View Full Version : The GameCube library continues to grow! MP3!
Glockstar
08-27-2007, 06:51 PM
Oh wait, did I say GameCube? I meant to say Wii. Oops.
But hey, can you blame me? I mean first there was Zelda:TP - the Wii's first "killer app". Then came Resident Evil 4 it's next "must-have". Now Metroid Prime 3:
"In the end, you may not be able to shake the feeling that you've done all this before..." -- from the GameSpot review
"...it still feels and looks very familiar to its predecessors, which is both a statement of praise and criticism." -- from the IGN review
"The funny thing is, playing Metroid Prime 3: Corruption almost six years later, it often does feel like the same game." -- from the 1UP review
Wow, the GameCube is such an awesome system - I should run out and get one right away. Oh dang, did I say GameCube again? Well I guess all this "newness" and "freshness" must just be overwhelming me.
:rolleyes:
ThaMaskedGamer
08-27-2007, 07:04 PM
You better watch it man, the Kitties are gonna be crawlin' up your butt when they get wind of this lol!
A gametrailer clip said the same thing plus it put up a split screen with them side by side and there was very little difference!! I'm sure when u play it there is some more graphical punch, plus it is suppose to be smoother, but this is by and large a spruced up sequel that u can use the Wii-mote with, I guess that is the biggest change for the Kitties.
folken001
08-27-2007, 07:13 PM
You guys are still sored over that whole "Nintendo accomplished what M$ couldn't do in 2 generations and they did it without losing billions" thingy, aren't you? It's sad to see you two act like a bunch women and show us just how sour the grapes are.
MP3 > Halo3. that is for sure. how can't it not be? something with substance vs something without. seriously, want to play halo? just get out of the starship trooper dvd and watch it and get done with it and not watch it again for years. or, alternative is to play the halo war. man, the new trailer looks so disappointing, i thought rare made the game instead.
theWacoKid
08-27-2007, 07:50 PM
Lame, truly lame in typical xbot fashion. Gametrailers said, that after playing MP3, you'll never want to play a console fps with dual analog sticks again. Care to comment, glockenspiel?
folken001
08-27-2007, 07:55 PM
Lame, truly lame in typical xbot fashion. Gametrailers said, that after playing MP3, you'll never want to play a console fps with dual analog sticks again. Care to comment, glockenspiel?
Oh, I'll do this for glock. It's easy.
taking a deep breath........
......
.....
.....
.....
I don't care what Gametrailers said, it is not true until OXM says so.
.....
....
.....
The End.
Boom Baby!
Ludicrum
08-27-2007, 08:13 PM
Oh wait, did I say GameCube? I meant to say Wii. Oops.
But hey, can you blame me? I mean first there was Zelda:TP - the Wii's first "killer app". Then came Resident Evil 4 it's next "must-have". Now Metroid Prime 3:
"In the end, you may not be able to shake the feeling that you've done all this before..." -- from the GameSpot review
"...it still feels and looks very familiar to its predecessors, which is both a statement of praise and criticism." -- from the IGN review
"The funny thing is, playing Metroid Prime 3: Corruption almost six years later, it often does feel like the same game." -- from the 1UP review
Wow, the GameCube is such an awesome system - I should run out and get one right away. Oh dang, did I say GameCube again? Well I guess all this "newness" and "freshness" must just be overwhelming me.
:rolleyes:
Holy out-of-context quotes, Batman!
I'm rather convinced that you are willfully quoting these reviewers out of context, for anyone who's actually read the reviews knows that the reviewers were talking from a level design and gameplay mechanics point of view when they made those statements and were not at all talking about graphics. In fact, two can play the quoting game..
"The exotic worlds of Corruption will excite series fans, and for good reason. Like its predecessors, Corruption features superb art direction, so every level is even more incredible to explore than the last." -- GameSpot
"We'd pit it against anything on the high-definition-ready consoles with confidence." -- IGN
"Amazing as it is to say about a Wii game, Corruption contains some of the best visuals in gaming, period.." -- 1up
That you go out of your way to ignore all the well-deserved praise the game has gotten to focus on the one single thing that comes the closest to being a criticism (and even then, it's just as quickly mentioned as being a good thing as a bad thing) only goes to show your own bias.
And in answer to your insinuation that this is essentially a GameCube game, it should be noted that unlike Twilight Princess and RE4, MP3 was developed from scratch as a Wii title, which definitely shows in its presentation.
"Built from scratch for the Wii, Corruption is possibly the first game that can't be confused graphically with the systems of the previous hardware generation." -- Nintendo Power Review
But I suppose I am wasting my energy on this, as you have clearly made up your mind about this title and have handily expressed your disdain for both the game and the console it plays on, in which case all the logic and empirical evidence in the world won't make a speck of difference. I am writing this more to rebut your illogical statements for the benefit of everyone else rather than yourself anyway.
Enjoy your games, though I do feel you're denying yourself some perfectly good ones (MP3, in this case) out of either some kind of slavish devotion to a single console or merely out of a deep-seated hatred of all things Nintendo. In either case, it's your own loss.
theWacoKid
08-27-2007, 08:38 PM
Holy out-of-context quotes, Batman!
I'm rather convinced that you are willfully quoting these reviewers out of context, for anyone who's actually read the reviews knows that the reviewers were talking from a level design and gameplay mechanics point of view when they made those statements and were not at all talking about graphics. In fact, two can play the quoting game..
"The exotic worlds of Corruption will excite series fans, and for good reason. Like its predecessors, Corruption features superb art direction, so every level is even more incredible to explore than the last." -- GameSpot
"We'd pit it against anything on the high-definition-ready consoles with confidence." -- IGN
"Amazing as it is to say about a Wii game, Corruption contains some of the best visuals in gaming, period.." -- 1up
That you go out of your way to ignore all the well-deserved praise the game has gotten to focus on the one single thing that comes the closest to being a criticism (and even then, it's just as quickly mentioned as being a good thing as a bad thing) only goes to show your own bias.
And in answer to your insinuation that this is essentially a GameCube game, it should be noted that unlike Twilight Princess and RE4, MP3 was developed from scratch as a Wii title, which definitely shows in its presentation.
"Built from scratch for the Wii, Corruption is possibly the first game that can't be confused graphically with the systems of the previous hardware generation." -- Nintendo Power Review
But I suppose I am wasting my energy on this, as you have clearly made up your mind about this title and have handily expressed your disdain for both the game and the console it plays on, in which case all the logic and empirical evidence in the world won't make a speck of difference. I am writing this more to rebut your illogical statements for the benefit of everyone else rather than yourself anyway.
Enjoy your games, though I do feel you're denying yourself some perfectly good ones (MP3, in this case) out of either some kind of slavish devotion to a single console or merely out of a deep-seated hatred of all things Nintendo. In either case, it's your own loss.
Oooh-weeee! Nice post, sweet rebuttal, and just to piss off Glock, Boom, baby, I guess I now owe him $100. Put it on my tab, glock.
Superior Beatslayer
08-28-2007, 03:55 PM
You guys are still sored over that whole "Nintendo accomplished what M$ couldn't do in 2 generations and they did it without losing billions" thingy, aren't you? It's sad to see you two act like a bunch women and show us just how sour the grapes are.
MP3 > Halo3. that is for sure. how can't it not be? something with substance vs something without. seriously, want to play halo? just get out of the starship trooper dvd and watch it and get done with it and not watch it again for years. or, alternative is to play the halo war. man, the new trailer looks so disappointing, i thought rare made the game instead.
You're ****ed. If you wanna compare MP3 to Halo 3 side by side, same genre and all...halo 3 OWNS metroid in every bloody dimension mate.
Glockstar
08-28-2007, 04:22 PM
Holy out-of-context quotes, Batman!
I'm rather convinced that you are willfully quoting these reviewers out of context, for anyone who's actually read the reviews knows that the reviewers were talking from a level design and gameplay mechanics point of view when they made those statements and were not at all talking about graphics. In fact, two can play the quoting game..
"The exotic worlds of Corruption will excite series fans, and for good reason. Like its predecessors, Corruption features superb art direction, so every level is even more incredible to explore than the last." -- GameSpot
"We'd pit it against anything on the high-definition-ready consoles with confidence." -- IGN
"Amazing as it is to say about a Wii game, Corruption contains some of the best visuals in gaming, period.." -- 1up
That you go out of your way to ignore all the well-deserved praise the game has gotten to focus on the one single thing that comes the closest to being a criticism (and even then, it's just as quickly mentioned as being a good thing as a bad thing) only goes to show your own bias.
And in answer to your insinuation that this is essentially a GameCube game, it should be noted that unlike Twilight Princess and RE4, MP3 was developed from scratch as a Wii title, which definitely shows in its presentation.
"Built from scratch for the Wii, Corruption is possibly the first game that can't be confused graphically with the systems of the previous hardware generation." -- Nintendo Power Review
But I suppose I am wasting my energy on this, as you have clearly made up your mind about this title and have handily expressed your disdain for both the game and the console it plays on, in which case all the logic and empirical evidence in the world won't make a speck of difference. I am writing this more to rebut your illogical statements for the benefit of everyone else rather than yourself anyway.
Enjoy your games, though I do feel you're denying yourself some perfectly good ones (MP3, in this case) out of either some kind of slavish devotion to a single console or merely out of a deep-seated hatred of all things Nintendo. In either case, it's your own loss.
What's out of context, Ludicrumb? Who the frack is talking about graphics here?! Each of those excerpts/quotes were part of the reviews overrall summation of the game.
Try again. You fail.
folken001
08-28-2007, 04:30 PM
You're ****ed. If you wanna compare MP3 to Halo 3 side by side, same genre and all...halo 3 OWNS metroid in every bloody dimension mate.
Yes, Master Chief in his brand new HD space janitor suit beats out anything MP3 might have against Halo.
You are the man dawg. Halo 4 live-ahhhh! SAVE EARTH with headbutt!!!
Gadfly2317
08-28-2007, 04:32 PM
How different do you expect it to be, Glock? Halo 3 is going to be very much like Halo 1 and 2. . .its just the nature of the beast. And like Metroid, it's probably going to be done well, and score highly.
However, actually targetting more like you would with a real weapon, as opposed to old fashioned and unrealistic aiming by moving around a reticule with a thumbstick. . . the advances in gameplay mechanics you experience in Metroid Corruption are a major leap, as opposed to Halo 3's same-old play mechanics with higher polygons. Gaming is about new experiences, unless you are a crusty rut-bound codger.
This is an instance where its pretty easy for Wii owners to tell you guys: you don't own the system and you don't know what the hell you are talking about. It shows. When a PC FPS guy like Renz is saying that the control may exceed kb/mouse, it should be time for you guys to give up your attempts to trivialize the importance of control, or calling it a "gimmick."
Glockstar
08-28-2007, 06:01 PM
Gaming is about new experiences...
Then why are you so hyped about MP3? It's got a new control mechanic... so what? The game is still going to be the same old thing. Man, you're just not seeing that are you?
That's alright; you will.
As for the rest of your post:
How different do you expect it to be, Glock? Halo 3 is going to be very much like Halo 1 and 2. . .its just the nature of the beast. And like Metroid, it's probably going to be done well, and score highly.
However, actually targetting more like you would with a real weapon, as opposed to old fashioned and unrealistic aiming by moving around a reticule with a thumbstick. . . the advances in gameplay mechanics you experience in Metroid Corruption are a major leap, as opposed to Halo 3's same-old play mechanics with higher polygons. Gaming is about new experiences, unless you are a crusty rut-bound codger.
This is an instance where its pretty easy for Wii owners to tell you guys: you don't own the system and you don't know what the hell you are talking about. It shows. When a PC FPS guy like Renz is saying that the control may exceed kb/mouse, it should be time for you guys to give up your attempts to trivialize the importance of control, or calling it a "gimmick."
I wasn't expecting MP3 to be... anything. I didn't like the first one. It had an unintuitive control scheme and the gameplay kept pushing me out; I thought it annoying, and couldn't get into it.
But this isn't about me; this is about you. You're the one who's been saying that MP3 is going to be this 'revolutionary new game' or some $h!t. (While in the same breath you voice your presumptions - your ignorance - over Halo 3's evolutions and innovations. You, like so many other haters here, just can't stop talking about Halo.) You're the one who's put this game up on this pedestal - just because of some new interface - before you've even had a chance to experience it. I mean, really experience it.
See, to me a game is much more than it's interface. The experience is the whole of the gameplay, it's the objectives, the tasks - in addition to about a thousand other things... that's the game experience to me.
That said, a bad interface (like the keyboard and mouse) will kill a game for me. But the dual analog-sticks are hardly bad. In fact, I don't even think about them. I don't need some new control method. I'm fine with what I got! You tell me, 'Yeah but Glock, this new method is such an improvement over the old ways...' But I say, 'To what end?' I'm still going to be aiming/moving a reticule around, and I'm still going to be pressing buttons. No, like I said, the thing that matters to me is the reason for moving that reticule around, the reason for pressing those buttons. In Metroid Prime I think the reasons are lame. Sorry, that's just the way I feel. In Halo - I fricking dig it. There's no control scheme in the world that could make Metroid Prime interesting to me. Contrarily, the Wii-Mote really wouldn't make Halo/Halo 3 any better for me. I know it wouldn't.
I'm not dissing the Wii-mote. Believe me, I'm not; that's not what I'm dissing here. All by itself there's nothing to dislike about it. To me it's neither here nor there. But what I don't like are the games they're offering me to play with it. Maybe some day the Wii will get some intriguing games...
Gadfly2317
08-28-2007, 06:23 PM
Then why are you so hyped about MP3? It's got a new control mechanic... so what? The game is still going to be the same old thing. Man, you're just not seeing that are you?
That's alright; you will.
.
I believe you trivialize how much the control mechanics alter the experience. However, when I said "gaming is about new experiences". . .that's kind of a vague generalization. It is ONE of the things gaming is about. We all have things that we like that we like sequels to, and so improved graphics is a big thing too. I admit that I like the same old thing with new graphics in some types of games, especially racing games.
A FPS being the "same old thing". . . yes, I always expected this to be very much like the other Metroids, just like I expect Halo 3 will be much like the other Halos. You don't have a Wii, you haven't spent real time with it, you have no idea that the control is actually a qualitative difference in the gaming experience. There are only so many ways to make old, well worn genres feel fresh, and the Wii control does that (and 360 and Ps3 have the horsepower necessary so that graphical and AI improvements allow creative developers to create fresh experiences as well. . . I'm not trying to deny that.)
I'm not over-stating the issue. I've already said I wish this control was attached to a graphical powerhouse console. I'm not missing out on next-gen eye candy, which is why I got a Ps3, and eventually a 360. But no way in hell am I missing out on a true gameplay innovation, especially when its on a franchise I already love (metroid). I wish the Wii were also a graphical powerhouse, but I also wish the 360/Ps3 had this kind of immersive control innovation. I just don't see how avid gamers who spend a lot on gaming would willingly skip the Wii.
You can at least understand where I'm coming from, right?
ThaMaskedGamer
08-28-2007, 06:31 PM
Then why are you so hyped about MP3? It's got a new control mechanic... so what? The game is still going to be the same old thing. Man, you're just not seeing that are you?
That's alright; you will.
As for the rest of your post:
I wasn't expecting MP3 to be... anything. I didn't like the first one. It had an unintuitive control scheme and the gameplay kept pushing me out; I thought it annoying, and couldn't get into it.
But this isn't about me; this is about you. You're the one who's been saying that MP3 is going to be this 'revolutionary new game' or some $h!t. (While in the same breath you voice your presumptions - your ignorance - over Halo 3's evolutions and innovations. You, like so many other haters here, just can't stop talking about Halo.) You're the one who's put this game up on this pedestal - just because of some new interface - before you've even had a chance to experience it. I mean, really experience it.
See, to me a game is much more than it's interface. The experience is the whole of the gameplay, it's the objectives, the tasks - in addition to about a thousand other things... that's the game experience to me.
That said, a bad interface (like the keyboard and mouse) will kill a game for me. But the dual analog-sticks are hardly bad. In fact, I don't even think about them. I don't need some new control method. I'm fine with what I got! You tell me, 'Yeah but Glock, this new method is such an improvement over the old ways...' But I say, 'To what end?' I'm still going to be aiming/moving a reticule around, and I'm still going to be pressing buttons. No, like I said, the thing that matters to me is the reason for moving that reticule around, the reason for pressing those buttons. In Metroid Prime I think the reasons are lame. Sorry, that's just the way I feel. In Halo - I fricking dig it. There's no control scheme in the world that could make Metroid Prime interesting to me. Contrarily, the Wii-Mote really wouldn't make Halo/Halo 3 any better for me. I know it wouldn't.
I'm not dissing the Wii-mote. Believe me, I'm not; that's not what I'm dissing here. All by itself there's nothing to dislike about it. To me it's neither here nor there. But what I don't like are the games they're offering me to play with it. Maybe some day the Wii will get some intriguing games...
Somebody is gonna call the cops if you keep beatin' this boy like this!!
But before they come, let me get in some kicks!
- Umm MP1 to MP2 gave u what better graphics?
- Halo to Halo2 gave u what? Better graphics, multiplayer, a completely different character, dual wielding.
- MP2 to MP3 gives u what, the same game, dumbed down, with different controls
- Halo2 to Halo3 ... well that story has yet to be told. But we know so far there will be 4 player ONLINE cooperative of single player story, MC and Arbiter side by side, new ground and air vehicles, and the rest remains to be seen.
What gets overlooked and is so unfair is that in a time when we really take these FPS to task, I mean from COD2 to R6 to RFOM, no matter what system, we really look at the complete game. From online, to AI, to weapons, to vehicles, to NPCs, and graphics!! I mean people wuz picking apart Gears of War against RFOM about graphics!! Meanwhile Nintendo releases a one dimensional shooter, with no multiplayer, no online, no vehicles(aside from the gimmick they threw in of calling in your ship), really no weapons either if u think about it. And because it is Nintendo, the game is held to a different standard.
People think that I hate Sony or PS3, wrong, i'd play RFOM any day of the week over MP3, i don't give a damn about the controls. If I was stuck on the moon and I had a choice between a Wii with Zelda and MP3 or PS3 with RFOM, F1, Motorstorm, VF5, hell i'd be praying for the PS3. The PS3 is just a hair a way, just a hair away from greatness. The Wii is not even close to being desireable to myself, a traditional gamer. And if everyone is honest with themselves, no one wants Nintendo to be the stewards of gaming and control the direction and future of the industry. Personally, I would just stop gaming. And no one, if they are honest believes that Nintendo is a worthy stand alone console. Wii is like having a snowmobile in Miami to a real gamer. I don't care about all these new people to gaming, I have a friend who got a Wii, she was never into gaming, and she loves the Wii, the Wii is for people like her, not me! And that is why Gadfly has a PS3 and freaked out over Motorstorm, he is like Jekyll & Hyde, one minute he preaches Nintendo, but at night he goes crazy for shallow Motorstorm!!
folken001
08-28-2007, 06:37 PM
Somebody is gonna call the cops if you keep beatin' this boy like this!!
But before they come, let me get in some kicks!
- Umm MP1 to MP2 gave u what better graphics?
- Halo to Halo2 gave u what? Better graphics, multiplayer, a completely different character, dual wielding.
- MP2 to MP3 gives u what, the same game, dumbed down, with different controls
- Halo2 to Halo3 ... well that story has yet to be told. But we know so far there will be 4 player ONLINE cooperative of single player story, MC and Arbiter side by side, new ground and air vehicles, and the rest remains to be seen.
What gets overlooked and is so unfair is that in a time when we really take these FPS to task, I mean from COD2 to R6 to RFOM, no matter what system, we really look at the complete game. From online, to AI, to weapons, to vehicles, to NPCs, and graphics!! I mean people wuz picking apart Gears of War against RFOM about graphics!! Meanwhile Nintendo releases a one dimensional shooter, with no multiplayer, no online, no vehicles(aside from the gimmick they threw in of calling in your ship), really no weapons either if u think about it. And because it is Nintendo, the game is held to a different standard.
People think that I hate Sony or PS3, wrong, i'd play RFOM any day of the week over MP3, i don't give a damn about the controls. If I was stuck on the moon and I had a choice between a Wii with Zelda and MP3 or PS3 with RFOM, F1, Motorstorm, VF5, hell i'd be praying for the PS3. The PS3 is just a hair a way, just a hair away from greatness. The Wii is not even close to being desireable to myself, a traditional gamer. And if everyone is honest with themselves, no one wants Nintendo to be the stewards of gaming and control the direction and future of the industry. Personally, I would just stop gaming. And no one, if they are honest believes that Nintendo is a worthy stand alone console. Wii is like having a snowmobile in Miami to a real gamer. I don't care about all these new people to gaming, I have a friend who got a Wii, she was never into gaming, and she loves the Wii, the Wii is for people like her, not me! And that is why Gadfly has a PS3 and freaked out over Motorstorm, he is like Jekyll & Hyde, one minute he preaches Nintendo, but at night he goes crazy for shallow Motorstorm!!
I think you are one of few people calling this a beating on anyone else but yourself. Call the cops. You'll just add more people to the laughing audience. Remeber, we are laughing at you, not with you.
ilnadmy
08-28-2007, 06:43 PM
- Umm MP1 to MP2 gave u what better graphics?
- Halo to Halo2 gave u what? Better graphics, multiplayer, a completely different character, dual wielding.
Better graphics? Pop-in textures were worse than anything on the PS2 at the time. Multiplayer? The first Halo had multiplayer. A completely different character? You call that a selling point? Dual wielding? Again, you call that a selling point? There are mods for Halo on the PC that give you dual wielding.
- MP2 to MP3 gives u what, the same game, dumbed down, with different controls
- Halo2 to Halo3 ... well that story has yet to be told. But we know so far there will be 4 player ONLINE cooperative of single player story, MC and Arbiter side by side, new ground and air vehicles, and the rest remains to be seen.
Wow, MC and Arbiter side by side, only possible on next-gen consoles. New ground and air vehicles. Holy crap, why didn't other devs think of this before?
ThaMaskedGamer
08-28-2007, 06:47 PM
I wish the Wii were also a graphical powerhouse, but I also wish the 360/Ps3 had this kind of immersive control innovation. I just don't see how avid gamers who spend a lot on gaming would willingly skip the Wii.
You can at least understand where I'm coming from, right?
Yeah, but u don't understand where we are coming from. First of all if the Wii-mote is the end all be all of console controlling, then it will definitely be copied and find its way to the 360/PS3 or in the next consoles. Until then, if it is really good, then it is ashame it is tied to the Wii system!!
It would be like Robert De Niro never being allowed to make dramas and restricted to Saturday morning cartoons!
Plus if the Wii-mote is so great, why is it so hard to make great games for it? Thus far, aside from Wii-sports, only Zelda and now MP3 really make any good use of it. Only Nintendo knows what to do with it, other developers can't handle the thing. Publishers are on record as saying they are just releasing filler material on the system. If the Wii-mote was the holy grail, it wouldn't take a miracle to make a game with it. But it does, why? Because u have to make the game AROUND the WII-mote, developers don't want to create a game around an input device. Just like Glockstar said, the input device should basically be forgotten about when you are playing a game!! You should be completely immersed in the experience and the controller should be far from your mind. Say what u will about the dual analog stick controller, but it does that BETTER than any other control system. When I use to play with the KBD/M I had overlays, I had to remember where keys were mapped, switching from game to game u had to remember what button did what, u had to configure and map keys, and u got no feedback! The Wii-mote, does it become a natural part of the gaming experience? I don't know, perhaps it does, and perhaps it is better. But I wouldn't be too shocked next next generation to see PS4 and the 720 with dual analog sticks.
When MS made the 360, developers told them what they wanted, MS listened, that is why 360 is such a hit. PS3 was designed in a vacuum. If developers tell MS the Wii-mote is the real deal, it or something even better will be in the 720, if not in the 360 before the end. As for right now, i'm playing Bioshock, i'm playing M.E. i'm racing Forza2, this is the next generation and Wii just is does not belong.
ThaMaskedGamer
08-28-2007, 06:51 PM
I think you are one of few people calling this a beating on anyone else but yourself. Call the cops. You'll just add more people to the laughing audience. Remeber, we are laughing at you, not with you.
Folken, everyone is always laughing at you buddy. But of all the Milkdrinkers, you, I try not to be too hard on because you are most like a child. A very slow child at that. Okay, see ya later Goober.
ThaMaskedGamer
08-28-2007, 07:01 PM
Better graphics? Pop-in textures were worse than anything on the PS2 at the time. Multiplayer? The first Halo had multiplayer. A completely different character? You call that a selling point? Dual wielding? Again, you call that a selling point? There are mods for Halo on the PC that give you dual wielding. Here u go with your analogies. Listen, u can start talking about blades or grass or tress or draw-in, whatever! I will simply say this, tell me the PS2 fps shooter, over the entire life of the system, even today, that looks as good as Halo, and did HALF of what Halo did. Not even all of what Halo did, just half! Remember, cause I know u get confused, the PS2 shooter that looks as good as Halo1 but does only half of what Halo1 did in terms of AI, Vehicles(air and ground), single player co-op, etc.
Otherwise, please STF talking about how Halo looked compared to PS2 fps'.
Oh and here we are talking about the Halo and Metroid, and u compare Halo on XBOX to Halo on the PC....
As far as multiplay, okay, let me clarify myself, I think most everyone probably assumed I was talking about ONLINE multiplay, of course, u need extra clues, so there ya go. Online multiplay!
And yes, I call all of those features added depth, as opposed to washing up the graphics and changing the controller and slapping a 3 on the end of the title!!
One thing for sure, no one was saying Halo2 was just like Halo1, and i'll be damn surprised if anyone is saying Halo3 is just like Halo2. But what do all of these reviews say about MP3, nothing new here, very familiar, a continuation, etc etc etc.
<b>
Wow, MC and Arbiter side by side, only possible on next-gen consoles. New ground and air vehicles. Holy crap, why didn't other devs think of this before?</b> Actually fool some other shooters are doing some of this, JUST NOT WII SHOOTERS AND JUST NOT METROID 3. If u read what I wrote, u will see I said other shooters no matter the platform, are heavily scrutinized. Come on Jr.!
folken001
08-28-2007, 07:03 PM
Folken, everyone is always laughing at you buddy. But of all the Milkdrinkers, you, I try not to be too hard on because you are most like a child. A very slow child at that. Okay, see ya later Goober.
I am fine as long as waco doesn't turn me into the laughing stock of this website.
ilnadmy
08-28-2007, 07:12 PM
tell me the PS2 fps shooter, over the entire life of the system, even today, that looks as good as Halo, and did HALF of what Halo did.
Otherwise, please STF talking about how Halo looked compared to PS2 fps'.
I never said anything about PS2 FPS. I said Halo 2's texture pop-in was WORSE than PS2 games at the time. WTF is wrong with you, can't you read? I mean seriously, do you have problems comprehending English?
And yes, I call all of those features added depth, as opposed to washing up the graphics and changing the controller and slapping a 3 on the end of the title!!
Added depth, eh? Bungie developer discussion: "hay gusy! lest add duel weild and moar veyikels! dats depftht!"
One thing for sure, no one was saying Halo2 was just like Halo1, and i'll be damn surprised if anyone is saying Halo3 is just like Halo2.
Are you conscious when you frequent these boards? EVERYONE IS CALLING HALO 2 SIMILAR TO HALO 1. Hell, go to any board on the internet and you'll find people saying Halo 3 is just like Halo 2. Why there was that editorial on TeamXbox that Waco posted saying how Halo 3 is basically Halo 2.5, which was itself rushed and didn't even have a real ending.
My God, what a tool you are.
Actually fool some other shooters are doing some of this, JUST NOT WII SHOOTERS AND JUST NOT METROID 3. If u read what I wrote, u will see I said other shooters no matter the platform, are heavily scrutinized. Come on Jr.!
I don't care what platform, adding a new character and more vehicles is not depth.
ThaMaskedGamer
08-28-2007, 07:29 PM
I never said anything about PS2 FPS. I said Halo 2's texture pop-in was WORSE than PS2 games at the time. WTF is wrong with you, can't you read? I mean seriously, do you have problems comprehending English? So then u are just talking shiz. You are comparing Halo to basically nothing. Either compare it to a FPS or at least another game or STFU Jr.! Halo's texture pop-in, u don't even know what the hell u are talking about. Why don't you explain in detail exactly what u are talking?
<b>
Are you conscious when you frequent these boards? EVERYONE IS CALLING HALO 2 SIMILAR TO HALO 1. Hell, go to any board on the internet and you'll find people saying Halo 3 is just like Halo 2. Why there was that editorial on TeamXbox that Waco posted saying how Halo 3 is basically Halo 2.5, which was itself rushed and didn't even have a real ending.</b> Oh yeah, from what I recall everyone was saying how great Halo1 was and how bad Halo2 is. So what are u saying they are both great or they are both bad? From I recall everyone was talking about the story twist, playing as the Arbiter. Everyone was talking about fighting the Brutes. Halo's last 1/3 of the game featured the FLOOD idiot, not Halo2. Dude u don't know what the hell u are talking about. You throw out statements that are paper thin and don't hold up to any scrutiny, u need to just STFU until or unless u have something TRUE and VALID to add to the conversation.
<b>
I don't care what platform, adding a new character and more vehicles is not depth.</b>Then how can NOT even doing that be adding depth? Plus there was more than that, I guess u forgot the whole part about adding an ONLINE multiplayer mode that was played for YEARS, a new RIFLE, dual wielding, new enemies, a new character, better graphics. Remember, this is a game improving on XBOX, over the same system! Metroid Prime is moving to a new console and doesn't do anything but change the controller. Multiplayer, online play, vehicles, hell NOT EVEN ATTEMPTED!
ilnadmy
08-28-2007, 07:43 PM
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Good luck telling the difference between the two without the captions.
folken001
08-28-2007, 08:03 PM
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Good luck telling the difference between the two without the captions.
haha pwned
Gadfly2317
08-28-2007, 11:02 PM
Good luck telling the difference between the two without the captions.
Aha! Now I see all those new gameplay innovations Halo 3 is bringing to the table that Glock was talking about!!!
Halo 3. How embarrassing. How dated. How thumbsticky run-and-gunny. How LAST GEN after seeing what Nintendo and Retro have brought to the table with Metroid Prime Corruption.
Cuddly Knife
08-28-2007, 11:37 PM
For one, at least Halo 3 will have a robust multi-player that has a lot going for it with the addition of Forge and saving full replays of matches. Corruption has no multi-player at all. Not even offline, even though Echoes had multi-player, however tack-on it may have been. Doesn't that seem like a step backwards to anyone?
2. If they were to change too much with the gameplay, it wouldn't be called Halo 3. Metroid Prime Corruption looks like the other Prime games, only with Wii control. If H3 was on the Wii(aasuming the other 2 were on the GCN), it would be getting mad praise(like how people thought is was great to see H2 played with Wii control), but since it's not, it's hated on. Well, you all better hate on every other FPS that doesn't come out on the Wii, because in most cases, they'll be below average fare compared to Corruption by this current standard you seem to be setting, which sounds like if it has analog sticks and uses triggers to shoot, it's worthless. Like KZ2, which is in the vein of Gears, only in FPS instead of 3PS, like Crysis, which is prettied-up Far Cry with suit enhancements, and Bioshock, who simply took gameplay elements from other games and put them in a pretty package(Doom3+CB's Undying+ HL2). MGS4 is doing almost nothing new for the series, and everyone is creaming their tighty-whities.
ilnadmy
08-28-2007, 11:48 PM
There were a few points in your post I wanted to comment on, but as soon as I read this:
MGS4 is doing almost nothing new for the series, and everyone is creaming their tighty-whities.
I realized you were probably smoking something at the time of typing. No worries, we'll be here once you regain consciousness. :D
And one more thing.
If H3 was on the Wii(aasuming the other 2 were on the GCN), it would be getting mad praise(like how people thought is was great to see H2 played with Wii control)
Nuh-uh. Halo and Halo 2 were crappy by their own merits. They didn't need a certain system to make them so. If they had come out on the PC first you'd still see us calling it stupid and overrated.
MP3, on the other hand, can't be done on the 360. It's all about the controller. That's why the bots are so scared of it.
Gadfly2317
08-29-2007, 08:39 AM
2. If they were to change too much with the gameplay, it wouldn't be called Halo 3. Metroid Prime Corruption looks like the other Prime games, only with Wii control. If H3 was on the Wii(aasuming the other 2 were on the GCN), it would be getting mad praise(like how people thought is was great to see H2 played with Wii control), but since it's not, it's hated on.
I don't think that is true, and the reason is the diversity of people who disliked Halo. It wasn't just one clique. The other reason I don't think it's true is from my own experience. I loved many games on my xbox. One of my faves of all time is Stranger's Wrath, an ultra-creative and original FPS that I found to be very fun.
And I liked Halo at lan parties, but I just thought it was a cliched game with bad level design. . . the single player bored me. I would have no reason to dislike Halo for being an Xbox game when I liked and praised many other Xbox games. If I'd have thought Halo was a great game, I'd have said so, and so would just about anyone else here who played it but didn't like it.
But, I suppose Halo 3 might improve the level design. I certainly would have been interested in trying Halo 3 with the the Wiimote if MS had come up with the idea instead of Nintendo, because I actually do like new experiences, and consider control innovations vital to the progression of gaming. I don't like Prime just because it's on a Nintendo console or dislike Halo because it was on Xbox. I think its the same for most people who don't care for Halo. Again, no one has ever said it was some horrible game, just that it is over-rated and that some of us found it kinda dull. Trust me. . . I TRIED to hard to get into this game because it was one of my best friends favorite games, but just couldn't.
Cuddly Knife
08-29-2007, 08:43 AM
I realized you were probably smoking something at the time of typing. No worries, we'll be here once you regain consciousness. :DUgh, you don't know yet, but you'll know when you read my new thread that I'll be making shortly in the Wii forum.
And maybe I jumped the gun with that comment, but for reals, every MGS game that has come out has not made any major improvements to the gameplay to make the series as revolutionary as it was when the first MGS came out. They've just added an extra move or two for the combat, and then in Snake Eater, they added camo, which was useless(Watch the speed run on SDA to see how useful it really is). I know I used it for all of 10 minutes before I played with natural stealth. It will be the same for part 4 with the octo-camo, if Kojima says that it can be played in FPS mode all the way through. That'll be like playing GRAW in first-person. Lame. About the only thing I've seen that's improved is the ability to move while aiming in third, and still, it's not like that's innovation for the genre, as Splinter Cell has been doing that since the beginning.
Now I don't play MGS for the great gameplay innovations that they add for every game in the series, I play it because it stay basically unchanged, as I want to play a Metal Gear Solid game. Just like I want to play Halo 3 because it's still gonna be Halo.
Why did no one b!tch about MP: Echoes, if it was just the same basic game as Prime, only with a few added moves? Why aren't people bagging on the new Ratchet and Clank game which in all previews and what-nots indicate that it's going to be about the same as the other R&C games?
Do you know what I'm saying? That games don't have to be great leaps in tech to satisfy gamers needs for the series? If you hate on Halo 3 now, well then, it's because you probably always hated the Halo series.
Nuh-uh. Halo and Halo 2 were crappy by their own merits. They didn't need a certain system to make them so. If they had come out on the PC first you'd still see us calling it stupid and overrated. Sure, if it was PC first. If it was GCN exclusive, it might've saved the GCN from being labeled as a kiddie system.
MP3, on the other hand, can't be done on the 360. It's all about the controller. That's why the bots are so scared of it. Yeah it can't, nor can it be done on the PS3, but you guys seem to forget that little part.:D
ilnadmy
08-29-2007, 08:55 AM
And maybe I jumped the gun with that comment, but for reals, every MGS game that has come out has not made any major improvements to the gameplay to make the series as revolutionary as it was when the first MGS came out. They've just added an extra move or two for the combat, and then in Snake Eater, they added camo, which was useless(Watch the speed run on SDA to see how useful it really is). I know I used it for all of 10 minutes before I played with natural stealth. It will be the same for part 4 with the octo-camo, if Kojima says that it can be played in FPS mode all the way through. That'll be like playing GRAW in first-person. Lame. About the only thing I've seen that's improved is the ability to move while aiming in third, and still, it's not like that's innovation for the genre, as Splinter Cell has been doing that since the beginning.
Now I don't play MGS for the great gameplay innovations that they add for every game in the series, I play it because it stay basically unchanged, as I want to play a Metal Gear Solid game. Just like I want to play Halo 3 because it's still gonna be Halo.
Oh come now, MGS changed a lot more between iterations than Splinter Cell ever did. From MGS1 to MGS2 you had guards moving in groups, using radios (which you could shoot out), adding tranquilizer darts, first person view, hanging over railings, and a lot more. From MGS2 to MGS3 you get an entirely new setting for the genre (a jungle), using camouflage (which while it might not have been necessary, was still a new feature and a lot of fun), you had to kill food, you had to fix up your own wounds, all while keeping the amazing MGS storyline going. You can't say MGS is a stagnant franchise, because it's one of the most dynamic.
Yeah it can't, nor can it be done on the PS3, but you guys seem to forget that little part.:D
Except we don't have a problem saying what a great game it is. It's the bots who seem to have these issues.
Cuddly Knife
08-29-2007, 09:20 AM
You know, I totally forgot how limited the moves were in 1, because for years i've been playing the Game Cube re-make that has all of the updated moves and graphics from Substance added.
Gadfly2317
08-29-2007, 09:21 AM
Why did no one b!tch about MP: Echoes, if it was just the same basic game as Prime, only with a few added moves?
I did. I didn't finish Echoes either. It was too much like Prime. I'm not feeling that way with Corruption; it's blowing me away like few games ever have.
Gadfly2317
08-29-2007, 10:07 AM
And yes, I call all of those features added depth, as opposed to washing up the graphics and changing the controller and slapping a 3 on the end of the title!!
One thing for sure, no one was saying Halo2 was just like Halo1, and i'll be damn surprised if anyone is saying Halo3 is just like Halo2. But what do all of these reviews say about MP3, nothing new here, very familiar, a continuation, etc etc etc.
I was talking with Glock somewhere about how Metroid and Halo, logically and out of necessity, will obviously be more similar to their predecessor's than different. And being more different than your predecessor doesn't necessarily make the better game, so saying Metroid Corruption implements more gameplay changes than Halo 3 is not necessarily an insult, so don't freak out before you actually try to comprehend this.
Metroid Corruption is a significantly different game and experience than its predecessors--much more so than I had anticipated. I was one of the people here who never considered the first two Prime games to be FPS's. . . definitely not true FPS's. They were more like FP Action/Adventure games in the vein of Zelda. They played just like Zelda because of the lock on targetting and the way it allowed you to circle an enemy. You didn't actually target the enemy, you just locked on. The fun and skill of the game was more in the puzzles, figuring out the bosses, and t he platforming. It was not in the shooting.
That's where Corruption is a major change, because you can lock your vision, but its an actual FPS now, i.e. you engage in true skill-based targetting. A lot is the same; it's the same universe; you still turn into a morphball and solve puzzles that center around finding and exploding morphball locks. But it's in a way it's like the game has added a whole new genre element, and that is a huge gameplay change. There are no gameplay changes that major occuring in Halo 3; we know this.
There are a lot of smaller gameplay changes, like your Phazon Suit allows you to inject your life energy into your weapons, and this is a tremendous tactical gameplay element, balancing your life-energy with your weapon strength . And the depth and use of the Wii control cannot be discounted, you sound like an ignorant fool when you say "change the controller and slap a 3 on the end."
The controller being split into two separate pieces, allowing you to take actions with one hand like targeting, flicking a grapple at an enemy and yanking his shield out of his hand, while you use your other hand for a completely different action--true gun-style targetting of the enemy. . . this is a HUGELY different gameplay experience. The one reviewer who felt this was just more of the same is simply wrong, and may have forgotten how the other game actually played.
Regardless, this is not a game to be missed. Online multiplayer FPS's are a dime a dozen, but single player experiences of this depth and originality are rare, and there is no game yet in existence other than Corruption that controls like this. It's a singular experience right now in the world of gaming.
Glockstar
08-29-2007, 03:49 PM
Oh come now, MGS changed a lot more between iterations than Splinter Cell ever did. ...
Say what?! Wow. You totally frackin' clueless. And this isn't the first time you've displayed your ignorance on videogames. I'm more apt to listen to NintendoForever before I listen to you again. There are starving kids in third world countries that have their videogame facts straighter than you.
folken001
08-29-2007, 05:04 PM
Say what?! Wow. You totally frackin' clueless. And this isn't the first time you've displayed your ignorance on videogames. I'm more apt to listen to NintendoForever before I listen to you again. There are starving kids in third world countries that have their videogame facts straighter than you.
Yes, Glockstar's analogy on how Metroid Prime is played is much better on target. ilnadmy you lose and glockstar is all wins. ilnadmy can't find white on snow and glockstar can find stars even in his restroom. He's just that good.
Now, it's time for all of us to puke.
ilnadmy
08-29-2007, 05:14 PM
Ahem.
Splinter Cell 1 --> Splinter Cell 2: SWAT turn
Splinter Cell 2 --> Splinter Cell 3: Knife, sound meter
Splinter Cell 3 --> Splinter Cell 4: NSA-JBA meter
Talk about revolutionary! They added two meters, a new weapon, and a new useless move! They innovate almost as much as Bungie!
folken001
08-29-2007, 05:21 PM
Ahem.
Splinter Cell 1 --> Splinter Cell 2: SWAT turn
Splinter Cell 2 --> Splinter Cell 3: Knife, sound meter
Splinter Cell 3 --> Splinter Cell 4: NSA-JBA meter
Talk about revolutionary! They added two meters, a new weapon, and a new useless move! They innovate almost as much as Bungie!
and bungie and them suck just as much as Rare.
Now that's something to write home about.
Mochan
08-29-2007, 06:34 PM
Why did no one b!tch about MP: Echoes, if it was just the same basic game as Prime, only with a few added moves?
I had no time to ***** about MP Echoes, I was too busy *****ing about MP1.
Why aren't people bagging on the new Ratchet and Clank game which in all previews and what-nots indicate that it's going to be about the same as the other R&C games?
Never played any of those games. Am not interested in the least. FPS played via gamepad do not give me the slightest rise in any way, shape or form.
MP3 right now I will admit it's not the game itself that has me excited to play it, it's the controller. If Halo 3 were on the Wii or were using a Wii-controller I would be excited to play it as well, even if it's... Halo. What has me attracted to MP3 isn't that it's a Metroid game (I have not enjoyed any of the MP games) it's because it seems to be a decent FPS using the Wiimoto. I don't hate Halo near as much as Ilnadmy does so I can admit that if Halo 3 were using a Wiimoto for controls, I'd like to play it.
Then why are you so hyped about MP3? It's got a new control mechanic... so what? The game is still going to be the same old thing. Man, you're just not seeing that are you?
The new control mechanic is a huge deal. It's the reason I hate playing FPS on consoles, it's the reason why light gun games, despite being totally shallow and repetitive and lacking in depth, are still fun to play over a regular FPS once in a while, it's why I'm excited to play MP3! Unlike the other MP3 lovers here who actually, um, like the Metroid Prime franchise, I never had any good experience with the Metroid Prime franchise and like I stated somewhere before I do have some reservations about how the game will go (particularly in the story telling part -- Nintendo sucks at that) but I just want to play the game anyway just for the controls. It's not like Zelda it's actual aim and shoot! Like a light gun! But in a full-fledged FPS, not some shallow turret shooter lightgun game.
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