PDA

View Full Version : SystemAddict: One Game to Rule Them All


go-after
04-24-2007, 07:36 PM
Recently visited the office of Turbine Entertainment, the developer of the upcoming

The Lord of the Rings Online gold (http://www.lotrogold.com): Shadows of Angmar, to find out

what goes into developing a massively-multiplayer (MMO) Game at a time when

World of Warcraft gold (http://www.igolg.com)(WoW gold (http://www.igolg.com)) dominates the market.

Turbine has been developing MMOs since the genre first started gaining traction, with Asheron's Call as

their first breakthrough Game. Back then, when EverQuest was top dog, people said that the MMO user base

couldn't get any bigger, and that the future meant sharing players from all those who had already bought

into the MMO phenomenon. Then again, there were fewer choices. Players looking to explore the new world

only had Ultima Online, EverQuest and Asheron's Call.
When WoW gold (http://www.igolg.com) hit, the landscape quickly changed. Like EverQuest,

WoW gold (http://www.igolg.com) increased the number of people willing to pay a

subscription fee to play alongside hundreds of other players in a persistent online world. More customers

benefit everyone. Yet, despite the large number of current MMO Games, the category has gone from one with

only a handful of choices to one with a default selection (WoW gold), as a Turbine designer explains. While

the potential for success remains high, developing in that kind of environment can prove to be an even

greater challenge.
The Lord of the Rings Online gold (http://www.lotrogold.com): Shadows of Angmar shows

incredible promise in being a strong competitor to World of Warcraft.
Turbine has seen its share of ups and downs. Its first Game, Asheron's Call, still remains active with a

thriving community. The same cannot be said for its sequel, Asheron's Call 2, which shut down due to low

revenues. It couldn't attract enough new players despite an aggressive marketing campaign. This was largely

seen by both media and analysts as a sign of the times, since Asheron's Call 2 was switched off at roughly

the same time WoW was gaining high momentum. Like a Wal-Mart of MMOs, WoW was getting so big that smaller

Game were getting crushed. Turbine's subsequent Game, Dungeons & Dragons Online was met with only moderate

success mainly because they underestimated the number of people who preferred solo play, but the company

believes that it was unfairly compared to WoW. The pen and paper version of D&D is centered on complex

rules and die rolls, which Turbine then translated into a Game. The solo play issue was fixed, but DDO

still suffered from being judged as sub par by people who went in expecting another version of WoW.

However, Turbine promises that things will be different with The Lord of

the Rings Online (http://www.lotrogold.com). In the words of the designers, for DDO, it had to design a Game around a set

of rules. With LOTR Online, they can design a Game around a story and apply its own rules to fit into it.
Now that lotro Online has entered the open beta phase, where almost anyone can obtain a key, it seems

clear that Turbine strives for something much more than translating the books into a Game. The company

seeks to tap into the power of the player community through upcoming tools like in-game blogging and a

user-updated Wikipedia dedicated to the Game and Tolkien lore. When it comes right down to it, it's not

enough to have a polished Game
loaded with features. None of it means anything if not enough players join. At this point, after almost

three years of WoW dominance, it might be time for a different experience.

Already, Turbine has made some big moves to help differentiate LOTR Online from its competition. Early

adopters willing to pay a subscription fee can bring their beta characters into the Game
when it officially releases. Furthermore, "Founding Members" have the chance to choose between a reduced

rate of $9.99 a month or a lifetime membership fee of $199.99. The discount offer ends when the beta period

does, and subscriptions would be $14.99. A one-time fee means that players can take a break from LOTR

Online and come back at any time, no pressure.

By trying to recreate a MMO based on one of literature's most beloved series plus the popularity of

The Lord of the Rings Online (http://www.lotrogold.com) movies, the expectations for Turbine

to deliver are high. So far, <a href=”www.lotrgold.us”>LOTR Online</a> looks like a well-designed > Game,

even in its beta phase. After almost three years of WoW dominance, it might be time for a different MMO

experience.

http://www.lotrogold.us/images/banner.gif (http://www.lotrogold.us)

ilnadmy
04-24-2007, 10:08 PM
Man, the game is out 1 day and you're already selling gold? What's wrong with you people?

PapaSmurf
04-24-2007, 11:00 PM
I was playing FFXI and since I've finally got to some decent lvl I saw the people who deal in RMT (real money trade). Shameless bastards they are. All high lvl players with lvl 1 gear. They try to get monsters to attack you so you'll leave the area. We started just kicking more ass and they got pissed off at us. Came to the same area today, and there they were. Pshh.

Mochan
04-25-2007, 03:54 AM
If you buy the game and the membership, does that mean you paid $250 for a game?

DBS
04-25-2007, 08:24 AM
Turbine has some good ideas and good creative talent but they had a lot of trouble with their network in Asheron's Call. I spent a few years with them in that and the game was a lot of fun and had a ton to do and see but lag was a huge issue. Many times did you die in lag there....

I moved on to Guild Wars and WoW and must say lag has never killed me in either. Some days are worse than others but now WoW with its huge base and for the most part you play the game flawlessly. Blizzard might make a ton on WoW but they also invested a ton in servers and bandwidth to support the game.

I checked out Ad&d online and it was not the game that gave me a yellow flag...it was that Turbine lag monster back again just as it was years ago in AC that changed my mind. I really think they do not have the support or structure needed to compete.