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View Full Version : Burnout 5 PS3 Scans...1337 (Sorry 'bout the size)


Ocelot
01-04-2007, 02:42 PM
Some quotes:

"Cell has lifted limitations, and those are the two areas that win -audio and physics. And in particular, our own brand of how we use those."

"Burnout Revenge were composed of 12 different parts, cars in Burnout will now have 80 different pieces that can get blown off in a collision."

"Audio was shortchanged on the last generation, but the PS3 has lifted the restrictions. They had 32 voices on the PS2; on the PS3, they're getting 1,000."

-Crash Mode is manipulated by the PS3 tilt functionality.

-Tracks are built in a seamless area (like a city).

-R2 is gas, L2 is brake, and x is boost because R2 and L2 are triggers. If you don't like it, it can be changed.

-New Online mode- Marked Man.

-Downloadable stuff is a Yes.

I'm in a rush so i just took quick pics with my digi-cam. Sorry for the quality. I just skimmed the article and selected things that might be interesting. I'll post more when I reread the article.



http://home.comcast.net/~vegtro/IMG_0456.JPG
http://home.comcast.net/~vegtro/IMG_0458.JPG
http://home.comcast.net/~vegtro/IMG_0459.JPG
http://home.comcast.net/~vegtro/IMG_0455.JPG