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View Full Version : Guess I'm outgrowing FPS?


Mochan
10-07-2006, 06:06 PM
Went into Prey and Condemened, got not too far into both, quit. These games just aren't doing it for me anymore. I guess I've finally graduated from these kinds of games.

GRAW though is still holding my attention, at least.

Anbesol
10-11-2006, 11:51 PM
maybe the new Wii and its all new gameplay will offer something refreshing and different then the same ol same ol recycled ****.

Cuddly Knife
10-12-2006, 09:34 AM
I don't think that it's just the Wii. Developers just need to find the next "thing" to make the genre seem fresh again.

How do you feel about adventure FPS games in the vein of Metroid Prime, Stranger's Wrath, Deus Ex, and Fatal Frame 2? Maybe not Fatal Frame 2 as much, but it does have a first-person view as well as a third person view, and the whole game can be played in either one.

And why couldn't you get into Condemned? Maybe if you think of it more like an action/horror game instead of FPS...

Also, by your GRAW likings, that mean you lean towards the tactical shooters?

Anbesol
10-12-2006, 10:06 AM
I don't think that it's just the Wii. Developers just need to find the next "thing" to make the genre seem fresh again.
I disagree. Every game today is just stepping on the shoulders of previous games formulas. all the way back to NES. By changing the controller they also change the fundamentals of these gameplay formulas, recycling them wont work anymore, for obvious reasons - there are different dimensions. it isnt two shoulder buttons, 4 action buttons, two analog sticks and a d-pad anymore. By removing many of those they are basically telling developers "hey, come up with something new or dont come up with anything at all". They have given us a fresh, new, and most inventive way to play games. This is greater then the D-Pad, greater then the analog stick or rumble pack.

Anyway im with you - it takes a fantastic FPS to get me back into it. Halo and half life series of course, hopefully metroid prime 3 will as well. I dont think its a matter of "graduating" from any genre, i think its a matter of developers not adding anything to the same thing youve done before. add some new elements, add something different. As it is - youre just playing a watered down iteration of some other much better game more likely. Although - Im just placing bets here, I havent played PREY or Condemned so i cant speak for total certainty.

Glockstar
10-12-2006, 12:56 PM
maybe the new Wii and its all new gameplay will offer something refreshing and different then the same ol same ol recycled ****.

New gameplay?! The only thing that's going to be new is the control method! There's still going to be bad guys to shoot, platforms to jump, courses to negotiate, puzzles to solve, points to score, cards to collect, stories to get into... so what's going to be different with the Wii?! The way we interact with these elements - and that's it! It's a gimmick! I'm not saying it's not going to be refreshing - anything new will be refreshing... for awhile. Until it's not new anymore.

You want something new and refreshing and different? Play Prey and Condemned.


Went into Prey and Condemened, got not too far into both, quit. These games just aren't doing it for me anymore. I guess I've finally graduated from these kinds of games.

GRAW though is still holding my attention, at least.

Huh?

As usual, I disagree with Mochan. In fact, I don't think I've ever agreed with a single thing he's ever said. Especially when it comes to impressions and opinions on games.

Prey has so many different game elements - some of them truly innovative, you have to admit - that it makes for a very different FPS. Yeah it's reminiscent of Doom 3 and Half-Life 2 - but you would have had to have played both of those games to know that. I haven't played that many shooters where puzzle solving is such a prominent game feature; and the manipulating of physics is really unique. In HL2 you controlled objects in the environment - in Prey you effect the environment itself. And the whole 'continue to play after you die' thing is a pretty neat gimmick - and fairly enjoyable. It's a standout game.

And his statements on Condemned are especially befuddling. You've played lots of games like this before?(!) Yes, it's a game that's played from the first-person perspective - but there's hardly any shooting! Firearms - and especially their ammunition! - are so hard to come by... to call Condemned a "shooter" is just plain old wrong! It's a FPSH - a First-Person Survival/Horror game. With an emphasis on the survival horror part. It's gameplay is the epitome of survival horror.

Then to top it all off, Mochan lumps GRAW in with the FPSs. :confused: Dude, it's a Third-Person shooter! Yeah, there is a first-person mode, but in it you can't take cover. You can try to align yourself behind objects, but you can't press right up against them. The single-player game has to be played from the 3P viewpoint... as taking cover is the key gameplay element of GRAW.

Mochan
10-13-2006, 03:30 AM
Can't really get into any of those FPS games, as they are played with gamepads. Except for Deus Ex.

Fatal Frame is a nice fun series, I'd like to see something like that on the PC rather than the typical run and gun horror game.

Deus Ex, I just made a topic about it in the PC board about 2 months ago, was playing the original Deus Ex 1 over Oblivion for a while because it was just that good, despite how crappy it looked.

Never played Stranger's Wrath, Metroid Prime wasn't much of an FPS, could have been more interesting if I had a better control scheme I guess.

Condemned I will probably get into later when I get into the mood for a scare. I mean I had to wait and pace myself with FEAR until I was in the mood for freaking out. Right now though I'm not digging it, I wanna shoot stuff.

And yes, I lean towards Tactical Shooters, I thought I had made this clear ages ago with all my harping over Rainbox Six and Ghost Recon.



Anyway im with you - it takes a fantastic FPS to get me back into it. Halo and half life series of course, hopefully metroid prime 3 will as well.

///

As it is - youre just playing a watered down iteration of some other much better game more likely. Although - Im just placing bets here, I havent played PREY or Condemned so i cant speak for total certainty.

Pfft, Halo and Half Life were about as generic as generic FPS get.

I would hardly call Prey a watered down iteration of an FPS game... it truly brings new elements and new graphics to the table. It's just that hte horrid story, endless corridors and ugly 3D models were a royal headache.

Ditto Condemned --- Condemend isn't a watered-down run and gun FPS; it's an atmospheric survival horror game. The atmosphere is reminiscent of how System Shock 2 used to be, those less horrifying. Well I guess it's a watered down System Shock 2 (but with better graphics, LOL).


As usual, I disagree with Mochan. In fact, I don't think I've ever agreed with a single thing he's ever said. Especially when it comes to impressions and opinions on games.


Well touche, I've never agreed with anything you said.


Yeah it's reminiscent of Doom 3 and Half-Life 2 - but you would have had to have played both of those games to know that.

Oh the irony of it. I played both games before you did. But being the XBox Elite that you are, of course you had no idea!

As for shooters where puzzle solving is a prominent feature, of course you wouldn't have played many, simply because you only started playing FPS with Halo. Deus Ex was one hell of a big puzzle everywhere! Not the kind of puzzles you have in Prey, though -- to be honest the puzzles in Prey are the worst part of the game. They break the action and turn what would otherwise be a totally atmospheric game into a "cerebral" one where the action is broken as I have to figure out how to switch that switch or turn that diode, it doesn't mesh with the frantic action in the rest of the game.

The physics manipulation we saw in Prey was there in a NES game! A NES Game! It's called Metal Storm. Only difference is Prey is in 3 dimensions.

First person hacker as opposed to copious shooting? Try Rune, Hexxen, System Shock, and even the original Thief. Like I said, Glocky, being a noob Xbot, you had no idea games like this existed before your XBox. SS2 by the way is the closest game in resembling the mechanics and feel of Condemned.

Then to top it all off, Mochan lumps GRAW in with the FPSs. Dude, it's a Third-Person shooter!

Problem with you Glocky, is you think the world only exists in the Xbox. Broaden your horizons. GRAW PC is a 1st person game. What? You thought I was playing these games on a 360? Just because I'm posting here on the 360 forum doesn't mean I'm playing these on the 360!



All that said, I am probably not going back to Prey for a while (Puzzle solving btw for me is a detriment to FPS -- gimme shooting action to keep my adrenaline running, thank you). On the other hand I will probably go back to Condemned, maybe this Halloween when I'm in the mood.

Fivespot
10-13-2006, 03:48 AM
You thought I was playing these games on a 360? Just because I'm posting here on the 360 forum doesn't mean I'm playing these on the 360!

Can you blame people for thinking you were playing these games on a 360? You did in fact post the topic in the 360 forums.

OK, so why did you post this topic here rather than in the PC forums or System Wars?

Rogue Bounty Hunter
10-13-2006, 11:09 AM
OK, so why did you post this topic here rather than in the PC forums or System Wars?

I was just about to ask the same question.

Glockstar
10-13-2006, 11:27 AM
Probably 'cause the PC gang is sick of his guff and finds him to be so disagreeable as well.

Glockstar
10-13-2006, 11:57 AM
... Oh the irony of it. I played both games before you did. But being the XBox Elite that you are, of course you had no idea! ...

Try Rune, Hexxen, System Shock, and even the original Thief. Like I said, Glocky, being a noob Xbot, you had no idea games like this existed before your XBox. SS2 by the way is the closest game in resembling the mechanics and feel of Condemned.

Problem with you Glocky, is you think the world only exists in the Xbox. Broaden your horizons. GRAW PC is a 1st person game. What? You thought I was playing these games on a 360? Just because I'm posting here on the 360 forum doesn't mean I'm playing these on the 360!

Actually, I did know that those games existed. But why in the hell would I want to read or talk about PC games, or PC versions of 360 games, in the Xbox 360 Forum?! Are you stupid?


I would hardly call Prey a watered down iteration of an FPS game... it truly brings new elements and new graphics to the table. It's just that hte horrid story, endless corridors and ugly 3D models were a royal headache.


As for shooters where puzzle solving is a prominent feature, of course you wouldn't have played many, simply because you only started playing FPS with Halo. Deus Ex was one hell of a big puzzle everywhere! Not the kind of puzzles you have in Prey, though -- to be honest the puzzles in Prey are the worst part of the game. They break the action and turn what would otherwise be a totally atmospheric game into a "cerebral" one where the action is broken as I have to figure out how to switch that switch or turn that diode, it doesn't mesh with the frantic action in the rest of the game.

Huh? You don't make any sense.

-

Hey here's a great idea Mochan: why don't you now start telling us xbots about all the JRPGs and JSRPGs that you've played - and tell us how it is, after playing thru about a hundred of them each, that these games still do it for you. :rolleyes:

Anbesol
10-13-2006, 07:54 PM
glockstar - calling the wii's controller a "gimmick" is awful naive. Change the way we play and you change what and how we play it. You affect teh fundamentals you affect everything across teh board. We didnt still keep playing pong and other awful atari-esque games after the innovation of the D-Pad did we? How about this - what kind of an impact did just an analog stick (nintendo invention) make on racing games and console fps's. It changed the whole dynamics of it, didnt it - just that small difference.

I rest my case ;).

Anbesol
10-13-2006, 08:01 PM
mochan - there is, as many have pointed out, a pc forum as well.

also - I said i resered judgement on those two particular titles, i was merely speculating.

and regarding half life and halo - its "generic"ness is irrelevent - they perfected the technique, they perfected the formula - so i enjoy them. Yeah most of what theyve done has been done before, i just think its done best in those games.

E.T.
10-14-2006, 06:49 AM
Hey guys, lighten up on Mochan! I don't always agree w/Mochan either, but that's what makes him so valuable to ALL the VGR boards. Strong on opinion maybe, diversified on gaming systems & knowledgeable on PC tech absolutely! [...& much loved on the PC forums btw:thumbsup:].

Cuddly Knife
10-14-2006, 09:12 AM
E.T., I think that Mochan knew how people would react when he posted his deal here on the 360 forum. Hell, he probably did it just to get a rise out of a few! I don't mind a little intrusion every once in a while anyways. It keeps things rolling with the fire. I've thought about doing the same thing a couple of times on the PC boards, but I know I'd get eaten up by you schmoes. Maybe it would've been better if he posted this on System Wars, so everyone could get in on the action.

E.T.
10-14-2006, 09:42 AM
E.T., I think that Mochan knew how people would react when he posted his deal here on the 360 forum. Hell, he probably did it just to get a rise out of a few! I don't mind a little intrusion every once in a while anyways. It keeps things rolling with the fire. I've thought about doing the same thing a couple of times on the PC boards, but I know I'd get eaten up by you schmoes. Maybe it would've been better if he posted this on System Wars, so everyone could get in on the action.

Lol, its all good, all in fun......especially Deus Ex [though Invisible Wars was less than expected].

Now Mochan, about that statement "guess I've finally graduated from these kinds of games"....ever try Massive Assault:

http://www.massiveassault.com/demo.php

[WARNING- you must think before clicking in MA]

Glockstar
10-14-2006, 03:38 PM
glockstar - calling the wii's controller a "gimmick" is awful naive. Change the way we play and you change what and how we play it. You affect teh fundamentals you affect everything across teh board. We didnt still keep playing pong and other awful atari-esque games after the innovation of the D-Pad did we? How about this - what kind of an impact did just an analog stick (nintendo invention) make on racing games and console fps's. It changed the whole dynamics of it, didnt it - just that small difference.

I rest my case ;).

Oh I don't think so.

All of the evolutions in gameplay that we've seen have been born from computational and programming innovations, and the like - like: continuously improving graphics, the move to real 3D, artificial intelligence, physics, etc, etc... The interface hasn't been responsible for jack.

This is why, when I think of where gaming could go next, I think that the PS3 and 360 are going to be a lot bigger contributors to that next step than Wii. Sorry, but Nintendo's controller is short-sighted - it's gimmicky, there's no other way to say it; what's inside the console matters a lot, lot more.

Anbesol
10-14-2006, 11:25 PM
Oh I don't think so.

All of the evolutions in gameplay that we've seen have been born from computational and programming innovations, and the like - like: continuously improving graphics, the move to real 3D, artificial intelligence, physics, etc, etc... The interface hasn't been responsible for jack.

This is why, when I think of where gaming could go next, I think that the PS3 and 360 are going to be a lot bigger contributors to that next step than Wii. Sorry, but Nintendo's controller is short-sighted - it's gimmicky, there's no other way to say it; what's inside the console matters a lot, lot more.
i think youre the only thing right now being short-sighted. Obviously you havent been doing this (gaming) for very long, otherwise youd have a greater concept on how the fundamentals affect the game. thinking better graphics and sound and physics is what changes the way games are played is nothing short of childishly conceited and, as mentioned before, short-sighted. You can argue all you like about it, but at least do a better job and bring some true-to-life points to the table because right now, you just sound like some whiney kid getting excited with trends.

Rogue Bounty Hunter
10-15-2006, 08:12 AM
I have no problem with the standard controllers, and honestly, the Wiimote looks more like an alternative, an option, for those who want a different type of controller. Definitely not the future of gaming, though. More importantly, Nintendo, IMO, doesn't have "it" anymore when it comes to making games that interest me (even interest in Zelda is dwindling, to the point where it's either GC version or not at all). So, to me, it doesn't matter what they do with their controller.

Glockstar
10-16-2006, 11:00 AM
i think youre the only thing right now being short-sighted. Obviously you havent been doing this (gaming) for very long, otherwise youd have a greater concept on how the fundamentals affect the game. thinking better graphics and sound and physics is what changes the way games are played is nothing short of childishly conceited and, as mentioned before, short-sighted. You can argue all you like about it, but at least do a better job and bring some true-to-life points to the table because right now, you just sound like some whiney kid getting excited with trends.

ROFLMAO! What a hypocrite!

Anbesol
10-16-2006, 03:05 PM
well glock, why dont you bring something to the table then. I just posted a thread in system wars that i think brings more to the table then youve probably brought accumulatively in your 2679 posts.

Mochan
10-17-2006, 07:06 AM
Actually, I did know that those games existed. But why in the hell would I want to read or talk about PC games, or PC versions of 360 games, in the Xbox 360 Forum?! Are you stupid?

No, are you stupid? You were saying the XBox 360 games were "new and innovative and never done before," but if you knew about these games that did the same thing, why did you say that? Being stupid? Yes, that suits you.


Hey here's a great idea Mochan: why don't you now start telling us xbots about all the JRPGs and JSRPGs that you've played - and tell us how it is, after playing thru about a hundred of them each, that these games still do it for you.

Well obviously I am a connosieur of my gaming tastes. I know what I like, unlike some XBot who simply got a taste of FPS gaming for the first time upon devirginization!

and regarding half life and halo - its "generic"ness is irrelevent - they perfected the technique, they perfected the formula - so i enjoy them. Yeah most of what theyve done has been done before, i just think its done best in those games.

Fair enough, but I wouldn't say they perfected the technique in those two games. Half Life 2 suffered from way way too many physics and puzzles (oh yeah! HL2 did it before Prey as well, Glockie!) that it overburdened the flow of the game at many points. The original Half Life was better in this regard. As for Halo, maybe I can see the point as it was sticking closely to "the formula," but I don't think it was the best rendition of it. If I had to name a game that managed to use the "tried and tested"
formula to the limit, it would probably be Call of Duty.


E.T., I think that Mochan knew how people would react when he posted his deal here on the 360 forum. Hell, he probably did it just to get a rise out of a few!

Gosh Cuddly, you're too smart for me. You caught on to exactly what I wanted to do. Thing is, it backfired on me... I forgot to check this forum and instead checked SysWars. =_= I missed getting into some hot fiery arguments.

Ironically, our new poster Anbesol went into this thread in full system wars gear.




ET as for Massive Assault, is that an FPS or an RTS?

Anbesol
10-17-2006, 08:22 AM
hmm, i said one sentance. though clever analogy ;)

*scratch that, 2.

E.T.
10-17-2006, 02:33 PM
ET as for Massive Assault, is that an FPS or an RTS?
Neither, its a 3D tech TBS wargame w/ground, air & naval units. The engine allows for movement of multiple units in sequence so it appears to have an RTS visual. Moderate learning curve, very hard to master...the AI is ruthless! Thought if you were "growing" out of FPS genre this may pique your interest [grab the demo already].
I found Massive Assault to be as challenging as Civ series, but with combat satisfaction.

http://www.massiveassault.com/pic/thub2_strategic_screen_32.jpg

Glockstar
10-17-2006, 05:07 PM
Blah blah blah

I'm not stupid, you are.

:rolleyes: Come on.

And I'm not going to get into a 'he said, she said' argument with you either.

Bottom-line is this: You say that you're "tired" of games like Prey and Condemned, then go on to list, maybe, a handful of games that are of similar ilk as a so-called basis for why these games are played out. And some of those games are several years old. Your statements and suggestions are ridiculous! Especially when I know that you play about a dozen JRPGs a year - which, and this is by your own admission, you never tire of. How is that? Well, one could conclude that: your tastes in games suck. Which is fine and dandy, your tastes are your tastes, I mean who cares right? But you wanted to share your tastes - along with your so-called knowledge of videogame history - with me, so I thought it only fair that I share my opinions with you.

And there we have it.

Glockstar
10-18-2006, 01:09 AM
I love this game; I hate this game.

Mochan, if you want shooting in your first-person shooters then you don't ever, ever want to go back to Prey. The puzzles don't just break up the action, they are the action. I guess there's still plenty of shooting, but it's clearly secondary. These puzzles are starting to kill me. They will stop you dead in your tracks for several (several as in 15-20-30!) minutes while you just look around and try to deduce what you're supposed to do next. Now some of these puzzles are friggin' sweet, but as I get further along in the game they're just too much; they just don't stop. Too often now what seems like the answer to a big puzzle turns out to be only a partial answer to a multi-staged extended puzzle! I now know why they added the after-death mini-game: to add some shooting and some excitement to the game!

Speaking of which, I've seen the game criticized for being 'too easy'; easy in that you don't really die. Well that's bullcrap. Dying is dying. And in this game you die a lot. I think the thing that these critics were hung up on is that you come back to life almost right away, and you come back to life in almost the exact same spot as where you got killed. But, this also means that the enemie(s) that killed you are going to be right there too! I am sick of the mini-game.

Another bugger here is that enemy fire can come at you from all 360 degrees. It is a royal pain just to try and figure out where the bullets are coming from - it's almost a puzzle in itself!

Especially when flying in the alien shuttle. Which is especially disorientating. The rotating rooms, the walking on ceilings, and shooting at enemies that are coming at you from unorthodox positions... that's not disorientating. Trying to pull off flight manuevers in tight rooms - or even corridors - and trying to hit aerial targets that are much smaller and much quicker than you - coupled with grounded snipers - is what's disorientating. I know what you're thinking: that it doesn't sound all that different from your typical flight-sim - but consider that these battles usually take place mid-puzzle! So just as you're figuring out where to go next... you lose it. And the b!tch about all this is that the shuttle comes into play a ton in the latter stages. :(

So much of the game is so cool - but there are also a lot of parts that are sheer drudgery and/or are dreadful.

And I have another game that I'd like to analogously compare Prey to: Metroid Prime.

Glockstar
10-19-2006, 12:42 PM
Well, I finished Prey last nite. And then, much to my own chagrin started up another game of it right away - on the higher difficulty setting - instead of starting up Condemned like I was supposed to do. I never, or rarely, mess with the higher difficulties; I think this really says something about how much I liked the game.

Here's how I rank Prey and the other games that I mentioned; the games that I consider to be like it:
1. Doom 3
2. Prey
3. Doom 3: Resurrection of Evil
4. Half-Life 2
5. Metroid Prime

Cuddly Knife
10-19-2006, 12:57 PM
Wll, hell. Finally someone else that likes Prey! Did you read my review for it? Why do you compare it to MP? And what puts Doom 3 above it?

And the higher difficulty really doesn't mean much when you have unlimited lives after the first part of the game.

Fivespot
10-19-2006, 02:31 PM
I'd like to go back a bit on my initial statements. Prey is better than I initially thought and has gotten better the further I've progressed. It's the puzzles I'm liking and what sets it apart from other FPS in my opinion. I do like the story as well and the fact that it even has one.

Maybe we should all try some multiplayer one of these nights. Did they fix that yet CK? I haven't tried it.

Glockstar
10-19-2006, 04:53 PM
Wll, hell. Finally someone else that likes Prey! Did you read my review for it? Why do you compare it to MP? And what puts Doom 3 above it?

You did a review for it? Hmm... I might have to check that out.

I compare it to MP because there were a lot of moments there where I wasn't doing a damned thing except for standing/walking around looking for a piece to a puzzle (so to speak).

Just as I called Doom 3 a First-Person Survival/Horror game and not a FPS, so to do I not call Prey a Fist-Person Shooter: I call it a First-Person Puzzler.

I think Prey is a standout game, but I think Doom 3 is doubly so. Nay, tripley so! The atmosphere and spooks in D3 were just amazing! And the environments were unforgettable too. Tho' Prey's are no slouch either.

And you can't help but take a couple of little points away from Prey for being such a Doom 3 clone; I mean there was some blatant copy-catting there.


And the higher difficulty really doesn't mean much when you have unlimited lives after the first part of the game.

The only difference I'm noticing so far is that there aren't any of those purple Healer Spores or Healer Basins.

-

I'd like to go back a bit on my initial statements. Prey is better than I initially thought and has gotten better the further I've progressed. It's the puzzles I'm liking and what sets it apart from other FPS in my opinion. I do like the story as well and the fact that it even has one.

The story is okay... but I do not like Tommy at all.


Maybe we should all try some multiplayer one of these nights. Did they fix that yet CK? I haven't tried it.

Yes, yes; I'm game!


P.S. Love the new GamerPic! Where'd you get that?! (You bastich!)

Fivespot
10-19-2006, 05:32 PM
EA Madden 07 gamer pic

Cuddly Knife
10-19-2006, 05:37 PM
Maybe we should all try some multiplayer one of these nights. Did they fix that yet CK? I haven't tried it.
Multi-player is still laggy, but not so much if you limit the players. I can't get the new maps to load up when I try to join a game for some reason, so if you guys want to throw down, you should test it out to make sure you don't have the same problem because I know it's not limited to my game, and the only way I can join with the new maps is if I host. The patch is still on the way. It wasn't part of the new skins.

The story is okay... but I do not like Tommy at all.I agree. It might've been just me, but the story seemed a bit rushed, as far as what happened to Jen. Maybe the sequel will take care of the gaps(like Tommy gaining seven powers from the tests that we never got to, or something of the like).

Glockstar
10-19-2006, 06:30 PM
EA Madden 07 gamer pic

Aha, 07. (The 06 pics said "Madden" on the bottom - those were ghey.)

-

Maybe the sequel will take care of the gaps(like Tommy gaining seven powers from the tests that we never got to, or something of the like).

Yeah, wtf was that?!

The old-man says, 'In order to continue you will need to pass seven tests to gain these seven powers'.
Then you take control of Tommy, walk forward a bit and pick up this totem.
Then the old-man says, 'Ah, great work Tommy. Now you can continue.'

I was like, 'Wtf; did I miss something?! Maybe he meant to say seven steps, not tests.' LOL

Fivespot
10-19-2006, 06:59 PM
The old-man says, 'In order to continue you will need to pass seven tests to gain these seven powers'.
Then you take control of Tommy, walk forward a bit and pick up this totem.
Then the old-man says, 'Ah, great work Tommy. Now you can continue.'

I was like, 'Wtf; did I miss something?! Maybe he meant to say seven steps, not tests.' LOL

Umm, spoiler. I haven't gotten that far yet. Doesn't sound like it really matters much considering nothing happens anyway.

Glockstar
10-19-2006, 08:09 PM
Yeah, I don't do spoilers; I ruined nothing. (It would have been a spoiler if I told you what the totem is and what it does. :p )

ThaMaskedGamer
10-20-2006, 11:13 AM
I mean it has absolutely NO FPS', aside from Resistance, Splinter Cell, Rainbow6, FEAR even Oblivion is first person, a FP-rpg, aside from those, its chocked full of exclusive non-FPS, if your definition of chocked full of is NONE or some Genji GayBlade. Ahh well, the world is being overrun with FPS'

I really don't get where he lumps Condemned in with the rest, but that's Mochan logic I guess. I kinda agree with him. GRAW is the only great FPS(granted its overshoulder) on LIVE and Condemned is the 2nd best, but Condemned is great in its own right. Oh I guess I forgot Call of Duty 2, that was great. But Prey was a let down. I completed that game and wished I coulda got those 15 hours back, lucky I rented it. The game was just a mess, and reading how confused Glocky was in terms of navigation, I felt his pain. I'm getting sick of FPS too, crappy ones and rehashed ones. But great FPS never will I tire of those. A great game is a great game, whether FPS or not. I'm sick of crappy racing games, NFS and Burnout need to chill da eff out for the next five years, Ridge Racer just needs to give up. Anyway, the problem isn't FPS the problem is bad or average ones.