Cuddly Knife
07-10-2006, 10:13 PM
I figured I better make a thread about this game for impressions and such...
...since it got a 9.0 from IGN!
Humanhead's final product culminates in an excellent, deep first-person shooter experience that, right now, is unrivaled on Xbox 360. There really is nothing quite like it. The selling points are many. The spirit feature doesn't, in fact, get too repetitive when you die. Instead, it prevents you from re-covering already well-tread ground. The wall and ceiling climbing may make some gamers motion sick, but for the most part the experience is really, really fun. It turns into a pretty heavy-duty multiplayer skill in the end, and though I like it, I think some folks might end up getting tired of it real quick. The wall and ceiling climbing is wild and fun, but combined with phenomenally cool level design, with come great puzzles and some rather iffy, illogical puzzles thrown in, a surprise enemy, and some really cool weapons, Prey finishes everything off with smart presentation, impressive graphics, and great sound. The game is a little shorter than I had hoped, and the graphics aren't quite as good on the Xbox 360 as they are on the PC, but this should be a slam dunk on Xbox Live. The multiplayer modes are sure to have gamers deeply involved over the next several months. The options, technical experience, and the amount and quality of online games are straightforward fun.
...since it got a 9.0 from IGN!
Humanhead's final product culminates in an excellent, deep first-person shooter experience that, right now, is unrivaled on Xbox 360. There really is nothing quite like it. The selling points are many. The spirit feature doesn't, in fact, get too repetitive when you die. Instead, it prevents you from re-covering already well-tread ground. The wall and ceiling climbing may make some gamers motion sick, but for the most part the experience is really, really fun. It turns into a pretty heavy-duty multiplayer skill in the end, and though I like it, I think some folks might end up getting tired of it real quick. The wall and ceiling climbing is wild and fun, but combined with phenomenally cool level design, with come great puzzles and some rather iffy, illogical puzzles thrown in, a surprise enemy, and some really cool weapons, Prey finishes everything off with smart presentation, impressive graphics, and great sound. The game is a little shorter than I had hoped, and the graphics aren't quite as good on the Xbox 360 as they are on the PC, but this should be a slam dunk on Xbox Live. The multiplayer modes are sure to have gamers deeply involved over the next several months. The options, technical experience, and the amount and quality of online games are straightforward fun.