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Jupiter_x
05-08-2006, 07:44 PM
I was reading a blog and found out some things at the PS3 Conference and that Sony has shown the Next Gen systems capabilites.....Controllers with Motions Sensors are among one of the features....WTF? Idiots!


http://www.engadget.com/2006/05/08/sony-shows-off-the-real-ps3-controller/

Pandarbock
05-08-2006, 08:17 PM
The controller does indeed have 6 axis motion sensing as per sonys press release.

http://www.maxconsole.net/?mode=news&newsid=7079

SCE Announces New Controller For PlayStation®3

Equipped with High-Precision, Highly Sensitive Six-Axis Sensing System

Los Angeles, May 8, 2006 – Sony Computer Entertainment Inc. (SCEI) today announced the new controller for PLAYSTATION®3 (PS3), which will become available as standard with the system. The new controller can be experienced at the Electronic Entertainment Expo (E3) held from May 10 through 12, 2006, in Los Angeles, California.

The controller for PS3 has been created by refining and improving the world’s most popular PlayStation® controller that has shipped more than several hundred million units worldwide, while inheriting its basic concept and design. The controller for PS3 employs breakthrough technology of high-precision, highly sensitive six-axis sensing system that does not require any devices other than the controller itself for seamless interactive operation, thus eliminating additional settings to TVs. With this technology, ways to enjoy PS3 will be further enhanced by accessing PS3 through the network, while retaining the six-axis sensing capability.

In addition to the “3-posture-axis” of roll, pitch and yaw, “3-dimension acceleration information (X, Y, and Z)” can be detected in high-precision and in real-time. In addition to standard key input available in existing controllers, more natural and more intuitive play will become possible as if the controller has become part of your body.

Pursuant to the introduction of this new six-axis sensing system, the vibration feature that is currently available on DUALSHOCK® and DUALSHOCK®2 controllers for PlayStation and PlayStation®2, will be removed from the new PS3 controller as vibration itself interferes with information detected by the sensor.

The shape of L2/R2 buttons located on the top of the controller has also been enlarged with increased depth in stroke for more subtle control in games. At the same time, the tilting angle of the analog joy sticks has been slightly broadened to enable more delicate and more dynamic manipulation. Along with these improvements, precision of above information detection (L2/R2, analog joy stick) has been increased from 8 bit to 10 bit.

All input information will be immediately transferred to the PS3 system through the Bluetooth® wireless technology. By using a USB cable, the PS3 controller can be swapped seamlessly from wireless to wired, and can be charged automatically. The cable can be attached and detached at anytime.

By integrating all these features into one standard PlayStation controller, SCEI, together with content creators, expects to further expand and accelerate the world of next generation computer entertainment.

I find the part where they say the vibration will be removed because it interfers with the motion sensing quite questionable. It seems more likely they removed it because of the lawsuit they lost to immersion. Anyway the way this reads to me is that basically you can turn the controller in any direction and it detects the direction and speed but it doesn't sense spatial information. It is basically a dumbed down revmote that to me seems like it would be quite uncomfortable to use when tilting forward/ backwards as it is basically a dual shock with motion sensing.

theWacoKid
05-08-2006, 08:17 PM
This was sony's big suprise of the show. I am underwhelmed. Oh, well, at least they kept the dual shock design. The tester for Warhawk looked like a spaz on stage. I have zero interest in this feature which sony trotted out just to mitigate the impact the wii controller might have at nintendo's E3 press conference tomorrow.

Didn't know they removed the vibration function. That sucks.

Superjoint Ritual
05-08-2006, 08:23 PM
Strange... Usually Sony does a much better job at ripping off Nintendo's ideas. :confused:

Fivespot
05-08-2006, 08:29 PM
Looks like they also ripped off the 360's ring of light button. They call it the "Home" button. I can't believe they are stooping all the way down to copying every last frickin' detail of XBOX Live (from what I've seen thus far).

They are trying to rip off the Wii controller as well but something tells me it won't function near as well and therefore will be nothing but a cheap knock-off rather than a copy.

Quite an interesting turn of events if you look at the last generation vs. this generation and who is copying who.

Jupiter_x
05-09-2006, 12:39 AM
Looks like they also ripped off the 360's ring of light button. They call it the "Home" button. I can't believe they are stooping all the way down to copying every last frickin' detail of XBOX Live (from what I've seen thus far).

They are trying to rip off the Wii controller as well but something tells me it won't function near as well and therefore will be nothing but a cheap knock-off rather than a copy.

Quite an interesting turn of events if you look at the last generation vs. this generation and who is copying who.


Yeah, I was thinking the exact same thing...that thing in the center looks just like........

I am also quite dissapointed that they made yet another controller that looks exactly the same as the last two generations....copout! Not very imaginative are ye Sony....c'mon!

Rogue Bounty Hunter
05-09-2006, 06:55 AM
I was a bit disappointed in the PS3 controller look, to the point where I would prefer the batarang simply because it's finally a different look. How long can Sony go with the same old look for their controllers?

About the motion sensor: I'm sure it will not be as good ad Nintendo's, but I will give Sony credit for not alienating their fans. Gamers can look forward to having a traditional controller + motion sensor all in one, instead of Nintendo's all or nothing alternate control scheme.

trebor
05-09-2006, 07:16 AM
Sony, Sony, Sony... I guess when you lack any form of innovation one must completely rip off the competition. I hope they didn't use any of the tech that went into the Wiimote, cause Nintendo probably has their lawyers prepped and primed for action.

But, on the other hand, couldn't this feasibly lead to more support for this kind of control scheme and thus more games for the Wii Wii?

Gadfly2317
05-09-2006, 07:29 AM
I was a bit disappointed in the PS3 controller look, to the point where I would prefer the batarang simply because it's finally a different look. How long can Sony go with the same old look for their controllers?

About the motion sensor: I'm sure it will not be as good ad Nintendo's, but I will give Sony credit for not alienating their fans. Gamers can look forward to having a traditional controller + motion sensor all in one, instead of Nintendo's all or nothing alternate control scheme.

OK, I'm finally sick of this. You are intentionally lying. I know you know by now that the "wand" fits inside a traditional control shell, so for you to keep saying "nintendo's all or nothing alternete SCHEME" is exactly what I said: intentional lying. I have no idea why you keep doing it.

ThaMaskedGamer
05-09-2006, 07:32 AM
Sony, Sony, Sony... I guess when you lack any form of innovation one must completely rip off the competition. I hope they didn't use any of the tech that went into the Wiimote, cause Nintendo probably has their lawyers prepped and primed for action.

But, on the other hand, couldn't this feasibly lead to more support for this kind of control scheme and thus more games for the Wii Wii?

Well this was obviously going to happen. I just argued this point when were debating the WIImote control. Just like I said, Nintendo will go down as the company that introduced it, and Sony and MS would copy it and standardize it. I'm sure MS is hard at work on their version.

First off, its not good that you lose vibration support, hopefully if and when MS does theirs it will retain vibration. Next, I like Sony's implementation, it seems more natural for a gamer over Nintendo's. Of course we will see which version is actually more useful, ergonomic and fun, but conceptually Sony's version seems better.

Fivespot said it correctly, but this is also what we said several years ago. Everything MS has done would show in Sony's next machine. But no matter what Sony does they may have lost the initiate and momentum. The most important thing for Sony is going to be their launch games and their follow up games in the 1st qtr of 2007. This system is so expensive that the only way they are going to make the kind of money they made from PS1 and PS2 is to get the same volume or more. But I just don't see this happening this time, I think Sony is gonna see a lot of red. I think 360 games are gonna sh*t all over PS3 for a good year, and that is gonna hurt Sony. For their sake, their games are gonna have to be vastly better than 360 games. But I just don't see how that will possible given the two systems will have so many games in common.

My question now is, which is the real XBOX 2, 360 or PS3?

trebor
05-09-2006, 07:41 AM
Well this was obviously going to happen. I just argued this point when were debating the WIImote control. Just like I said, Nintendo will go down as the company that introduced it, and Sony and MS would copy it and standardize it. I'm sure MS is hard at work on their version.

Most likely, since every time Ninty introduces a new style of control, it quickly gets adopted by the competition.


First off, its not good that you lose vibration support, hopefully if and when MS does theirs it will retain vibration.

Gosh, ya' think that might have something to do with Sony continually losing it's lawsuit with Immersion, for stealing the force-feedback? I think it just might. :rolleyes:


Next, I like Sony's implementation, it seems more natural for a gamer over Nintendo's. Of course we will see which version is actually more useful, ergonomic and fun, but conceptually Sony's version seems better.

The shell damnit, the shell. Quit pretending like it won't exist.

Sony's won't even have close to the same functionality either - no light gun-esque precision control for FPS games, no spatial sensing for Tennis, Baseball, or Swordfighting games.



Fivespot said it correctly, but this is also what we said several years ago. Everything MS has done would show in Sony's next machine. But no matter what Sony does they may have lost the initiate and momentum. The most important thing for Sony is going to be their launch games and their follow up games in the 1st qtr of 2007. This system is so expensive that the only way they are going to make the kind of money they made from PS1 and PS2 is to get the same volume or more. But I just don't see this happening this time, I think Sony is gonna see a lot of red. I think 360 games are gonna sh*t all over PS3 for a good year, and that is gonna hurt Sony. For their sake, their games are gonna have to be vastly better than 360 games. But I just don't see how that will possible given the two systems will have so many games in common.

My question now is, which is the real XBOX 2, 360 or PS3?

Sony is hovering on a razor's edge, if you ask me. The pricing scheme is risky at best, $500 for a scaled back (sucker's) console and $600 for the "premium" (real) console.

Blu-ray is a very big variable too - it probably doesn't help the cause that HD-DVD's are selling like mad in Japan already.

This could very well be the era of MS console dominance.

ThaMaskedGamer
05-09-2006, 08:53 AM
<b>Most likely, since every time Ninty introduces a new style of control, it quickly gets adopted by the competition.

Gosh, ya' think that might have something to do with Sony continually losing it's lawsuit with Immersion, for stealing the force-feedback? I think it just might. :rolleyes:

The shell damnit, the shell. Quit pretending like it won't exist.

Sony's won't even have close to the same functionality either - no light gun-esque precision control for FPS games, no spatial sensing for Tennis, Baseball, or Swordfighting games.

Sony is hovering on a razor's edge, if you ask me. The pricing scheme is risky at best, $500 for a scaled back (sucker's) console and $600 for the "premium" (real) console.

Blu-ray is a very big variable too - it probably doesn't help the cause that HD-DVD's are selling like mad in Japan already.

This could very well be the era of MS console dominance.</b>

Well first of all yes this could be the era of MS console dominance, and yes Nintendo will get credit for introducing this style of control. But wouldn't it make so much more sense for Nintendo to be in MS' position? You see, maybe you can agree with my point now.

All Nintendo had to do is what MS did. Build a reasonably powerful machine and support HDTVs. Then with their WiiMote and brand name games they could make all the cute and furry games they wanted to make, while still giving 3rd parties the power and hdtv to make the Too Humans and Gears of War type games. If Nintendo would have been open minded this could easily have been the year they took advantage of Sony's miscues! Instead, now MS could.

I don't think its over for Sony yet though. First of all, we have been telling you guys since last year PS3 was going to be $500, why are people so shocked? Here is the problem for Sony, the $500 system better not be less capable, aside from the size of the HDD than the 60GB version. If Sony is thinking about that as an option, that will KILL them. Because I am all onboard to buy the 20GB version at $500, I think its a good price especially with blu-ray and I always knew this was gonna be the price so i'm not shocked. But if the console is crippled, OH HELL NAW!


As far as Rev and shell, you are right I do keep forgetting about it. But listen, i'm not buying the console. And I think the console is dead in the water. Without HD support I won't consider it, no matter how nice the controller is.


True Sony is hovering on the edge. They may have lost the nextgen last generation. The PS2 is what cost Sony, not the PS3. If they would have made the console MS did last generation Sony would have no competition this generation. But they went cheap and its gonna cost them this generation. Now they have no choice now, they must have the most powerful console this generation, they gotta build out an online network, they must have better games both technically and creatively better games. But they are doing it wrong it seems. MS ate a lot of those costs, Sony is passing on those costs to consumers and pushing blu-ray on consumers. Sony is gambling their fan base support is loyal enough to absorb these costs, we will just have to see.

It will be an interesting year for Sony. If they don't have killer games they are toast and if they cripple the 20GB version they are going to be shootin themselves in the foot. Even the crippled version of the 360 can be upgraded to be fully functional. Its funny cause last gen I wanted to Sony to fail, because I thought the PS2 was poop. Now I applaud Sony for making a powerful console and I kinda want them to succeed, but I just don't know if they will. This machine better truly be revolutionary, but the games thus far don't seem to be better than 360.

Gadfly2317
05-09-2006, 09:07 AM
This machine better truly be revolutionary, but the games thus far don't seem to be better than 360.

They really don't. As good as hi-def clips of Heavenly Sword look. . .I mean, look at the best on both, the graphics are so freaking killer the differences seem slight, not something you are really going to notice without two versions side by side.

MS already had some big names its stable, and with the lower price point and my fave game Culdcept on Live. . . and add in the numerous reasons why I know longer feel compelled to get Blue-Ray, Ps3 is slowly cementing itself as the last of the three I'll pick up, way down the road.

I'm surprised by your complete write-off of the Wii, seemingly based on Hi-Def. I've got Hi-Def cable on an HDTV, and damn do those HD channels look good, but I still watch the regular definition shows because of the shows, not the resolution.

You are a gamer--SLAP!!!! IF IF IF there are some really fun and new-style game experiences on Wii, you should be there, HD be damned. Hell, it's not like you are a broke ass gamer. I guess if you only like realism I can see your concern that Red Steel might be the only game that appeals to you, but still. . . . Anyway, I'm curious if you'll at least rent, borrow, or spend some kiosk time with the Wii and see what you think of it.

Mochan
05-09-2006, 09:52 AM
Nice, I don't mind giving up the vibration function if we can have the motion sensor function in exchange. What would be funny though is if Sony ripped this technology patent off someone else again, so basically they traded in one patent infringement case for another, LOL.


I find the part where they say the vibration will be removed because it interfers with the motion sensing quite questionable. It seems more likely they removed it because of the lawsuit they lost to immersion.

Yup, we ALL know that. :)

Now if only we get the batarang controller, you could throw it and this would actually reflect in game!


Quite an interesting turn of events if you look at the last generation vs. this generation and who is copying who.

Wasn't Sony a copycat last gen, too?

[/quote]
But, on the other hand, couldn't this feasibly lead to more support for this kind of control scheme and thus more games for the Wii Wii?[/quote]

Yes, and I don't think it's necessarily bad that Sony ripped the idea, because it is a good idea. Well we all called that Nintendo would do it and MS and Sony would copy it, so there's really no surprise.

Anyway, if only I could buy a PS3 for $500 I'd be freaking happy. An Xbox 360 Japanese version still costs $600US over here. The US versions are even more expensive ($980US).

Mochan
05-09-2006, 10:10 AM
Sony's won't even have close to the same functionality either - no light gun-esque precision control for FPS games, no spatial sensing for Tennis, Baseball, or Swordfighting games.

I am not sure where you are getting this. It's explicitly stated that it's a 6-axis system, meaning it can detect:

Roll - rotating left and right
Pitch - rotating to the left and right
Yaw - rotating forward and back
X - moving left and right
Y - moving forward and back
Z - moving up and down

It's EXACTLY what the Wii will do. At least if the documentation is correct.

silversparrow
05-09-2006, 10:40 AM
It's EXACTLY what the Wii will do. At least if the documentation is correct.

No it isn't. The PS3 controller only has tilt and movement detection, no 3D positioning. Unlike the Wii remote, the PS3 won't know where it's pointed. I guess Sony's last minute inclusion is better than nothing, but with regards to motion sensor control the Wii is still the full package.

trebor
05-09-2006, 11:33 AM
I am not sure where you are getting this. It's explicitly stated that it's a 6-axis system, meaning it can detect:

Roll - rotating left and right
Pitch - rotating to the left and right
Yaw - rotating forward and back
X - moving left and right
Y - moving forward and back
Z - moving up and down

It's EXACTLY what the Wii will do. At least if the documentation is correct.

What Silversparrow said, plus the PS3 Dual Wii won't have the "pointer" function like the Wiimote has. So, you will still be forced to use two analog sticks for FPS games, whereas the Wiimote will control much closer to a mouse/trackball/laser pointer.

Rogue Bounty Hunter
05-09-2006, 11:45 AM
OK, I'm finally sick of this. You are intentionally lying. I know you know by now that the "wand" fits inside a traditional control shell, so for you to keep saying "nintendo's all or nothing alternete SCHEME" is exactly what I said: intentional lying. I have no idea why you keep doing it.

Gadfly, what the hell are you talking about, intentionally lying? All I've seen of this freaking wand (ever since it was unveiled) is the remote shaped controller, and the analog thing that attaches to the bottom of the wand. That's all. If there's more to it, I sure as hell haven't seen it.

Mochan
05-09-2006, 11:57 AM
It might not have the external sensor to detect the position of the device, but with the six-way axis wouldn't you just need to calibrate the controller? Once done it should be able to track and compute where you're pointing it.

While I am assuming the Wii's controller is more advanced and will probably pull the the wand thing better, I don't see why the six-axis detection can't function in pretty much the exact same manner. I mean, what's the use of the last 3 axes if it can't detect where the controller is going? That's what they're there to do.

Gadfly2317
05-09-2006, 12:19 PM
It might not have the external sensor to detect the position of the device, but with the six-way axis wouldn't you just need to calibrate the controller? Once done it should be able to track and compute where you're pointing it.

While I am assuming the Wii's controller is more advanced and will probably pull the the wand thing better, I don't see why the six-axis detection can't function in pretty much the exact same manner. I mean, what's the use of the last 3 axes if it can't detect where the controller is going? That's what they're there to do.

When did Sony decide to go this route? How have they integrated this into their vision? Is this a last minute thing? How much of the new gameplay being shown on PeeAss3 utilizes this function?

Is there anyone that doesn't see this as blatant and lame attempt to rip off Nintendo?

Mochan
05-09-2006, 12:24 PM
Huh? We all KNOW it's a blatant rip-off of Nintendo. I don't think anyone was contesting that.

It's because it's a blatant ripoff that it can do exactly what the Wii's controller can do, or close enough. That's why it's a ripoff. I don't see why this new PS3 controller can't point and click. If it has 6 axis control, it should be able to do it.

Pandarbock
05-09-2006, 01:43 PM
It might not have the external sensor to detect the position of the device, but with the six-way axis wouldn't you just need to calibrate the controller? Once done it should be able to track and compute where you're pointing it.

While I am assuming the Wii's controller is more advanced and will probably pull the the wand thing better, I don't see why the six-axis detection can't function in pretty much the exact same manner. I mean, what's the use of the last 3 axes if it can't detect where the controller is going? That's what they're there to do.

The ps3's inclusion is basically like an invisible track ball of sorts, it only sense movement around a fixed point in the controller. Both the wiimote and nunchuck have this built in as well as the Wiimote being able to detect spatial orientaton in basically full 3D.

Mochan
05-09-2006, 02:09 PM
The ps3's inclusion is basically like an invisible track ball of sorts, it only sense movement around a fixed point in the controller. Both the wiimote and nunchuck have this built in as well as the Wiimote being able to detect spatial orientaton in basically full 3D.

Are you sure? That would make it have only 2 axes. The document says it has 6.

Pandarbock
05-09-2006, 04:30 PM
Are you sure? That would make it have only 2 axes. The document says it has 6.

I don't know where they get the 3rd - 6th axis anyway there is only x,y,z in 3 deminsions, I guess it is all part of that 4th dimension the ps3 is in, but ok it is like a trackball with one more axis (because as far as I know trackballs only detect 2 axises).

Mochan
05-09-2006, 05:06 PM
I don't know where they get the 3rd - 6th axis anyway there is only x,y,z in 3 deminsions, I guess it is all part of that 4th dimension the ps3 is in, but ok it is like a trackball with one more axis (because as far as I know trackballs only detect 2 axises).

I'm sorry but you're just parading your ignorance with comments like that. Especially since I already explained what the other axis are. It was also in the article that was linked.

Yaw, Pitch and Roll. You're familiar with flight sims, right? These refer to turning around on an any of the three axis of a plane. These are the axes which determine when you tilt the controller to the left, right, forward, back, etc. The Wii ALSO uses these axes (as it was stated that tilting the wii controller could be registered) -- so I guess the Wii is also part of that 4th dimension the PS3 is in, huh?

The next 3 axes are Y, X and Z (which keep track of location in a 3D space). I hope I don't need to explain this.

And yes, a trackball only has 2 axes. Like I said if it were just a trackball, it would only have 2, whereas this one has 6.

Pandarbock
05-09-2006, 06:55 PM
I'm sorry but you're just parading your ignorance with comments like that. Especially since I already explained what the other axis are. It was also in the article that was linked.

Yaw, Pitch and Roll. You're familiar with flight sims, right? These refer to turning around on an any of the three axis of a plane. These are the axes which determine when you tilt the controller to the left, right, forward, back, etc. The Wii ALSO uses these axes (as it was stated that tilting the wii controller could be registered) -- so I guess the Wii is also part of that 4th dimension the PS3 is in, huh?

The next 3 axes are Y, X and Z (which keep track of location in a 3D space). I hope I don't need to explain this.

And yes, a trackball only has 2 axes. Like I said if it were just a trackball, it would only have 2, whereas this one has 6.

I am not parading anything dip**** watch the press conference especially the war hawk demo and you will see it only has x,y,z axis and not movement through x, y, z spatial. My guess is the other 3 degrees they refer to in the press conference are the accelrameter funtions which I guess you could say is x, y, z movement but it is more like it senses if it is slung in that direction and not where exaclty it is located in those demension.

Pandarbock
05-09-2006, 07:07 PM
Here you go Mochan since for what ever reason you don't want to believe that the ps3's controller is basically just a small peice of what is in the Wiimote, don't take my word for it take the folks that have actually experienced boths word for it.

http://revolution.ign.com/articles/705/705870p1.html

E3 2006: Seeing The Difference.
Wiimote vs. PS3-mote. Did Sony just steal a revolution?
by IGN Staff
May 8, 2006 - Just minutes ago, Sony made the announcement that its controllers would support tilt sensitivity and showed off the feature with a live demo of Warhawk. While this is a bit of a surprise, it also is to be expected in the grand scheme of gaming. Nintendo has been an innovator from the very beginning, and the best compliment is imitation. Of course, it's a little different when that imitation could put you out of business, right? Although PlayStation 3's and Wii's controllers may share some of the same technology, don't go counting Nintendo out just yet. There are some key differences between the controllers, and between what PS3 and Wii can do with the technology. Let's break it down.

We've known for over a year now that the Wii's input device is what makes it special. The Wiimote (as we've come accustomed to calling it), has the ability to point at any television with pixel-perfect control. In addition, it also can move in three dimensional space, meaning that if a player wants to punch an enemy in the face, they can by simply moving the controller forward. To add to the control, the nunchuck unit can team along with the Wiimote, giving tilt functionality to any game, as well as an analog joystick.

Luckily, Sony's technology isn't quite the same. Here's why:

The technology inside Sony's controller is a basic tilting accelerometer device. In a sense, that's the same style of control as the left hand of the Wii combination. Think of the technology as true 3D movement vs. basic tilt. The Wiimote will sense all pointing, motion and a new dimension of control, while the PS3 controller will expand only on the specific tilt functions. To make this a bit simpler to wrap your heads around, we've put it all in FAQ form below.


--------------------------------------------------------------------------------


Is this technology the same?
No. In fact, the best way to imagine it is to relate the Sony PS3 controller to the left-hand Wii controller; dubbed nunchuck. In short, you would not be able to play a game like Metroid Prime in the same way using the PS3 controller.

What is the difference for developers?
Simply put, it's tilt vs. motion sensing. Monkey Ball for Wii and PS3 would essentially be the same, since it's only using the tilt ability of the controller. On the other hand, a 3D tennis game or sword fighting game with swing control elements is impossible for the PS3 hardware, as it requires full motion sensing technology.

Why doesn't it need a sensor bar?
Since the technology is based solely off the tilt ability, it is self-contained. Keep in mind that the sensor bar is used for the point and click ability of the Wii functions. It doesn't need the bar, since it doesn't use that technology. The same applies to the Wii nunchuck. It can function without a sensor bar.

What type of gameplay styles will work on the PS3 controller?
Here are a few examples: Kirby's Tilt 'n Tumble (which featured tilt control on the Game Boy Color), Tony Hawk's Downhill Jam, racing games (using the tilt to rotate), flight sims, Monkey Ball, fishing (flick the tilt controller).

What type of things won't work on the PS3 controller?
The following actions can't be done on the PS3 controller with the same precision: Throwing/Catching a ball at a specific spot shown on screen, swinging a sword in 3D space and performing stabbing motions, aiming a weapon light-gun-style, swinging a racket, punching, general 3D item interaction, 3D drum simulator, swatting an "on-screen" fly, performing two separate tilt/motion functions at the same time.

In short, Nintendo fans still have a ton to look forward to. Will Wii have what it takes to give the world a true gaming revolution? We'll see you tomorrow morning at Nintendo's E3 conference.

Gadfly2317
05-09-2006, 07:12 PM
Mochan??? I think you owe Pandarbock an apology for the "parading ignorance" thing.

Pandarbock
05-09-2006, 07:35 PM
I don't really need an apology, I was simply trying to explain to the best of my understanding the ps3's controller functionality. I also am not trying to bash the ps3 I have absolutely no problem with the ps3 short of the price. Although the ps3's implementaion of the motion sensing seems more of a last minute added gimmick by defintion then what ever else Kaz was refering to in the begging of the sony conference by taking a jab by saying "We are not interested in gimmicks, or cleverly worded rederick". Anyway, I can't wait to see what all the systems still have to show in the next 3 days that weren't covered in the press conferences.

Mochan
05-10-2006, 03:02 AM
I won't apologize for that comment, since what Pandarbock did say was totally off what he linked. I know he doesn't bash Sony (haven't seen him do so) but he did say something which was totally uninformed and uncalled for.

I do apologize though for my own ignorance, as I had not read that press con explanation.

As for the press con piece, well what can I say? The earlier article linked in this thread conflicts with what was said here, because it contradicts what was explained. Basically, according to that FAQ, the PS3 controller only has 3 axes -- the yaw, pitch and roll axes (which are what account for the "tilt" mechanic explained in the FAQ) and no XYZ component. Whereas the other article mentioned it has 6 axes.

Or maybe not... it said that you can't do the same things "with the same precision" (catching a ball, etc.) but that sort of says it can be done, just not as well (as we has expected, the Wii's implementation is more advanced because Sony's is just a half-assed catchup game).

If the specs said it has 6-axis, there should be spatial movement (that's what XYZ is); I was simply going by what was in the article.

ThaMaskedGamer
05-10-2006, 07:20 AM
They really don't. As good as hi-def clips of Heavenly Sword look. . .I mean, look at the best on both, the graphics are so freaking killer the differences seem slight, not something you are really going to notice without two versions side by side.

MS already had some big names its stable, and with the lower price point and my fave game Culdcept on Live. . . and add in the numerous reasons why I know longer feel compelled to get Blue-Ray, Ps3 is slowly cementing itself as the last of the three I'll pick up, way down the road.

I'm surprised by your complete write-off of the Wii, seemingly based on Hi-Def. I've got Hi-Def cable on an HDTV, and damn do those HD channels look good, but I still watch the regular definition shows because of the shows, not the resolution.

You are a gamer--SLAP!!!! IF IF IF there are some really fun and new-style game experiences on Wii, you should be there, HD be damned. Hell, it's not like you are a broke ass gamer. I guess if you only like realism I can see your concern that Red Steel might be the only game that appeals to you, but still. . . . Anyway, I'm curious if you'll at least rent, borrow, or spend some kiosk time with the Wii and see what you think of it.


The only way i'd play it is if my daughters got one for XMAS or something, which is entirely possible, since they both have their own DS' with two copies of many games lol. If they got one I would definitely play it with my youngest daughter, we play Kameo together and we finished it but keep playing cause there are no other games for her on 360. But since Kameo she won't play anything else. So of course Wii is going to have more games for her and i'd like to play the tennis game with her.

It all depends on the price. If it is $250 - $299 that is too expensive. There is no way, absent HDTV support the Wii is worth that, you can buy one less game and have the cheapie 360. So they would have to ask their grandparents to get it for 'em lol. Either way, despite my personal sentiments, i'm sure a Wii will be in our house. I don't mind, they are kids and they love Nintendo, just as I did as a child.

When I think about it rationally, maybe there is room in the market for all three. I thought that last generation, but it turned out to be wrong. In Japan there was only room for two, and really in the US there was only room for two. I just think that with the price being raised on everything, except Wii, that if 3 consoles couldn't make it here last gen, there is no way 3 will survive this year. Plus I think the DS actually works against the Wii, because parents are going to say, "Timmy u can't have both!" Or "Timmy u can't PS3, DS, and a Wii!" In those cases I think the kid is going to say, okay, i'd rather have the DS(so i can take it outside over my friends show off etc.) and a PS3 or 360. When we were kids Nintendo didn't have handhelds, but now they are obviously more of a handheld company, so kids can still get their Nintendo fix and I just don't see the money for it all, plus u have to throw in IPODs and cells these kids(parents) pockets do have limits.

I do think the Wii will spurt out a bunch of console sales, just like GC. But then I see Nintendo, after a year or two, really having a hard time selling software just like they did with GC.

VGV
05-10-2006, 07:57 AM
The only way i'd play it is if my daughters got one for XMAS or something, which is entirely possible, since they both have their own DS' with two copies of many games lol. If they got one I would definitely play it with my youngest daughter, we play Kameo together and we finished it but keep playing cause there are no other games for her on 360. But since Kameo she won't play anything else. So of course Wii is going to have more games for her and i'd like to play the tennis game with her.

It all depends on the price. If it is $250 - $299 that is too expensive. There is no way, absent HDTV support the Wii is worth that, you can buy one less game and have the cheapie 360. So they would have to ask their grandparents to get it for 'em lol. Either way, despite my personal sentiments, i'm sure a Wii will be in our house. I don't mind, they are kids and they love Nintendo, just as I did as a child.

When I think about it rationally, maybe there is room in the market for all three. I thought that last generation, but it turned out to be wrong. In Japan there was only room for two, and really in the US there was only room for two. I just think that with the price being raised on everything, except Wii, that if 3 consoles couldn't make it here last gen, there is no way 3 will survive this year. Plus I think the DS actually works against the Wii, because parents are going to say, "Timmy u can't have both!" Or "Timmy u can't PS3, DS, and a Wii!" In those cases I think the kid is going to say, okay, i'd rather have the DS(so i can take it outside over my friends show off etc.) and a PS3 or 360. When we were kids Nintendo didn't have handhelds, but now they are obviously more of a handheld company, so kids can still get their Nintendo fix and I just don't see the money for it all, plus u have to throw in IPODs and cells these kids(parents) pockets do have limits.

I do think the Wii will spurt out a bunch of console sales, just like GC. But then I see Nintendo, after a year or two, really having a hard time selling software just like they did with GC.

Cool post ! But ... we had no Nintendo Handhelds back in the day ? Don't you remember
the Nintendo Game & Watch games ? Hehe, two levels of difficulty Game A and Game B.
Also highest attainable score 999. These games were simple, fun and utterly addictive.

<img src="http://www.gameandwatch.com/screen/widescreen/parachute/images/parachute.jpg">
This here is PARACHUTE. My first and most favorite handheld game ever ... released in 1981.

P.S. Just had to post this ... it's part of handheld history

Mochan
05-10-2006, 08:07 AM
I think you are right in saying the DS will probably cannibalize the Wii. This is because of the target market Nintendo is targetting; hardcore gamers wouldn't have a problem having both a Wii and a DS, but casual gamers/parents iwll only probably buy 1.

Pandarbock
05-10-2006, 05:52 PM
http://www.maxconsole.net/content_img/wii_gun.jpg

mmmm hot!!! :P