View Full Version : Revolution specs. Redefining weak ass hardware.
theWacoKid
03-29-2006, 06:51 PM
http://revolution.ign.com/articles/699/699118p1.html
From the article
Insiders stress that Revolution runs on an extension of the Gekko and Flipper architectures that powered GameCube, which is why studios who worked on GCN will have no problem making the transition to the new machine, they say. IBM's "Broadway" CPU is clocked at 729MHz, according to updated Nintendo documentation. By comparison, GameCube's Gekko CPU ran at 485MHz. The original Xbox's CPU was clocked at 733MHz. Meanwhile, Xbox 360 runs three symmetrical cores at 3.2GHz.
Nintendo's Revolution console, as seen on-display at the Game Developers Conference 2006 Clearly, numbers don't mean everything, but on paper Revolution's CPU falls performance-wise somewhere well beyond GameCube and just shy of the original Xbox. However, it's important to remember that the CPU is only one part of the equation.
730mhz cpu? Please tell me this is a joke. April fool's anyone? Man, that's just effin sad. Do things get any better with the gpu?
Revolution's ATI-provided "Hollywood" GPU clocks in at 243MHz. By comparison, GameCube's GPU ran at 162MHz, while the GPU on the original Xbox was clocked at 233MHz. Sources we spoke with suggest that it is unlikely the GPU will feature any added shaders, as has been speculated.
"The 'Hollywood' is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory," a studio source told us.
Uhh.... guess not. I understand the retro gaming download, but what's with the retro hardware. Moving onto memory.
The overall system memory numbers we reported last December have not greatly fluctuated, but new clarifications have surfaced. Revolution will operate using 24MBs of "main" 1T-SRAM. It will additionally boast 64MBs of "external" 1T-SRAM. That brings the total number of system RAM up to 88MBs, not including the 3MB texture buffer on the GPU. By comparison, GameCube featured 40MBs of RAM not counting the GPU's on-board 3MBs. The original Xbox included 64MBs total RAM. Xbox 360 and PlayStation 3 operate on 512MBs of RAM.
It is not known if the 14MBs of extra D-RAM we reported on last December are in the current Revolution specifications.
Strike three, this is truly weak ass hardware. Way below what I was expecting. I figured the revolution would be in spitting distance of the other two consoles. This has got to be an April fool's joke.
The revolution is going to be the cheapest console. Well, with specs like those, whose going to pay big money for the system. No wonder they're passing on high def.
Cuddly Knife
03-29-2006, 06:58 PM
I don't understand why it's a bad thing. It makes devs have to focus on developing quality games, instead of being able to hide half-assed games with awesome graphics.
Unless I read it wrong, these specs are double what the GCN has. Game Cube produced games that had some of the best visuals seen on current gen. I think the Revo will be just fine.
Will the Revo be playing DVD games? If so, then I really see no problems.
theWacoKid
03-29-2006, 07:06 PM
If the xbox 360 is xbox 1.5, then the revolution is gamecube 1.05. What's wrong with the specs? You have to ask? Man, the controller better be out of this world, because this system is coming a year after the 360 with specs barely better than an xbox. And this is going to have last nintendo five years.
Well, at least we don't have to worry about how Mario will look in high res 3d glory.
mandark
03-29-2006, 07:18 PM
If the xbox 360 is xbox 1.5, then the revolution is gamecube 1.05. What's wrong with the specs? You have to ask? Man, the controller better be out of this world, because this system is coming a year after the 360 with specs barely better than an xbox. And this is going to have last nintendo five years.
Well, at least we don't have to worry about how Mario will look in high res 3d glory.
Maybe if i was going to run applications on the Revolution and playing PC games on it then these specs would have mattered. But then again the Revolution will be used for playing games in ways that the other two consoles can only dream of. In other words these numbers don't mean jack-squat. Its always been about gameplay for Nintendo, thank God.
Have you played Metroid Hunters on the DS using the touch screen for targeting yet? NO? The control scheme on this single game blows away all the 4 consoles in existence today except maybe for Metroid Prime. Imagine that. A handheld putting consoles to shame. Specs? Screw specs. Give me the games.
theWacoKid
03-29-2006, 07:37 PM
Maybe if i was going to run applications on the Revolution and playing PC games on it then these specs would have mattered. But then again the Revolution will be used for playing games in ways that the other two consoles can only dream of. In other words these numbers don't mean jack-squat. Its always been about gameplay for Nintendo, thank God.
Have you played Metroid Hunters on the DS using the touch screen for targeting yet? NO? The control scheme on this single game blows away all the 4 consoles in existence today except maybe for Metroid Prime. Imagine that. A handheld putting consoles to shame. Specs? Screw specs. Give me the games.
Oh, bite me with the touch screen pimpage. Of course, you're going to say gimme the games, because the specs stink. And metroid prime is a lousy fps. Great adventure game, but it sucks major donkey organs as a shooter. Please, lock-on targeting.
And for nintendo, its always been about, how much does it cost to develop? They're the resident cheap ass when it comes to spending money on production values for games. I can see the nintendo fans, choking back the tears, and amidst the uncontrollable sobbing, its ... sniff, slobber, .. all about the, ... sniff,( choked, racked with emotion)... gameplay. Yeah, whatever. Those specs suck!
Gadfly2317
03-29-2006, 07:54 PM
Oh, bite me with the touch screen pimpage. Of course, you're going to say gimme the games, because the specs stink. And metroid prime is a lousy fps. Great adventure game, but it sucks major donkey organs as a shooter. Please, lock-on targeting.
Metroid Prime on GC featured lock on targetting, and was more aptly described as a first-person platformer/adventure/shooter hybrid. What Mandark was referring to was the actual First Person Shooter Metroid Prime Hunters. Technically, is this PsP calibur graphics? Not quite, but nearly. BUT, it is the control scheme. . . the rapid, fluid ability to aim and target with the stylus.
The DS Metroid is a hint of what we can expect of the series on Revolution. No more crash that destroys Samus weapons at the beginning, less back tracking and respawning, a more interactive storyline that leads to natural multi-player bounty hunter rivalries. DS Metroid is a test run, because even a skeptic such as yourself might admit Retro has great level design, and now they've been freed to do a true online multi-player FPS (with the best console control set-up ever for a FPS game) set in the atmospheric Metroid universe and it's mythology that resonates with long time gamers.
What's not to be enthuasiastic about here? I might actually get into FPS if the controls (yeah, I'm talking about dual analog ) finally cease to suck.
Glockstar
03-29-2006, 08:21 PM
If the xbox 360 is xbox 1.5, then the revolution is gamecube 1.05.
Thank you!
mandark
03-29-2006, 08:27 PM
Oh, bite me with the touch screen pimpage. Of course, you're going to say gimme the games, because the specs stink. And metroid prime is a lousy fps. Great adventure game, but it sucks major donkey organs as a shooter. Please, lock-on targeting.
And for nintendo, its always been about, how much does it cost to develop? They're the resident cheap ass when it comes to spending money on production values for games. I can see the nintendo fans, choking back the tears, and amidst the uncontrollable sobbing, its ... sniff, slobber, .. all about the, ... sniff,( choked, racked with emotion)... gameplay. Yeah, whatever. Those specs suck!
LOL, you obviously have not played Hunters. This is the closest you can get to mouse control in a console/handheld game, if not better. And how dare you call Metroid Prime a lousy game because of lock on targeting? If anything the autolock made the game far superior than any FPS on the PS2, Xbox, or 360. The autolock gave the freedom of movement unlike other analog controlled FPS where its virtually impossible to make precision aiming.
The 360 sure does spit out great graphics. But am I really to believe that aiming a rifle is so damn complicated? I don't ever remember taking more than a second or two to take aim in the rifle ranges. Only a complete moron or maybe a wannabe would complain about excellent gameplay. Do you actually play games? It sure is hard to believe after making those comments above.
theWacoKid
03-29-2006, 10:03 PM
LOL, you obviously have not played Hunters. This is the closest you can get to mouse control in a console/handheld game, if not better. And how dare you call Metroid Prime a lousy game because of lock on targeting? If anything the autolock made the game far superior than any FPS on the PS2, Xbox, or 360. The autolock gave the freedom of movement unlike other analog controlled FPS where its virtually impossible to make precision aiming.
The 360 sure does spit out great graphics. But am I really to believe that aiming a rifle is so damn complicated? I don't ever remember taking more than a second or two to take aim in the rifle ranges. Only a complete moron or maybe a wannabe would complain about excellent gameplay. Do you actually play games? It sure is hard to believe after making those comments above.
Mouse control is for pc pussies with no motor skills. MP is a lousy fps, live with it. If it didn't contain exploration elements and puzzles, people would fall asleep playing the game due to the lack of action.
And here's something else to keep in mind. MP2 tanked in the sales department, meaning that even those nintendo gamers giving MP a go the first time around said, no thanks to the next game. Gee, I wonder why? Must have been those great controls, you think. Contrast that to Halo 2 which had bigger sales than Halo. Case effin closed! The gamers have spoken. But, I guess, the rest of the world are idiots and only you know the truth, eh, spanky.
And stop looking to change the subject. This thread is about nintnedo and their pawning off of a souped up gamecube as a next gen system. The specs are laughable. They are literallly a joke. A few years down the road when HD has replaced SD as the standard in people's homes, Nintendo will realize what a brutal miscalculation they made. Its one thing to make a low tech system with a handheld and get away with it, but on a console, its a recipe for disaster.
mandark
03-29-2006, 10:45 PM
Mouse control is for pc pussies with no motor skills. MP is a lousy fps, live with it. If it didn't contain exploration elements and puzzles, people would fall asleep playing the game due to the lack of action.
Oh really? In that case dual analogs are for slow, dimwitted people who could not react to a feather about to fall on their heads. Just take a look at the excellent game FarCry on the PC and see how the enemy AI was significantly dumbed down to ebicile level for the Xbox so you dual analog masters with your superb motor skills can have a chance of surviving without your asses being handed to you. Oh yeah, those dual analogs sure give you unheard of precision.
And here's something else to keep in mind. MP2 tanked in the sales department, meaning that even those nintendo gamers giving MP a go the first time around said, no thanks to the next game. Gee, I wonder why? Must have been those great controls, you think. Contrast that to Halo 2 which had bigger sales than Halo. Case effin closed! The gamers have spoken. But, I guess, the rest of the world are idiots and only you know the truth, eh, spanky.
This pretty much sums up your hipocricy. When you compare Xbox to PS2 its not about sales, its quality. Now, sales is what matters because it serves your purpose. How laughable. In that case Halo 2 must be in league with such excellent games as The Matrix. The gamers have spoken! And its all in gibberish. In the mean time games like Panzer Dragoon Orta must really suck since it did not sell that well.
And stop looking to change the subject. This thread is about nintnedo and their pawning off of a souped up gamecube as a next gen system. The specs are laughable. They are literallly a joke. A few years down the road when HD has replaced SD as the standard in people's homes, Nintendo will realize what a brutal miscalculation they made. Its one thing to make a low tech system with a handheld and get away with it, but on a console, its a recipe for disaster.
You are absolutely right. Lets get back to the subject. You are absolutely right about the 360 being a Xbox 1.5. All that power for what? So you can play the same games at high res graphics. Ooooo, now i can see the sweat on Shaqs face while I use the same controls for the Xbox. Oooo, Call of Duty 2 looks great but with weak ass controls. How freaking original of Microsoft.
On the other hand the Revolution may have the lowest specs but by no means is it a souped up gamecube. It all comes down to gameplay. Just like the DS the Rev will have games that will be impossible on the 360 and the PS3 all because of the controller. Like I've asked you before. Have you played Hunters with the touch pad? If not, then you really have no clue as to what you are talking about. Just like Gadfly said, Hunters is just a hint of the possiblities of how the Rev's controller can "revolutionarize" the FPS genre. But since you and your mad motor skills are stuck to your dual analogs battling stupid AI you wouldn't really understand what we are trying to tell you.
joquito
03-30-2006, 05:40 AM
Maybe if i was going to run applications on the Revolution and playing PC games on it then these specs would have mattered. But then again the Revolution will be used for playing games in ways that the other two consoles can only dream of. In other words these numbers don't mean jack-squat. Its always been about gameplay for Nintendo, thank God.
Have you played Metroid Hunters on the DS using the touch screen for targeting yet? NO? The control scheme on this single game blows away all the 4 consoles in existence today except maybe for Metroid Prime. Imagine that. A handheld putting consoles to shame. Specs? Screw specs. Give me the games.
I've played Metroid Hunters for the DS and the controls are nice but aren't the end all be all for FPS. The controls are refined but still do not compare to a mouse/Keyboard. C'mon, the revolution specs are an embarrasment, and should never be menioned in the same phrase as Next Gen if these specs are correct. As I always say, if gameplay was everything, there are tons of SNES, Genesis, PSOne, and Dreamcast games with all but flawless gamesplay, but that hasn't stopped anyone on this board from buying a new console with prettier graphics. If all you want is gameplay, download some emulators, and leave all us graphic whores to ourselves.
trebor
03-30-2006, 07:00 AM
Yes, here are the alleged specs of the Revolution - and it is less powerful then the 360 or PS3. Wow. I've only known that the Rev was going to be the least powerful of the 3 for over a year now. :Yawn:
Well, if I wan't uber graphics, I can always look to the PS3, which leaves the 360 out in the cold.
If I want mainstream games, I can always look to the PS3, which leaves the 360 out in the cold.
If I want quirky, unique games, I will look to the Revolution, which leaves the 360 out in the cold.
If I want a console that does something truly different, I will look to the Revolution, which leaves the 360 out in the cold.
Incidentally, anyone else find it ironic that Wacko here is dissing the Rev hardware for being underpowered after he dumped his PSP and kept his DS? As in, despite the PSP being more powerful then the DS, he still opted to keep the system with the better games then the system with the better graphics.
slade
03-30-2006, 07:06 AM
Here's something from the man who brought you these specs:
"So we've posted an updated look at the Revolution specs and the message boards have collectively imploded. A quick browse through some threads shows that Nintendo fans are by and large in an uproar over the console's power. This is an unfortunate eventuality, and also one that stems mostly from a mentality that insists Nintendo is competing with Microsoft and Sony, which it isn't.
As could be predicted, a few stupidly devoted posters out there refuse to budge from their position that Nintendo can do no wrong, and have as a result launched a counter-attack against IGN or, even better, me. Some incredible douchebag on another forum even referred to me colorfully as "Assamassina," which I admit is a pretty cool handle; I have used it once or twice myself. This same person then called into question my credibility, saying that my track record speaks for itself. Indeed, it does. If you've read the Nintendo section of IGN for any amount of time, you know that we have our sources, we break stories, and far more often than not, our information is accurate. I don't need to defend myself beyond that.
These Revolution specs should come as no surprise to most people. Back in December we reported more or less the same thing without hard numbers. Let's move past that, though. Nintendo's own leaders have stated more times than can be counted that Revolution is not a console focused on horsepower. Its executives have flat-out dismissed the possibility of high-definition graphics on the system. When Revolution is the topic, three words keep coming up: small, quiet, affordable. Where does massive horsepower fit into this equation?
Even so, I want to be clear on the point that hardware specs rarely tell the full story. We listed Xbox's CPU and GPU speeds compared to Revolution's, but readers should not assume that they are really comparable. These are different architectures. Fact is, GameCube's PowerPC-based Gekko CPU and ATI-developed Flipper GPU held their own against Xbox despite the fact that Microsoft's console's speeds were -- on paper -- dramatically faster. Further, these specs do not account for bandwidth, RAM speed, and other important factors. I expect that when Revolution finally surfaces, it will be a console whose strengths are greater than the sum of the parts we've listed thus far. Please, please keep that in mind.
At the same time, if you're still holding out for the miracle, do me a favor and stop. It seems that every time we write anything hardware related, there are the skeptics with the retaliatory comment, "Why does IGN post hearsay as fact? Nobody has final development hardware!!11111" Yes, the "1s" are there to demonstrate that these people are freakin' morons. I did not wake up today, roll into the office and write a piece of literary fiction for readers to enjoy in lieu of legitimate news. This is not "hearsay" or rumor. These specs we post, they are copy/pasted to us directly from Nintendo's latest (as in, in the last couple of weeks) Revolution documentation. Quoted to us verbatim. And these quotes do not come from creatures that exist inside my head. I am talking with numerous development sources with hardware; people who have been briefed by Nintendo about what to expect from the final machine. Some of these people are preparing games to show at E3 2006, which is one month away. in short, they know what to expect; they aren't working with old materials; they aren't relaying old specs; and we aren't posting out-of-date information.
Is everything set in stone? Nope. If history has taught me anything, it's that hardware specs can and do change. Xbox 360 had 256MBs of RAM during a major phase of the development cycle. That number only doubled later in the cycle, likely after Sony relayed specs for PlayStation 3 to studios. That being true, there's always the chance that some of Revolution's numbers may change before the system finally hits retail shelves. I certainly wouldn't mind if the 88MBs of main RAM in the console increased before or after E3 2006. At the same time, you're not going to see the CPU and GPU suddenly quadruple in speeds; it just doesn't work that way. The numbers we have now -- they're the same as they were in December and before that. Final dev kits in June will be reflective of that -- not in conflict with it.
GameCube saw some beautiful, epic games, and Revolution utilizes almost twice the power. The console is going to get its fair share of gorgeous software, I can guarantee you.
Some gamers are -- whether they have admitted it to themselves or not -- obsessed with the notion that Revolution must compete visually with Xbox 360 and PlayStation 3. From that point of view, it's easy to look at the console's tech specs and wonder why they are not as powerful as the others. But I propose you take a different point of view -- one that puts graphics in the back seat and gameplay up front. Ask yourself why Microsoft and Sony have not advanced their controllers. Look at what Nintendo is attempting with Revolution's free-style pointer. Look at the technology in place there. Now, imagine the gameplay possibilities that may await because of this new device, which is, at least to me, fundamentally more important than any bump in graphic horsepower. This is the driving force behind Revolution. Whether the final system will live up to Nintendo's ambitions, I have no idea. But I'll tell you, quite honestly, that the potential is enormous."
Fivespot
03-30-2006, 07:09 AM
Nintendo has publically stated that their system will not compete spec. wise with MS or Sony this next-gen. They are instead focusing on having fun and making great games incorporating the new controller functionality. They purposefully are targetting a different audience and are banking on the fact that the Revolution will be the most popular 2nd console everyone owns (or are geared towards attracting an audience that might not normally consider a console purchase). Furthermore, they're working to keep costs down and want to offer a cheaper alternative to the big boys.
All that being said and I expected these types of specs. If you ignore everything Nintendo has stated up to this point; then sure, I can see why Waco is laughing. For those that have been paying close attention however, this should come as no surprise.
I'm still on board and are planning on picking up a Revolution.
I'm also currently loving the DS and aren't interested in the PSP even if it has better specs (another example of Waco's flawed logic). We as gamers have a responsiblity in my opinion to buy & play the best games and not contribute to the latest craze of great graphics/bad gameplay.
slade
03-30-2006, 07:31 AM
You're trying to reason with Waco's System Wars forum personality. This isn't what he really thinks. Secretly, he loves the Revolution.
Gadfly2317
03-30-2006, 09:33 AM
I've played Metroid Hunters for the DS and the controls are nice but aren't the end all be all for FPS. The controls are refined but still do not compare to a mouse/Keyboard. C'mon, the revolution specs are an embarrasment, and should never be menioned in the same phrase as Next Gen if these specs are correct. As I always say, if gameplay was everything, there are tons of SNES, Genesis, PSOne, and Dreamcast games with all but flawless gamesplay, but that hasn't stopped anyone on this board from buying a new console with prettier graphics. If all you want is gameplay, download some emulators, and leave all us graphic whores to ourselves.
Correct. The DS controls aren't the be all/end all for FPS, but they hint at what the Rev control could be like.
We all want better graphics. Most of us also want improved gameplay. Would I like the Revolution to be the most technically powerful system AND feature a new immersive and intuitive control system? Sure. Or, wouldn't a Halo fan love to see the 360 be compatible with the Rev control so they could stop using sluggish thumb sticks for their favorite game?
Thing is, The Rev has huge appeal because it will feature some damned amazing graphics AND open up gameplay possibilities that don't exist on the other two consoles. I'm a graphics whore, but even then, the tech-specs are only a small part of graphics, the artistry is more important for beauty then tech. . . one only need to look at Okami or Pikmin to see that.
Strike three, this is truly weak ass hardware. Way below what I was expecting. I figured the revolution would be in spitting distance of the other two consoles. This has got to be an April fool's joke.
You are putting me on right? You are not actually surprised by this are you? Haven't you figured out what Nintendo's console strategy will be this time around? It will be the same old thing. Nintendo will be held to a different standard then the other two. People will say stuff like "wow look at what Nintendo is doing with half the specs as Sony and MS" or "specs don't matter because the games are unique." Can't you just see this coming a mile away---I mean only one company has entered the next-gen, but the biases are already in full force.
mandark
03-30-2006, 06:26 PM
I've played Metroid Hunters for the DS and the controls are nice but aren't the end all be all for FPS. The controls are refined but still do not compare to a mouse/Keyboard. C'mon, the revolution specs are an embarrasment, and should never be menioned in the same phrase as Next Gen if these specs are correct. As I always say, if gameplay was everything, there are tons of SNES, Genesis, PSOne, and Dreamcast games with all but flawless gamesplay, but that hasn't stopped anyone on this board from buying a new console with prettier graphics. If all you want is gameplay, download some emulators, and leave all us graphic whores to ourselves.
You are absolutely right. Besides I never said the DS is better than KB/Mouse combo. I said close to it, but thats about it.
Now, if you think about it the Xbox, PS2, and GC really have a lot more legs underneath them to really last for maybe a year or two more. Sure the PS3 and 360 has specs up the ying yang, but have you really seen any game, here or not, coming that makes you really want to buy either consoles? Given that thought the Rev has more than enough muscles to churn out very descent graphics. You gotta remember that the Xbox is Intel based and slower processing speeds from IBM does not necessarily translate to slow graphics. A 730mhz IBM chip could very well be equivalent to a 2Ghz Intel processor. Of course that is still slower compared to teh other two but then again its the games that will really matter in the end. If I can play an FPS game with the possible precision of the wand then I will be enjoying playing a game too much to worry about specs then.
Mochan
03-30-2006, 06:27 PM
Good grief, with 3MB of texture memory, all the games are going to look like Wind Waker.
Anyway, let's see how the games turn out, but frankly there's a limit to how retro the graphics are that I can tolerate, no matter the gameplay. I've been playing Oblivion and after graphics like that, I am having a hard time looking at uglier games like Suikoden 5, which isn't even a retro game!
And if I need to go retro I'll just fire up Final Fantasy Tactics or Super Mario 3 or something.
Mouse control is for pc pussies with no motor skills
I fail to see the logic in that, considering mouse players need to actually aim at the target, whereas the analogue-stick driven players rely on aimbots.
Yes, here are the alleged specs of the Revolution - and it is less powerful then the 360 or PS3. Wow. I've only known that the Rev was going to be the least powerful of the 3 for over a year now. :Yawn:
Well, what we didn't know is that it wouldn't even be as powerful as the Xbox 1 on paper. Still, I doubt that it will be as strong as only an XBox; XBox was running basically on PC architecture, and I really doubt the level of optimization and synergy it had compared to a traditional console. That said, I don't expect the Rev's games to look much better than the XBox's.
Yet despite this, I am still more interested in the Rev than I am in the Xbox 360.
trebor
03-31-2006, 06:49 AM
Well, what we didn't know is that it wouldn't even be as powerful as the Xbox 1 on paper. Still, I doubt that it will be as strong as only an XBox; XBox was running basically on PC architecture, and I really doubt the level of optimization and synergy it had compared to a traditional console. That said, I don't expect the Rev's games to look much better than the XBox's.
Rev is looking more powerful then Xbox1, so I don't know what you're talking about. 729mhz PowerPC processor is more powerful then the 733mhz Intel that was in the Xbox1.
Whether on paper it looks good or not the Gamecube for all intents and purposes could go toe to toe with the Xbox, or close enough to be in the same arena - and the Rev is twice as powerful then the Gamecube.
Either way, the Gamecube was capable of the gorgeous Resident Evil 4, so if the Rev is 2 x GC, then I'm not too concerned.
theWacoKid
04-02-2006, 12:24 PM
You are absolutely right. Besides I never said the DS is better than KB/Mouse combo. I said close to it, but thats about it.
What a freakin hypocrite. This is what you posted.
If not better, now, you claim I never said the control was better than a KB/Mouse combo. Make up your mind, Mr. Waffle.
theWacoKid
04-02-2006, 12:31 PM
You are putting me on right? You are not actually surprised by this are you? Haven't you figured out what Nintendo's console strategy will be this time around? It will be the same old thing. Nintendo will be held to a different standard then the other two. People will say stuff like "wow look at what Nintendo is doing with half the specs as Sony and MS" or "specs don't matter because the games are unique." Can't you just see this coming a mile away---I mean only one company has entered the next-gen, but the biases are already in full force.
Yeah, I am suprised, actually. Nintendo's console hardware has always been respectable. Its always been in the same performance ballpark as the competition. This is clearly not the case here. This is the palming off an enhanced gamecube to sell a controller gimmick.
GameLegend
04-02-2006, 01:09 PM
Yeah, I am suprised, actually. Nintendo's console hardware has always been respectable. Its always been in the same performance ballpark as the competition. This is clearly not the case here. This is the palming off an enhanced gamecube to sell a controller gimmick.
Your right in regards to Nintendo's console hardware has generally been up there graphically with other competitors, but just keep in mind Nintendo's handheld graphic comparisons.
All the competitors against the Gameboy line up were graphically better, but were sent to the dust.
Gameboy Vs GameGear
GameboyColor Vs NeoGeo (released 1998) Vs Sony's PocketStation
Gameboy Advance ....err. NeoGeo? (i dont know if there was competition, Zodiac?)
DS VS PSP (battle still waging, but graphically DS is no where near PSP)
Maybe, just maybe, having the most graphically powerful system doesnt mean clear cut victory.
U cant argue history.
Gadfly2317
04-03-2006, 06:59 AM
This is the palming off an enhanced gamecube to sell a controller gimmick.
How sure are you that it will be a "gimmick?" Are you willing to go on the record with a claim that this controller will not add depth, functionality and/or increased fun to any existing genres of games? Do you not believe that this controller will open up gameplay options not possible on Ps3 or 360?
I don't quite get the bile that fills your posts. With Sony and MS, you've got two expensive processor hogs giving you the same-old with a new coat of paint to choose from. What's wrong with a third option going in a very different and much less expensive direction?
folken001
04-04-2006, 11:23 AM
AMD vs Intel
Does bigger number always mean it's better? Not really.
733 mhz is a lot faster than the old GC. GC's graphics doesn't look inferior, perhaps even better at times, comparing to Xbox games. So, don't flip out over the spec yet.
Glockstar
04-04-2006, 11:55 AM
Your right in regards to Nintendo's console hardware has generally been up there graphically with other competitors, but just keep in mind Nintendo's handheld graphic comparisons.
Keyword right there, GL: "handheld comparisons"
trebor
04-04-2006, 12:09 PM
Reason #1 why this thread is ironic - the released specs for the Rev show that it is more powerful then the Xbox 1, yet resident Xbots claim it is "weak ass hardware". If that's the case, then what have you drones been buzzing about for the last 4 years in regards to the Xbox and it's "superior graphics" - ?
Reason #2 why this thread is ironic - everybody *****ing about the weak specs have zero intention of buying a Rev anyways, so it should really make no difference to them one way or another.
Simply put, if you think the Rev is too weak, then you have two other options available to you.
mandark
04-04-2006, 07:26 PM
Reason #1 why this thread is Hypocritical - the Rev having a weaker hardware makes it an inferior console regardless of the games that will come out. The 360 having weaker hardware than the PS3 is ok because its all about the games. Hypocrites.
folken001
04-04-2006, 09:25 PM
Reason #1 why this thread is Hypocritical - the Rev having a weaker hardware makes it an inferior console regardless of the games that will come out. The 360 having weaker hardware than the PS3 is ok because its all about the games. Hypocrites.
So very true.
Glockstar
04-05-2006, 12:45 PM
Reason #1 why this thread is Hypocritical - the Rev having a weaker hardware makes it an inferior console regardless of the games that will come out. The 360 having weaker hardware than the PS3 is ok because its all about the games. Hypocrites.
Hypocrites? How?
It is, as you said, all about the games.
With the Rev you're going to have: a little Kirby-pong game for the kitties; a little DonkeyKong-fishing game for gramps; a little Princess Peach cooking game for grandma; a little Mario this-n-that, Mario sports-n-that, and, of course, Mario Kart for the Ninty faithful; and Mario Party 9-13.
With the 360 we're getting: a futuristic, post-apocalyptic third-person shooter; a sci-fi squad-based action RPG; a time-travelling FPS; a caRPG... Mech-games; MMORPGs, strategy-RPGs, J-RPGs; sports-sims, tactical shooters, action games, adventure games, stealth games... everything!
theWacoKid
04-05-2006, 01:09 PM
Reason #1 why this thread is Hypocritical - the Rev having a weaker hardware makes it an inferior console regardless of the games that will come out. The 360 having weaker hardware than the PS3 is ok because its all about the games. Hypocrites.
Wake me when you can offer conclusive proof that the 360 represents weaker hardware to the ps3 or are you just flapping your gums to raise a breeze? Thought so.
Even if the ps3 were to somehow max out its theoretical capabilities, the 360 would still be on the same playing field. There's a lot of untapped potential to be used in the 360 as well.
The revolution, on the other hand, won't be offering high def. Worse, if we go by nintendo's decision to eliminate pro scan from gamecubes, we may not even see 480p. You could be looking at 4x3 480i for the revolution.
The specs are miserable, live with it. Also, live with the fact that nintendo has become a toy company interested in selling their own product line and couldn't give a rat's ass if third parties make games for their system or not. The specs are there to cap development costs. No deep immersive gameplay for you nintendo fans, just more of the same waving a wand around.
Nintendo is in such deep trouble with game development on the rev, that they had to delay LOZ:TP and make it an app for the system. That should speak volumes. Its' like, well, at least we got Zelda on it.
The saving grace of the system will be that it should be cheap and easy to produce. As for gc b/c, who cares. What difference is that going to make? Nintendo can't sell games on the gc now, how are they going to sell them on the rev? What has nintendo brought out in the past year, that anybody cares about on the gc?
As time wears on and hdtv penetration kicks in and its already started btw. Best Buy reported higher profits for the fourth quarter, driven by flat panel lcd sales, the decision to stick to SD resolutions is going to look like a bigger and bigger mistake. By this november, hdtv will have kicked into high gear.
If I was to replace my RPTV, I'd have no choice but to buy a high def set. The real question would be, do I go 720p or 1080p? Flat panel lcds are all virtually 720p. Most plasma's are hd. Even CRT choices in standard def are getting very limited. We're moving into a high def world, whether we like it or not. Oh, except for nintendo, they're still intent on winning the battle for the kid's bedroom with the 27 inch wallymart special tv with the brand name nobody can pronounce or recognize. Meanwhile, sony and ms battle for supremacy in the living room.
trebor
04-05-2006, 02:01 PM
With the 360 we're getting: a futuristic, post-apocalyptic third-person shooter; a sci-fi squad-based action RPG; a time-travelling FPS; a caRPG... Mech-games; MMORPGs, strategy-RPGs, J-RPGs; sports-sims, tactical shooters, action games, adventure games, stealth games... everything!
Sounds exactly like what you got with the Xbox.
folken001
04-05-2006, 06:51 PM
Sounds exactly like what you got with the Xbox.
HAHAHAHA
I'd say it's lot less at this point. Xbox > Xbox 360
Gadfly2317
04-05-2006, 06:54 PM
Wake me when you can offer conclusive proof that the 360 represents weaker hardware to the ps3 or are you just flapping your gums to raise a breeze? Thought so.
. . . No deep immersive gameplay for you nintendo fans, just more of the same waving a wand around.
Wake me when you can offer conclusive proof there will be no immersive gameplay possible with the Revolution's control system. "More of the same waving the wand around. . ." Yeah, we've been doing that for the last several years, and the GC wasn't able to deliver immersive gameplay (Metroid Prime, RE4), so obviously a system two-three times more powerful won't be able to either.
Or is this just a "persona" and not your real opinion? Yeah, I thought so. You're not just being hypocritical, you come across like an ingrown ass-hair.
mandark
04-05-2006, 08:55 PM
Or is this just a "persona" and not your real opinion? Yeah, I thought so. You're not just being hypocritical, you come across like an ingrown ass-hair.
LOL! "ingrown ass-hair", you are too funny Gadfly. I'm pretty much ignoring Wacko after reading Trebor's comment regarding him keeping his DS and getting rid of his PSP, but he continues to bash the DS. Its hard to debate with a person who is not even sure who himself is. Wacko's "internet persona" is a pure Xbot but he is probably a kitty at heart.
Superjoint Ritual
04-05-2006, 09:20 PM
HAHAHAHA
I'd say it's lot less at this point. Xbox > Xbox 360 Funny, considering you've never owned either.
folken001
04-05-2006, 11:41 PM
Funny, considering you've never owned either.
It'd be weird if I owned one....since I consider it to be waste of space.
But though, doesn't own one doesn't mean that I've never played it.
Jupiter_x
04-07-2006, 05:26 PM
Dang, I love it, the Xbots keep it so edgy around here! I actually eat my lunch/dinner while viewing these posts rather than a good movie.....it's that entertaining!
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