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Gadfly2317
08-22-2005, 08:27 AM
http://portables.p-nintendo.com/articles/I-89-2.html

The following details were confirmed in an interview with Jim Merrick, head of European Marketing:

--Free
--Buddies List; as easy "as exchanging a phone number."
--Random Matching
--Matching based on skill level
--Will interface with your Nintendo.com account; buddies list, high scores, etc.


There are other details in the interview; but those are the ones that interested me. The specific comments on Mario Kart and Animal Crossing are also interesting:

What's interesting to us is to make sure online is a natural extension of the game. So you don't go to a completely different user interface saying now I'm on GameSpy and I'm looking for somebody. It just depends on how it looks like in each game. In Mario Kart, you get there, set up a tournament and find somebody to play with, but you never really see a user selection on the screen. It's still visually part of the race track, the kart in front of you... Animal Crossing is a different type of a game. You don't really want people you don't know coming into your village and chumping down your trees, turning up your house. It's a very personal thing, so you go to the train station, you buy a ticket to get to somebody else's village taking the train. It's very much in the context of each game, even though we have a server somewhere which manages everything: we mask that from the user.

Aylmer
08-22-2005, 11:21 AM
I got quite soured with online console gameplay (PCs are marginally better, but just), but I think Nintendo just might do it right.

I was a PSO junkie, first on the Dreamcast, then on the 'Cube. I was playing almost every night. Over time, good gaming sessions got to be more and more rare, and finally got to be almost nonexistant. Then Sega laid a turd with PSO Episode 3, and I let it go.

Those ideas for Nintendo's network are good, but, IMO, things are due to fail if there is no way to maintain player accountability. If some jerk-off wants to ruin an online multiplayer game (and there are lots of them who do) I think there should be some way to fight back.

I've often though an eBay type of rating system would be the way to go.

But we shall see.

trebor
08-22-2005, 12:03 PM
I'm not sure I understand/jive with what the MK online features are.

Random matching? I don't like the sound of that at all. I mean, the whole point of playing MK is playing against your friends, not some random players that some computer puts you up against.

I hope you have the option of setting up matches with those on your "buddy list", because otherwise I think it sounds a bit sketchy.

Gadfly2317
08-22-2005, 06:04 PM
I'm not sure I understand/jive with what the MK online features are.

Random matching? I don't like the sound of that at all. I mean, the whole point of playing MK is playing against your friends, not some random players that some computer puts you up against.

I hope you have the option of setting up matches with those on your "buddy list", because otherwise I think it sounds a bit sketchy.

No. . .from the interview, it appears you have multiple ways you can choose to hook up with other gamers. 1.) Totally random, 2.) matched by skill level, 3.) via friends lists.

Plus you aren't getting ripped for $50 in order to have a friends list.