View Full Version : Prince of Persia - WTF?
I got PoP Warrior Within and SC Pandora Tomorrow with my video card. So I installed PoP to give it a try. In the tutorial, you have to do a boss battle. A tough boss battle. IN THE TUTORIAL! What's up with that? You can't even save, so when you lose, you have to go back to before a cutscene and have to go through that sequence all over again so you can get back to your boss battle, uh, "tutorial". You've got to be kidding me!!!
Mochan
07-04-2005, 10:04 PM
Heh, good thing i didn't pick that game up. I only got Sands of Time.
Friend_Bear
07-05-2005, 01:23 AM
Doesn't bode well for the main part of the game does it? lol I've been playing Boiling Point a lot today, its pretty fun game with huge funny bugs
Mochan
07-05-2005, 06:34 AM
Boiling Point is lots of fun! Though you do get sick of it after a while due to the repetitiveness of the money-making quests but as long as there are lots of targets to shoot it's not a big deal.
Suicides-by-Steve
07-05-2005, 06:34 AM
That's not a boss! You just suck enough to make it feel like it's one! LOL ;)
I hear Warrior Within sucks in any case. Get Sands of Time and play that instead. More Arabian Nights and saving princesses; less goth metal, piercings and ANGST.
Suicides-by-Steve
07-05-2005, 08:37 AM
And I heard... it was good, but with alot more fighting... and GORE too!! W00t!
That's not a boss! You just suck enough to make it feel like it's one! LOL ;)
Well, it's a single opponent...that I fight in an arena I can't leave....and if I don't kill her I can't continue....meets the definition of a boss to me, even if I'm too sucko to beat it! :p
Suicides-by-Steve
07-05-2005, 03:04 PM
Heh. What I mean by that was in the original game there were endpoints, right before a save, where there were crazy fights, big, long, drawn out battles with many opponents. I gather it's something similiar.
T.Tashi
07-05-2005, 04:20 PM
Well, it's a single opponent...that I fight in an arena I can't leave....and if I don't kill her I can't continue....meets the definition of a boss to me, even if I'm too sucko to beat it! :p
I think I know the boss. If I'm thinking right, block her til she finishes her combo. She'll pause slightly before she starts again. Then hit her with 2 or 3 strikes and prepare to block. Unfortunately it's just a repetitious hella long fight.
I got about halfway through the game and never picked it up again. I thought the original was heads and shoulders better for reasons already hit upon in this thread.
Mochan
07-05-2005, 04:41 PM
We all know that 80's Prince of Persia beats their pants off, and Prince of Persia 2! Games so popular they got ripped off by a crapload of platformers like Flashback! Hahaha.
Renzatic Gear
07-05-2005, 11:05 PM
You better not be dissin Flashback. That game stomps your face in with awesomeness.
photoasylum
07-08-2005, 11:27 AM
...Sands of Time was a bit that way, too.
The beginning of the game was kind of a challenge (at least for a gamer dweeb like me, heh heh) to get to the first major save point without being killed.
There was an awful lot of melee combat, and until I got the hang of the Prince's fighting style, especially how to block, I had to replay the first portion of the game several times before I could save my progress.
Cursing all the while, I might add... :D
If this first sequence is a taste of what the rest of the game is like, I'm probably going to pass on it. I don't want to spend hours and hours playing a console fighting-type game.
photoasylum
07-08-2005, 04:58 PM
I don't want to spend hours and hours playing a console fighting-type game.
POP-SOT has a lot of great things going for it, including a captivating story, great locations and artwork, and really cool character control and puzzles, BUT I figured out early on that the main focus of the game is the console/arcade aspect.
It's as if you're main goal is to rack up points by killing all these monsters before you move on and do more of the same. Get's old pretty quick...
Now if it only had a stealth element like Thief and Splinter Cell.. :D
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