View Full Version : PS3 specs laid out.
theWacoKid
05-16-2005, 04:09 PM
PlayStation 3 announced for 2006
[UPDATE 1] Sony confirms the name and release window of its next-generation console in Los Angeles, will use Blu-Ray disc format.
LOS ANGELES--Today saw the second of the big three console makers announce their next-generation platform. At its pre-E3 press conference, Sony Computer Entertainment gave the world its first look at the PlayStation 3, as it now is officially called.
The name was not unexpected, since Sony had been running an extensive teaser-ad campaign prepping the public for the PlayStation 3. The company had laid a blanket of posters around the Los Angeles Convention Center, site of the Electronic Entertainment Expo (aka E3). Bus stalls and billboards around the convention center proclaimed "Prepare for Chang3" in the distinctive PlayStation font with partial shots of the Dual Shock controller's square-circle-triangle-X buttons.
Sony also confirmed the PlayStation 3, will use Blu-Ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also supporrd CR-ROM, CDR+W, DVD, DVD-ROM, DVD-R, DVD+R. It also confirmed the machine would be backwards compatible all the way to the original PlayStation.
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz and feature 2.18 teraflops of performance. It will sport 256mb XDR main RAM at 3.2 Ghz, have 256MB of GDDR VRAM at 700mhz, a detachable 2.5 inch HDD slot, six usb 2.0 ports, Memory Stick Duo, a SD slot, a compact flash memory slot, Compact flash slot, 2 hdmi outputs, 1 av multi out, 1 SPDIF optical output, and 1-gigabit Ethernet built in port
The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment."
I said there would be 512MB of ram, and that's what you're getting, a whopping 256MB of dedicated video ram to go with 256MB of system ram. Oh, and as for that HD era, this baby is the one sporting the proper connections for HD. 2 hdmi outputs, yea, baby.
2.18 terraflops of performance. let the hype wars begin. Like some more details on the detachable HD, but its got everything covered for mem stick/ card solutions. And b/c back to the ps1.
Mochan
05-16-2005, 04:25 PM
Urgh, only 256MB system RAM? Bleh. Couldn't they have bumped it up to 512MB at least?
What I'd like to see is for the HD slots and Flash slots to be compatible with any device that fits it.
Sony will no doubt be charging us an arm and a leg for PS3-compabtible peripherals. I was hoping for a 3.5 HD caddy slot so that normal HDs you can buy off the street can be use, instead of having to buy certified overpriced Sony equipment.
Anyway, those specs tell me that I was right; XBox 360's 512MB was shared memory. Whee.
theWacoKid
05-16-2005, 04:35 PM
Urgh, only 256MB system RAM? Bleh. Couldn't they have bumped it up to 512MB at least?
What I'd like to see is for the HD slots and Flash slots to be compatible with any device that fits it.
Sony will no doubt be charging us an arm and a leg for PS3-compabtible peripherals. I was hoping for a 3.5 HD caddy slot so that normal HDs you can buy off the street can be use, instead of having to buy certified overpriced Sony equipment.
Anyway, those specs tell me that I was right; XBox 360's 512MB was shared memory. Whee.
On a console with no operating system overhead you don't need more than 256MB for system ram. You want a pc, buy a frickin pc or in your case build one and of course that 512MB on the 360 was shared memory. DUH! MS is sticking with its UMA, unified memory architecture just like on the xbox.
If you're that satisfied cobbling together a pc system why do you even bother with a videogame console. Don't come here to bit#$ how you want to be able to buy a hd from a mail order house to stick into a console.
theWacoKid
05-16-2005, 05:00 PM
More tidbits as they get released. How about 1080P output.
E3 2005: PS3 to Output 1080p
An HD revolution.
by Ivan Sulic
May 16, 2005 - Among one hundred billion other bits of technical information, we recently learned that the PlayStation 3 will be capable of outputting a 1080 progressive scan image.
Very few pieces of media currently support 1080 progressive scan display. For reference, Apple recently announced that it would release new movie trailers in 1080p format, provided gamers used their new Quicktime application. Additionally, a couple of movies (namely Terminator 2) support 1080p.
While a lot of televisions do not currently support the ultra high-end format, it's great to see Sony looking way into the future for its next system.
Also, the next GTA for launch.
E3 2005: GTA Next for PS3 Launch
The next Grand Theft Auto will release alongside PlayStation 3.
by Ivan Sulic
May 16, 2005 - We don't know much, but Sony promises that "Grand Theft Auto Next" will be a PS3 launch title. This information comes from some people at the Sony E3 2005 press conference currently in progress, but we've yet to confirm the report with our own editors.
We're hoping to high heaven that we'll get to see snippets of the game in the coming days.
Apparenty sony has shown some video of stuff like Getaway 3 for the ps3. More as it comes out. Unliike last years keynote, most of sony's focus was on the ps3.
tekbit
05-16-2005, 05:01 PM
Here's a link
Go at it guys...
http://ps3.ign.com/articles/614/614619p1.html?fromint=1
Fivespot
05-16-2005, 05:15 PM
Wow, interesting pic. Thanks for the link.
Looks like both the XBOX 360 and PS3 are going for the futuristic type look. I'm reminded of Clockwork Orange and other futuristic movie depictions. A weird observation I'm sure, but who cares- its what came to my mind.
Can't wait to see games running on any of the three next-gen machines.
theWacoKid
05-16-2005, 05:16 PM
Well, they're updating as we speak. Here's a list of the specs.
E3 2005: PS3 Specs
All the technical data.
by IGN Staff
May 16, 2005 - PlayStation 3 Specifications
Product name: PlayStation 3
Logo: PLAYSTATION(R)3
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point
performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read) System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
I think the stat that makes me laugh is * 1 of 8 SPEs reserved for redundancy. I have no idea what that means.
Pandarbock
05-16-2005, 05:32 PM
I think the stat that makes me laugh is * 1 of 8 SPEs reserved for redundancy. I have no idea what that means.
It might be something lost in translation, it is possible that the 8th one is maybe reserved by the system's LS or something for interupt handling or what not, and as such will never be accesible to developers directly?
yacobschlomo
05-16-2005, 05:50 PM
2 HDMI outputs? Any idea what the purpose of two HDMI ouputs is?
theWacoKid
05-16-2005, 06:03 PM
DA GAMES.
E3 2005: PS3 Games
A damn load of new games were just shown and they look incredible.
by Ivan Sulic
May 16, 2005 - Sony just demonstrated clips of a bunch of new PS3 games that were supposedly all real-time and all incredible.
We'll have full reports on all of these games within the next few hours, but right now the list looks a little something like,
Tekken -- Namco.
Killzone -- Guerilla
Vision Gran Turismo -- Polyphony Digital
Formula One -- Sony Liverpool
Untitled Old West Game -- Rockstar
Oh-Ni -- Koei
Mobile Suit Gundam -- Bandai
Devil May Cry 4 -- Capcom
Super Gory Wolfensdtein Style FPS -- Insomniac
Metal Gear Solid 4 -- Konami
PYEdentify Voice Recognition Game -- SCEA
Fifth Phantom Saga -- Sega
Heavenly Sword -- Sony
Warhawk -- Incognito
Killing Day -- Ubisoft
Motor Storm -- Evolution
We'll have more details as they come.
Ps1 fans will be having coniptions, the return of WarHawk. I love that title, Super Gory Wolfenstein style FPS.
Superjoint Ritual
05-16-2005, 06:14 PM
Anyone see the Killzone pics... :eek:
theWacoKid
05-16-2005, 06:31 PM
Anyone see the Killzone pics... :eek:
Yeah, I did, two of them. This is from a pdf document off sony's japanese website.
SONY COMPUTER ENTERTAINMENT INC. TO LAUNCH ITS
NEXT GENERATION COMPUTER ENTERTAINMENT SYSTEM,
IN SPRING 2006
Unrivaled Performance with the Introduction of Cell Processor
and Many Advanced Technologies, and
Backwards compatible with PlayStation® and PlayStation®2
Also on each page was reprinted the following.
2-2-2-2 SCEI to Launch PS3 at E3 in Spring 2006
You don't a launch a console in japan at E3. Which means a year from now, you'll be seeing the ps3 in NA. I thought sony would wait till fall, that was my call, september giving MS a 10 month lead at best. Its not even that much anymore. MS will have about 6 months.
Right now, MS is scrambling with their keynote, it was supposed to start at 6 Pacific time, its been bumped to 7:30 instead. I can feel the sweat forming on Allards bald head as we speak. HD era, my ass. So, which system is really prepared to deliver on HD? LOL!
theWacoKid
05-16-2005, 06:40 PM
2 HDMI outputs? Any idea what the purpose of two HDMI ouputs is?
The PlayStation 3 will also sport some hefty multimedia features, such as video chat, Internet access, digital photo viewing, and digital audio and video. Speaking of video, Sony Computer Entertainment's Chief Technical Officer Masa Chatani was on hand to show off the PS3's panoramic video functions. Since the console has two HD outputs, it is can be hooked up to two side-by-side HDTVs to projecting video in a 32:9 extra-widescreen format (think Cinemascope in your living room). Like a gigantic version of the Nitnendo DS, the dual digital outputs also allow for an extended game display, with the action on one screen and either game information or video chat on the second.
That's frickin out there, but I love it.
Superjoint Ritual
05-16-2005, 06:57 PM
Two problems...
1. No on-line plan metioned? Is Sony waiting to see what Nintendo has planned? Since Live is the only thing M$ has on Sony, I would've thought this would've been a key note in thier conference.
2. The controller looks f*cking horrid.
Renzatic Gear
05-16-2005, 07:06 PM
Yeah, that controller is pretty godawful. It looks almost exactly like an old Microsoft PC controller, and that thing was uncomfortable as hell to hold.
Pandarbock
05-16-2005, 07:10 PM
http://www.gamespot.com/ps3/rpg/finalfantasyvii/index.html
ffvii's intro running i would assume on the ps3 hardware...
Rogue Bounty Hunter
05-16-2005, 07:51 PM
Like some more details on the detachable HD, but its got everything covered for mem stick/ card solutions. And b/c back to the ps1.
I'm curious about this detachable HD myself. Will it be standard for all? Knowing Sony, they love to make a killing off of gamers by having them pay for perpherials(?) I hope a HD will be in all PS3's, but I will not hold my breath on it.
Also, the next GTA for launch.
E3 2005: GTA Next for PS3 Launch
The next Grand Theft Auto will release alongside PlayStation 3.
by Ivan Sulic
May 16, 2005 - We don't know much, but Sony promises that "Grand Theft Auto Next" will be a PS3 launch title. This information comes from some people at the Sony E3 2005 press conference currently in progress, but we've yet to confirm the report with our own editors.
To be honest, I hope it isn't a launch title. I'm weary of the first few shipments of hardware, and a GTA at launch may persuade me to get one sooner than I would normally want to. If that happens, it's best I save some extra for warranties.
Yeah, that controller is pretty godawful. It looks almost exactly like an old Microsoft PC controller, and that thing was uncomfortable as hell to hold.
It does remind me of a cross betwen the Sidewinder and a boomerang. Personally, I would have liked to see the d-pad and left analog stick to have switched places, like on the Controller S. As long as it's comfortable, I'll game with it.
yacobschlomo
05-16-2005, 08:27 PM
The PlayStation 3 will also sport some hefty multimedia features, such as video chat, Internet access, digital photo viewing, and digital audio and video. Speaking of video, Sony Computer Entertainment's Chief Technical Officer Masa Chatani was on hand to show off the PS3's panoramic video functions. Since the console has two HD outputs, it is can be hooked up to two side-by-side HDTVs to projecting video in a 32:9 extra-widescreen format (think Cinemascope in your living room). Like a gigantic version of the Nitnendo DS, the dual digital outputs also allow for an extended game display, with the action on one screen and either game information or video chat on the second.
That's frickin out there, but I love it.
Two Dell 2405fpw's side by side would be pretty sweet. However, who would actually use that feature. It's going to be pretty hard to setup two HDTV's side by side. I have two Dell 2005fpw's (max resolution of 1680x1050, so short of 1080p), but they only have one DVI input each. I could switch the PC's over to VGA, but then there is a slight decrease in picture quality for my PC games. Then there is the problem of setting up a 5.1 surround system around my desk.
I would rather play the games on my DLP. Two DLP's side by side would just look ridiculous. Two projectors might be possible, but that's going to be very expensive if you're getting quality projector.
I really don't see any feasible use for two HDMI outputs. Maybe I'm missing something?
Everything else seems pretty coll though. Looks like I'll have to pick up a 1080p TV in the next couple of years (And one with more than two digital inputs). 95%+ of the HDTV sets out there are only capable of 1080i. Looks like Sony is really serious about putting out the best system this time around. Hopefully they come through.
Edit: Hopefully some games will be 1080p, not just the blu-ray movies.
Jupiter_x
05-16-2005, 08:50 PM
I am not one for all this Multi-Media mumbo jumbo, I just want the games man. I must admit though, I am kind of glad they are implementing the features just so it can counter MS's efforts! HAH :D
I must admit though, I was expecting a prettier system? it looks weird! Better than PS2 though.
yacobschlomo
05-16-2005, 09:04 PM
I just read that all games are supposed to support 1080p. That is amazing.
From IGN: UPDATE - 6:22PM - We have just been updated by our away team at the SCEA conference that not only will 1080p be supported by the system, but that this is considered the standard resolution for the system. Every game for the system will be in incredible, indelible, indubitable HD.
Nobody at IGN even owns a TV that can do 1080p, but that's the system's goal - to give HDTV a killer app piece of hardware that people will no longer be able to live without. Get your wallet ready...
thelastword
05-16-2005, 09:06 PM
<!--StartFragment -->
Whoopee!! Great stuff, Wonderful stuff...I highlighted two interesting parts to Gamespot's report on PS3's specs, It seems that apart from the 256mb of main memory and also the 256 mb of V-ram, the reality synthesizer also has 512mb of render memory, WOW! Just WOW!, and did you guys take notice at what speed the main memory is running at, 3.2ghz baby!!
By the way here's the quote;
[QUOTE]
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2GHz, giving the whole system 2 teraflops of overall performance. It will sport 256MB XDR main RAM at 3.2GHz, and it will have 256MB of GDDR VRAM at 700MHz.
Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer," which is based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. The RSX also has 512MB of graphics render memory and is capable of 100 billion shader operations and 51 billion dot products per second. It also has more than 300 million transistors, larger than any processor commercially available today. It will be manufactured using the 90nm process, with eight layers of metal. The RSX is more powerful than two GeForce 6800 Ultra video cards, which would cost roughly $1,000 total if purchased today.
[ENDQUOTE]
Unreal running on PS3 hardware basically crushed the Xbox 360, running that same demo, and yes it was all in realtime, read it at IGN. I'm downloading all the clips as we speak. I'm really impressed thus far, really really impressed.
slade
05-16-2005, 09:08 PM
The controller is probably the only negative thing I can complain about right now. WT..... crap is up with the boomerang design. I hope Devil May Cry 4 isn't a launch game as that alone would make me buckle and buy a PS3 on launch day.
theWacoKid
05-16-2005, 09:13 PM
I just read that all games are supposed to support 1080p. That is amazing.
From IGN: UPDATE - 6:22PM - We have just been updated by our away team at the SCEA conference that not only will 1080p be supported by the system, but that this is considered the standard resolution for the system. Every game for the system will be in incredible, indelible, indubitable HD.
Nobody at IGN even owns a TV that can do 1080p, but that's the system's goal - to give HDTV a killer app piece of hardware that people will no longer be able to live without. Get your wallet ready...
Well, if you check out the sony press conference, the nvidia head stressed that the gpu was designed to handle 2 million pixel resolutions. That was an essential feature of the chip and it had to be handle 2 million pixel resolution at 60fps. Any way you cut it, that's damn impressive.
Jupiter_x
05-16-2005, 09:24 PM
I like the boomerang design, it's cool!
theWacoKid
05-16-2005, 10:32 PM
<!--StartFragment -->
Whoopee!! Great stuff, Wonderful stuff...I highlighted two interesting parts to Gamespot's report on PS3's specs, It seems that apart from the 256mb of main memory and also the 256 mb of V-ram, the reality synthesizer also has 512mb of render memory, WOW! Just WOW!, and did you guys take notice at what speed the main memory is running at, 3.2ghz baby!!
By the way here's the quote;
[QUOTE]
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2GHz, giving the whole system 2 teraflops of overall performance. It will sport 256MB XDR main RAM at 3.2GHz, and it will have 256MB of GDDR VRAM at 700MHz.
Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer," which is based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. The RSX also has 512MB of graphics render memory and is capable of 100 billion shader operations and 51 billion dot products per second. It also has more than 300 million transistors, larger than any processor commercially available today. It will be manufactured using the 90nm process, with eight layers of metal. The RSX is more powerful than two GeForce 6800 Ultra video cards, which would cost roughly $1,000 total if purchased today.
[ENDQUOTE]
Unreal running on PS3 hardware basically crushed the Xbox 360, running that same demo, and yes it was all in realtime, read it at IGN. I'm downloading all the clips as we speak. I'm really impressed thus far, really really impressed.
I think there's some confusing statements there. The nvidia head, stated that the chip could access memory anywhere, so the chip isn't limited to just the 256MB of dedicated Vram but could access system memory as well.
He stressed four things. Programmable shaders to create realistic textures and surfaces. 128bit pixel precision for lighting effects, the 2 mil hd pixel resolution and high bandwidth for the chip. Its not just about power but also sophisticated imaging.
Pandarbock
05-16-2005, 10:56 PM
I think there's some confusing statements there. The nvidia head, stated that the chip could access memory anywhere, so the chip isn't limited to just the 256MB of dedicated Vram but could access system memory as well.
He stressed four things. Programmable shaders to create realistic textures and surfaces. 128bit pixel precision for lighting effects, the 2 mil hd pixel resolution and high bandwidth for the chip. Its not just about power but also sophisticated imaging.
The nvidia portion of the keynote was not only the most interesting and informative part of the presentation to me, but it was also probably the most belivable. Unless sony downgrades something prior to launch, I just don't see this thing not performing some damned great visuals that will put the xbox360 to shame.
theWacoKid
05-16-2005, 11:11 PM
The nvidia portion of the keynote was not only the most interesting and informative part of the presentation to me, but it was also probably the most belivable. Unless sony downgrades something prior to launch, I just don't see this thing not performing some damned great visuals that will put the xbox360 to shame.
I liked the nvidia guy a lot. This is a serious chip, its not about moving pixels and throwing out polygons. Its about power combined with sophistication. Sony knew what it wanted in terms of a final result, not just a bunch of numbers on a spec sheet. They want movie quality visuals in a game environment. MS wants 64 screaming 12 year olds on an xbox live game instead of just 16. I'll stick with sony, thank you. C'mon nintendo, bring it.
Mochan
05-17-2005, 01:06 AM
On a console with no operating system overhead you don't need more than 256MB for system ram. You want a pc, buy a frickin pc or in your case build one
I'd like to point out that even the hungriest PC OS, Windows XP, doesnt take up more than 150MB of RAM or so. 256MB really just seems small for a next gen console that will last several years down the line.
But it seems lastword saw something I didn't see, there's an extra 512MB render memory. Now that makes all the diff in the world! This console will no doubt be the king in terms of technical capabilities! And if it keeps up with this gen's software support (and I see no reason why it shouldn't), now there's no doubt this is the console for me!
At first I was disappointed to hear that the Cell processor only has 512KB L2 cache, people were thinking it would have 2MB L2. However the extra 7 SPEs have 256 each, man that is a monster chip.
And the GPU looks like a killer as well. Screw what people say about XBox 360 offering similar graphics; Ps3 technical capabilities will blow it away, even considering the point of diminishing returns.
Another interesting point is how it seems you can use the PSP as a controller. Will we be seeing funky DC-style stuff like screens on the controller being used?
I think the stat that makes me laugh is * 1 of 8 SPEs reserved for redundancy. I have no idea what that means.
That means one of the 8 extra cores is used a sort of buffer to ensure that all the data between the 8 other cores is ordered properly, increasing system reliability and making sure all parts do their work as harmoniously as possible. I'm not into the specifics of this sort of thing, not sure if any of the software engineers like Hieremias or Renz can shed more light on it but think of it a catch for any of the processors which makes a mistake in its data load for any reason to ensure smooth operation.
This kind of takes me for a WTF spin though, does that mean Sony expects some of those SPEs to be failing for some reason? I hope it's not hardware failure, probably what it means is if one SPE gets overloaded with its computations, the reserve 8th will pick up on the job to ensure smooth continuous operation.
And yes, that controller is butt ugly. I hope you can hold it as comfortably as the Dual Shock design. What was wrong with the old design?! Or maybe Sony had to change it cuz Immersion sued their butts off, lol.
Mochan
05-17-2005, 03:35 AM
I don't find the PS3 ugly, though. I like the design,though admittedly it looks like an Epson printer. And since it comes in three colors, I can choose the black one which I prefer. What I don't like though is the controller design, but I can live with that as long as it's comfy.
But saying the XBox 360 won't be far behind the technical capabilities of the PS3 is like saying the PS2 isn't far behind the XBox. Looking at the specs, you can tell that the PS3 will blow the Xbox 360 away.
Xbox has 3 cores? The PS3 has 8! GPU is also powerful, it's stronger than a GF 6800 Ultra SLI array, whereas the Xbox GPU is just a step or two higher than the X850XL. That's about twice the firepower.
With specs like that, it's almost enough to make me turn my back completely on my PC. I won't though since there are things and a few games I will want to play on it. The XBox 360 is a powerful console but it's nothing I don't see a PC being able to match in a year or so. But the PS3 looks like it'll take PCs twice as long to match, and only a $4000 rig would be able to do so!
And considering the software support for the PS3, there's no way XBox is gonna win this race. Xbox may have more Western dev support, but the PS3 isn't exactly devoid here, and has the important ones like Bethsoft, for instance.
The only way the PS3 will screw up now, is if it comes with a $1000 price tag. I can't even imagine this going for just $500 or less, but if it does, I'm sold! Though I'll still be waiting for a few months to a year before getting one.
yacobschlomo
05-17-2005, 05:30 AM
Another area where PC's always had the advantage in was resolution. Looks like there will be no advantage vs the PS3. I can't imagine how much this system is going to cost to produce.
theWacoKid
05-17-2005, 10:23 AM
The memory situation on ps3 is still unclear. The nvidia guy stated emphatically, that the gpu can access memory anywhere. As it is, the speed of the xdr memory is much faster than the video ram. 3.2 ghz verus 700 mhz. It looks as if the gpu can go anywhere, but that the cell will be limited in accesss to the system ram. Not that it mattes, with 35gigs/sec thruput between the cell and the gpu, they talk pretty damn fast with each other.
slade
05-18-2005, 01:50 AM
Ps1 fans will be having coniptions, the return of WarHawk.
I remember Warhawk from when I saw it in Blockbuster. Sadly, I picked up Colony Wars and burned that instead. That is another series that needs to make a return. The Colony Wars flight action games were great. Another great one they should bring back is Blast Radius although I never even got past the first level. I kept getting caught in the Blast Radius of every capital ship I took out.
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