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View Full Version : Revolution more powerful that xbox 360? Looks like it.


theWacoKid
05-12-2005, 10:51 AM
Read it and weep, xbots.

Nintendo's Revolution to emerge in mid-2006, says key supplier



Rob Fahey 15:18 11/05/2005
Memory firm MoSys back on board to supply SRAM for Nintendo's next-gen platform

A solid indication of the timeline for the launch of Nintendo's next home console has emerged from memory firm MoSys Inc, which has revealed that it will supply memory for the system, with "mid-2006" touted as the launch date.

MoSys previously provided the 1T-SRAM memory technology used by NEC for the GameCube's memory, and speaking in a live conference call following the announcement of the firm's Q1 earnings, CEO and CFO Mark Voll said that it would again be fulfilling this role for Revolution.

"During the quarter we announced that NEC Electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90nm process, and that the initial designs to be incorporated in SoCs will be used in Nintendo's next-generation game console, codenamed Revolution," he said.

The most interesting part came next, however, when Voll commented that: "We are excited to be a participating member of the Nintendo team once again as Nintendo will roll out its successor game console to the GameCube in mid-2006."

This is the first solid evidence that the Revolution platform is still on track for a mid-2006 launch. The console is expected to debut at a pre-E3 conference next Tuesday, but it's still not known just how much will be on display - with sources close to Nintendo suggesting that only a pre-recorded video of "next-gen footage" may be shown.

MoSys didn't reveal how much RAM would be going into each Revolution console - but in an unrelated story also doing the rounds about Revolution today, Chinese website Unika.com claims to have seen an actual specification for the hardware.

According to the site, the console will boast four 2.5Ghz IBM G5 Custom cores, with 128KB of level 1 cache and a 512KB shared level 2 cache, while the graphics will be powered by a dual core ATI RN520 chipset, with 16MB of on-board eDRAM for the frame buffer.

While both of those specifications seem eminently possible - not least because IBM and ATI are confirmed as Nintendo's hardware partners for the console - we've been unable to find any confirmation or denial of the figures, simply because no developers outside of Nintendo's tightly sewn up inner circle actually have Revolution details, let alone devkits, as yet.

Let's look at that key paragraph again.

According to the site, the console will boast four 2.5Ghz IBM G5 Custom cores, with 128KB of level 1 cache and a 512KB shared level 2 cache, while the graphics will be powered by a dual core ATI RN520 chipset, with 16MB of on-board eDRAM for the frame buffer.

OUCH! Welcome to the bottom of the food chain, MS! To be out-teched by nintendo, for shame.

Superjoint Ritual
05-12-2005, 11:24 AM
I'm no tech head, but wouldn't it be a hard to keep all that cool in a little box like a console??? Four cores? Nintendo going high tech? Holy sh!t! Now I've seen everything.

Anyone seen the leaked Dead or Alive 4 pics for the 360? Not very impressive.

mandark
05-12-2005, 11:47 AM
Thats great but teh new Kiddie-lution will still be for teh kiddies with the kiddie games and kiddie mario with kiddie games and all suck kiddie stuff. X-box 360 rules the bottom of teh ladders YO!

slade
05-12-2005, 11:55 AM
Yep, saw a couple of the DOA4 pics.

http://images.hosteol.com/news/120505160856_11big.jpg

http://images.hosteol.com/news/120505160920_12big.jpg

http://images.hosteol.com/news/120505160836_10big.jpg

http://images.hosteol.com/news/120505160738_5big.jpg

Overall, they aren't the most impressive pics out there. Only the last one really looks good. The thing though is that DOA4 may be an X-box game or there may be two versions. One for the X-box and one for X-box 2.

Renzatic Gear
05-12-2005, 12:12 PM
The only thing next gen about that is the resolution. If you were to bump that down then most of what you see in those screenshots could easily be done on the Xbox...that's kinda disappointing.

If you wanna see what next gen games are gonna look like, all you need to do is look at Oblivion (http://www.elderscrolls.com/art/obliv_screenshots_01.htm) or Unreal Tournament 2007 (http://www.gamespot.com/pc/action/unrealtournament2007/screenindex.html)

The future looks high res and plasticy. :P

Superjoint Ritual
05-12-2005, 12:28 PM
If that's an Xbox game I'll sh!t my pants and bow to the greatness that is Team Ninja. If that's a 360 pic however, Xbox 1.5 indeed.

slade
05-12-2005, 01:36 PM
Funny you mentioned the 1.5 thing. It seems to have taken off.

http://www.msnbc.msn.com/id/7809326/page/4/

Molly probably got a big raise out of it. LOL!!!!!!!!!!!!!!!!!

Superjoint Ritual
05-12-2005, 02:00 PM
Funny you mentioned the 1.5 thing. It seems to have taken off.

http://www.msnbc.msn.com/id/7809326/page/4/

Molly probably got a big raise out of it. LOL!!!!!!!!!!!!!!!!!Nobody does a better job defining the competetion than Sony. Nintendo is still trying to ditch the kiddie image, now Xbox 360 is known has Xbox 1.5.

Molly for President!!! :D

mandark
05-12-2005, 02:07 PM
Funny you mentioned the 1.5 thing. It seems to have taken off.

http://www.msnbc.msn.com/id/7809326/page/4/

Molly probably got a big raise out of it. LOL!!!!!!!!!!!!!!!!!

I especially like this quote:
"It's like an Xbox with a broadband cash register built in."
I love it. It looks like MS took Sony's bussiness model to a new level. Except MS is including the cash vacuum in its new console, I guess to replace the void the HD left. LOL!

Mochan
05-12-2005, 03:02 PM
Console games are still superior in design (3d character models in particular) for me but technically PC blows it away, especially in the environments. The graphics for the DOA4 screens can be done on a PC from last year. They can't even begin to compare to Oblivion's graphics.

Some day I'd like to see a game combine the 3D modelling expertise of Japanese dev teams with the environmental oomph of American devs.