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E.T.
02-23-2005, 02:40 PM
Could this be a Deus Ex clone? Recently released for Xbox & PS2 [soon to come mid march for PC] this FPS may have you making comparisons to DE in regards to the cyberpunk culture, some stealth requirements & familiar arsenal. The list of likenesses contiune between games: similar augmentations that when used drains your bio-energy reserves> disabling camera feeds> hacking> turret manipulation> variety of grenades & their effect [remember EMP grenades, which serve not only to distrupt electronic devices, but also damage your systems if you are too close to the detonation?].

Level-layout gives me optimisim that this isnt another shooter on rails. Indications are that environments will allow the player to use a variety of mechanics to create new experiences and multiple solutions to gameplay situations. This, & the use of augmentations and gadgetry should yield in multiple player paths. [perhaps Im being too optimistic].

Sadly, what has been watered down in Project: Snowblind is the rpg element found in Deus Ex [at least when compared to the first DE]. Hopefully the stealth required missions in P:S will outweigh the run 'n gun commonalty found in many shooters.

Heres a link for P:S site>http://www.projectsnowblind.com/main.html

Any first impressions/anticipations here?

moya
02-24-2005, 03:30 AM
That's because it was initially a Deus Ex game. It was being made under the working title 'Deus Ex: Clan Wars', and Eidos decided to change it to Project Snowblind (see this article (http://www.gamespot.com/news/2004/06/16/news_6100820.html)), maybe because of all the crap that came down on Invisible War. Distancing the game from the Deus Ex franchise was probably a smart move, since the original DE fans were pretty rabid about the 'watering down' changes made in IW, as I'm sure you'll recall.

E.T.
02-25-2005, 05:48 PM
Good article Moya.

No doubt DE:IW was a flop, especially to die hard fans of original Deus Ex.
Still, I cant help but be curious about Snowblind's squad-based tactical gameplay.....