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View Full Version : True MOUT or H&D wannabe?


E.T.
02-08-2005, 07:50 AM
Ive read some mixed reviews re: Full Spectrum Warrior [ Based on a game commissioned by the U.S. Army to train light Infantry troops in urban combat situations.] The negatives seem to be base on the lack of building accessibility, or lackluster combat moments. Thats ok for me, Im looking for strategic game play, emphasis on MOUT tactics.

"Q's" re: Full Spectrum Warrior:

[1]Players position is squad leader, yet your personal invoIvement is near passive, true?

[2] Squad response to orders, good, bad or ugly AI?

[3] Is the interface similar to H&D2 where you can choose to issue orders to the rest of the squad from a FPS mode or pause and issue orders to each member of the squad in a RTS mode? For that matter, how does it fare to H&D?

[4] Elements of strategy present? Is the challenge there?

Thanks