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Wasd
02-02-2005, 05:38 PM
So what do you think about this game. i feel that this is going to be the best SC to come out for all the systems.

the graphics in this game are plan stunning, the shadows, the charater modles, the textures, all over this game is going to be a contender for game of the year this time around. and lets not forget the amazing multiplayer, i know i said in another thread that single was more important, but the multi 2vs2 is almost another game, well in pandora for the PS2 it felt like it anyway. :)

Renzatic Gear
02-02-2005, 06:03 PM
Eh, it looks good...but if it plays like it's predecessors I won't be buying it.

Bottomless
02-02-2005, 06:37 PM
I dunno, you can't really tell much about a game until you've played it. They could completely change it around, or they could make it similar to it's ancestors, making it boring after a few plays.

ALPHA MALE
02-02-2005, 08:04 PM
Eh, it looks good...but if it plays like it's predecessors I won't be buying it.

If it plays like its predecessors then we're in for a treat then. Being able to throw guys off of ledges and slit their throats from behind all sounds great. Plus being able to cut through things to get to your objective is cool too. Plus thrown in a kick ass multiplayer mode like they did in Pandora Tomorrow and you have another sleeper hit from Tom Clancy on your hands. MGS3 indeed raised the bar on the PS2. Look for Chaos Theory to do the same.

Chaos Theory looks real good.

Renzatic Gear
02-02-2005, 08:30 PM
Multiplayer was great, but the singleplayer game was so linear it wasn't any fun. All you did was walk down hallways and figure out exactly what the game wanted you to do to get to the next area.

ALPHA MALE
02-03-2005, 03:39 AM
Multiplayer was great, but the singleplayer game was so linear it wasn't any fun. All you did was walk down hallways and figure out exactly what the game wanted you to do to get to the next area.


I guess its safe to say that you've never completed Pandora Tomorrow have you? For you to say a response like that Gear I know you havent beaten this game. You do alot more than simply walk down hallways trying to figure out what the game wants you to do next. Splinter Cell IMO has always killed games like Metal Gear. It the type of game that forces you to use your head instead of running Gung Ho with a speedy trigger finger.

Chaos theory most likely will put MGS 3 to shame. And I liked MGS 3. You cant beat a game as great as Pandora Tomorrow that offers a challenging single player mode and a kick ass online multiplayer mode. Chaos theory hopefully continues that kind of quality.

Mochan
02-03-2005, 05:19 AM
If it plays like its predecessors then we're in for a treat then. Being able to throw guys off of ledges and slit their throats from behind all sounds great.

We had that with Tenchu and Thief. Splinter Cell just copied and made the gameplay worse with poor "linear" level design.

As for Metal Gear Solid 3, I thought it was a crock of ****. I don't know, I just didn't enjoy it. Quit playing after some twenty minutes. Maybe I'll pick it up sometime again later, but my best friend also stopped playing it as well, for the same reasons. Konami's been screwing up lately, MGS3 and Suiko 4 were huge let downs.

Hieremias
02-03-2005, 06:02 AM
I guess its safe to say that you've never completed Pandora Tomorrow have you? For you to say a response like that Gear I know you havent beaten this game. You do alot more than simply walk down hallways trying to figure out what the game wants you to do next. Splinter Cell IMO has always killed games like Metal Gear. It the type of game that forces you to use your head instead of running Gung Ho with a speedy trigger finger.

Chaos theory most likely will put MGS 3 to shame. And I liked MGS 3. You cant beat a game as great as Pandora Tomorrow that offers a challenging single player mode and a kick ass online multiplayer mode. Chaos theory hopefully continues that kind of quality.
A few levels at the end are enough to claim it isn't a linear rat-in-the-maze game? Hardly. Play the Thief games, even the recent Thief: Deadly Shadows is enough to show you they are vastly superior in design to Splinter Cell.

Given the financial success of the previous SC games, I have no reason to believe Chaos Theory will change the formula. Which means I have absolutely no interest in it. I don't feel like being led from point A to B to C.

ALPHA MALE
02-03-2005, 06:21 AM
A few levels at the end are enough to claim it isn't a linear rat-in-the-maze game? Hardly. Play the Thief games, even the recent Thief: Deadly Shadows is enough to show you they are vastly superior in design to Splinter Cell.

Given the financial success of the previous SC games, I have no reason to believe Chaos Theory will change the formula. Which means I have absolutely no interest in it. I don't feel like being led from point A to B to C.

The Thief series has always been one of the best on PC. Do I believe that its superior over the last two SC games? No. I love the high tech weapons and the ultra hard challenges from the original and Pandora Tomorrow. Most people dont like the SC games because the difficulties of the game is just too much for them. Thief was tough too.

I rather play SC than Thief anyday. Cant wait for Chaos theory though. I hope it has online play on this one too.

Mochan
02-03-2005, 09:01 AM
<i>Most people dont like the SC games because the difficulties of the game is just too much for them. Thief was tough too. </i>

No, SC is easy. I don't like it because of the herded feeling I get from the level design.

Hieremias
02-03-2005, 10:00 AM
<i>Most people dont like the SC games because the difficulties of the game is just too much for them. Thief was tough too. </i>

No, SC is easy. I don't like it because of the herded feeling I get from the level design.
Ditto here, since when is Splinter Cell considered hard? I finished the first game, was pretty simple to me. When I saw the second game would be just the same, I said forget it.

ALPHA MALE
02-03-2005, 10:40 AM
That sounded like a cop out of a response. So you guys claim it was too easy huh? And you decided to not play Pandora Tomorrow because it appeared to be the same? I also heard the moon was made out of cheese too. :D

The Splinter Cell games are not easy by any means. It sounds like you dont like games like that.Games like SC makes you think. You cant run and gun your way out of situations. Sometimes you have to really use your head to get out of jams. Some gamers loves to play games with easier difficulties than others.

If you can play through games as challenging as Thief then games like SC shouldnt be that difficult for you. But judging by your response I dont think dealing with a game like Pandora Tomorrow would be good for you.This game is for guys that dont crack under pressure. I hope Chaos Theory is even more challenging than the last two. So far I like what I've been reading about it though.You guys thought these games were to easy?
Thats a good joke there.

Hieremias
02-03-2005, 10:52 AM
I suppose that's why I didn't like it, I cracked under the pressure. LOL

...


Videogames don't produce toughguys.

Suicides-by-Steve
02-03-2005, 11:47 AM
The Thief series has always been one of the best on PC. Do I believe that its superior over the last two SC games? No. I love the high tech weapons and the ultra hard challenges from the original and Pandora Tomorrow. Most people dont like the SC games because the difficulties of the game is just too much for them. Thief was tough too.

I rather play SC than Thief anyday. Cant wait for Chaos theory though. I hope it has online play on this one too.

You sound like you're confusing your opinion of the game with the linearity of it... Just because you have modern-day weapons, doesn't make it less linear. If you want a really superb Clancy game... that's really tough and makes you think about your approach... try Ghost Recon. Now those games were tough... I personally found both Thief and Splinter Cell to be cakewalks... Thief beats it by a large margin due to the reshuffling of mission objectives, and Loot acquirement on differing difficulty levels.

ALPHA MALE
02-03-2005, 12:15 PM
You sound like you're confusing your opinion of the game with the linearity of it... Just because you have modern-day weapons, doesn't make it less linear. If you want a really superb Clancy game... that's really tough and makes you think about your approach... try Ghost Recon. Now those games were tough... I personally found both Thief and Splinter Cell to be cakewalks... Thief beats it by a large margin due to the reshuffling of mission objectives, and Loot acquirement on differing difficulty levels.

I liked both games. I love Clancy games. Ghost Recon is the type of game that you have to think just a little differently. Just like Full Spectrum Warrior. You have to make the right decisions with the right person or BOOM mission over before it got started. Granted games like Thief and Splinter Cell IMO is ten times better than games like Metal Gear Solid 3. And I actually liked MGS3 too. The one thing that I've noticed about this SC is that there is going to be even more options on how to get through certain levels. Thats cool.

I agree with you that Thief always was better when it came to the reshuffling of mission objectives. Totally. I just love games like makes you think instead of just running Gung how shooting up everything. Did you like Deadly Shadows Steve? I loved it!!!

Mochan
02-03-2005, 12:22 PM
That sounded like a cop out of a response. So you guys claim it was too easy huh? And you decided to not play Pandora Tomorrow because it appeared to be the same? I also heard the moon was made out of cheese too

It's not a cop-out response. The game *IS* linear and you feel very herded, and this has nothing to do with the moon or blue cheese, it's just a fact.

And whether we found it easy or not is not the issue, you're the only one who made it an issue because you were using it as an excuse to explain why people don't like SC. I simply wanted to point out that the difficulty of the game wasn't what put me off at all; if anything I found it to be a cakewalk and far easier than Thief.

For instance, there were times I "struggled" through Thief because the atmosphere had me pissing my pants. Splinter Cell seemed like a textbook walkthrough in comparison, no scenes ever had me on the edge of my seat.

The Splinter Cell games are not easy by any means.

Well they may not be easy but they were easy for me.

It sounds like you dont like games like that.Games like SC makes you think. You cant run and gun your way out of situations. Sometimes you have to really use your head to get out of jams. Some gamers loves to play games with easier difficulties than others.

Same thing could be said about Thief. Which, of course, is why I brought up that game in the first place.

Mochan
02-03-2005, 12:27 PM
Funny thing how I didn't like MGS3. I guess it didn't have what I was looking for in a Metal Gear Solid game. It's sad because I really loved the first Metal Gear Solid game, I might even rank it above Thief for the cohesion of its story and characters along with the always fresh gameplay. MGS2 ranked a bit less because the story was just plain BLEH. MGS3 seemed to get even weird and ended up feeling clunky to me so I stopped playing it. Hopefully I will get back to it one day.