View Full Version : The REAL Reason PS2 Couldn't Handle KOTOR!
Tappy_Tibbons
08-27-2003, 09:58 AM
This one is easy...
Take the Xbox memory card for example...8 meg=same size as PS2 memory cad.
1 SINGLE GAMESAVE for KOTOR is larger than 8 meg so unless you had a HDD you could never save your game! HAHAHAHAHAH!!!
Fragmastar
08-27-2003, 03:09 PM
You have got to be kidding, right?
Tappy_Tibbons
08-27-2003, 06:32 PM
<div class=\"smallfont\">You have got to be kidding, right?</div>
why do you think I'm kidding? My friend has a Xbox 8meg memory card and it only consists of 500 blocks...a single save in KOTOR is over 3x that amount @ about 1600something.
Gaming Geezer 78
08-27-2003, 06:54 PM
why do you think I'm kidding? My friend has a Xbox 8meg memory card and it only consists of 500 blocks...a single save in KOTOR is over 3x that amount @ about 1300something.
If a single save on KOTOR takes over 8 megs, it's just plain rediculous! Why would they make a game that couldn't be saved even once on an Xbox memory card? That's just lazy programming.
Kind of like how KOTOR lacks any real polish to distinguish it as an Xbox title though, right? No bump-mapping...jaggies everywhere....llloooonnnnggggg load times. Yup, this game blows PS2 graphics out of the water! LOL! You are kidding me, right?
I love it how Xbots love to brag on Xbox graphics, yet KOTOR comes along with average graphics and all the sudden, graphics aren't all that important? So which is it?
There is nothing about KOTOR that couldn't be done on the PS2. From graphics to sound to control...PS2 can handle every bit of it. You know you are reaching when you start a thread about the size of a game save. But then again, all Xbots brag about is the "size" of their HDD.
Fragmastar
08-27-2003, 08:05 PM
Hey Tappy, you just got owned by Gaming Geezer
http://www.orbit3d.com/bbs/owned.jpg
Tappy_Tibbons
08-27-2003, 08:43 PM
GF78, your views have no credibility. I was stating a fact not an opinion. And if you are calling it lazy programming then you've obviously never played it because you'd know otherwise if you had. No other RPG even comes close. It just probably moves a little too fast for your rapidly deteriorating brain you're so used to FF games where 1 single turn takes 3 minutes while you watch some prissy sequence over and over again to make it look nice.
Glockstar
08-27-2003, 09:29 PM
I've got one and a half games worth saved on my XBox hard drive, spread over 8 save slots (I was wrong about their only being six - now I don't know if there's a limit) and my XBox tells me that this game occupies nearly 14,000 blocks of memory! 14,000 blocks!
Memory aside, and "looks" aside, there is no way the PoS2 could handle this game. Now some might read the following and think it to be a denigrating remark on the XBox, but I don't care... as I think that the XBox barely handles KOTOR (and only then by the skin of it's teeth).
Looks wise, there are a lot of pre-rendered and "simply displayed" stuff, and a lot of jaggies, but there are also: huge polygon counts in very important areas, some incredible lighting effects, and some massive environments. I've played my share of P2 games, and I can tell you the PoS2 would have "a coronary" trying to spin this game!
Whaxx
08-28-2003, 02:48 PM
I totally agree with Glock, except that, I don't recall alot of jaggies in the game, maybe it's me, or maybe I don't nitpick for jaggies on the edge of a characters fingertips!, nonetheless, the game looks great, from Character models, to lighting, to environmental effects.
dafunkdoc
08-28-2003, 05:21 PM
You honestly think that the PS2 couldn't do the same jaggies or the same slow down as the XBox in KOTOR? Oh I forgot to mention the freaking load times. The graphics of KOTOR are not exactly top notch either. Besides the lighting effects, the PS2 could handle the game graphically. Certain things would be watered down like they were in Splinter Cell. I dont know about save space. I dont really look on my harddrive, but I am sure if you get rid of the autosave, and limit the areas where you can save, like Max Payne, saving game maybe possible on the PS2. The Xbox has a hard time running the game when it shouldn't. Which really does boil down to the programers, not the hardware.
Gaming Geezer 78
08-28-2003, 06:19 PM
You honestly think that the PS2 couldn't do the same jaggies or the same slow down as the XBox in KOTOR? Oh I forgot to mention the freaking load times. The graphics of KOTOR are not exactly top notch either. Besides the lighting effects, the PS2 could handle the game graphically. Certain things would be watered down like they were in Splinter Cell. I dont know about save space. I dont really look on my harddrive, but I am sure if you get rid of the autosave, and limit the areas where you can save, like Max Payne, saving game maybe possible on the PS2. The Xbox has a hard time running the game when it shouldn't. Which really does boil down to the programers, not the hardware.
dafunkdoc is absolutely correct! KOTOR has basically no bump-mapping to speak of. Shiny surfaces is something the PS2 excells at as well as particle effects. PS2 could handle these effects with ease. KOTOR is full of aliasing. Funny how Xbox owners who constantly bash PS2 games for their "jaggies" manage to completely look over the fact that KOTOR is full of 'em! Most areas in the game aren't all that huge and if you turn the volume down a wee-bit, you can hear the Xbox spinning the disc loading the next section you are headed for in the bigger areas. KOTOR takes virtually zero advantage of the HDD and the game has horrifically long load times when entering an area as simple as a five-small-room cantina! The framerate stutters and jerk alot more often than it should, especially considering that KOTOR isn't nearly as visually impressive as Wolfenstein, Halo, Brute Force, Splinter Cell and many other Xbox games that look much better.
This is all the result of lazy programming as is the ludicrous amounts of space that a single game save takes.
Tappy_Tibbons
08-28-2003, 08:03 PM
yawn, everyone avoids the topic as usual. Nothing ever changes. Lazy programming? Geezer, first off, you make more decisions in KOTOR than any RPG I've ever played all which are vital to the branching gameplay. Where do you think all those decisions go? Do you think they just magically vanish? Just because you are used to a linear snorefest like FFX where EVERYONE who plays it experiences the same thing, you should at least be open minded about change.
When you find a PS2 game with half as broad a scope as KOTOR that looks HALF as good THEN you can make your little comments...until then you only sound like an idiot.
Gaming Geezer 78
08-29-2003, 07:54 AM
yawn, everyone avoids the topic as usual. Nothing ever changes. Lazy programming? Geezer, first off, you make more decisions in KOTOR than any RPG I've ever played all which are vital to the branching gameplay. Where do you think all those decisions go? Do you think they just magically vanish? Just because you are used to a linear snorefest like FFX where EVERYONE who plays it experiences the same thing, you should at least be open minded about change.
When you find a PS2 game with half as broad a scope as KOTOR that looks HALF as good THEN you can make your little comments...until then you only sound like an idiot.
Avoiding the topic? What-that the developers of KOTOR decided that it wasn't important for gamers to take their saves to other systems? That a single save uses a ludicrous amount of memory? Gee, I'm sure it could be reworked where saves didn't take more than 500k at best.
I never made any comments about the gameplay. It is the deepest console RPG to date. No argument there. What makes you think I play Final Fantasy? If you had a clue, you would know that I constantly badger the "do-dookie-do" Japanese RPG's. I don't play them at all. I don't play many RPG's at all anymore since I can't put that much time into a single game and not get tired of it.
I sound like an idiot? There are a helluva lot of PS2 games that look as good or better than KOTOR. KOTOR's graphics are nothing special, sorry to break it to you. You Xbots just gloss over this fact because it is a good game. No, a damn good game that I OWN! But it doesn't change the fact that the graphics are "less than stellar" and that PS2 is more than capable of producing them. That's all dim-bulb.
sw33tjimmy
08-29-2003, 08:30 AM
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I sound like an idiot? There are a helluva lot of PS2 games that look as good or better than KOTOR. KOTOR's graphics are nothing special, sorry to break it to you. You Xbots just gloss over this fact because it is a good game. No, a damn good game that I OWN! But it doesn't change the fact that the graphics are "less than stellar" and that PS2 is more than capable of producing them. That's all dim-bulb.</div>
how much have you played KOTOR, geezer?
Fragmastar
08-29-2003, 08:32 AM
Holy cow! Gaming Geezer 78 owned Tappy_Tibbons not one, but <b>two</b> times!!!!
Way to go, GG78! You've really schooled those Xbots!
Tappy_Tibbons
08-29-2003, 01:15 PM
<div class=\"smallfont\">Holy cow! Gaming Geezer 78 owned Tappy_Tibbons not one, but <b>two</b> times!!!!
Way to go, GG78! You've really schooled those Xbots!</div>
I'd like to slap you around for a while frag...if not for your immature attitude your absolute retarded pic.
Fragmastar
08-29-2003, 04:04 PM
<div class=\"smallfont\"><div class=\"smallfont\"></div>
I'd like to slap you around for a while frag...if not for your immature attitude your absolute retarded pic.</div>
The poor Xbot loser, aka Sissy_Ribbons....I mean Tappy_Tibbons, tries to hide the fact that he got owned TWICE by GG78. How does he try to hide it? He tries to hide it by threatening Fragmastar, aka Fraggie, and he also states that Fraggie has an immature attitude. Furthermore, he disses the Frag's picture.
What is the main plan of Tappy? His plan is to change the subject. He could have just admitted that he lost or he could have just stopped replying but no.....
Stupid? Yes. Coward? Definately.
This is a proof that Tappy_Tibbons fits the name Sissy_Ribbons.
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