Gadfly2317
11-21-2003, 05:57 PM
"Beyond Good and Evil" is getting a lot of Zelda comparisons, which is why I thought visitors to the Gamecube forum would be interested in it, even though its available on all systems as well as PC. It is getting great reviews, and the graphics are absolutely gorgeous. Here's a snippet from the IGN review, which is one of the more thorough reviews available:
"Can a game offer plenty of finger-twitching action, wow-worthy visuals, and still tell a story that's sophisticated, even profound? Can videogames convey social and political messages and still be a lot of fun? The answer, of course, is yes. It's just that in an industry so focused on technical accomplishment and razzle-dazzle, it's rare when all that style meets some very real substance. With Beyond Good & Evil, we've got one of those rarities. And it's a darned good time, too.
In one sense, it's easy to describe Beyond Good & Evil, the latest game from Rayman creator Michel Ancel. Its core game play is very similar to recent Zelda titles, especially the generally excellent The Wind Waker, with puzzle-laden "dungeons," vehicular transport to different parts of the game world, an intuitive combat system, and even heart containers. Add to this plenty of stealth levels, hovercraft racing, classic shooting sequences, and even some platformer-style elements (though somehow without the frustrating jumping). Then wrap it all up with a sophisticated story involving rich characters in a vivid, beautifully realized game world. Quick summary? It's Zelda for grown-ups, without the annoying fetch-quests."
Check it out, Gamecube and Zelda fans. Nintendo's not the only developer out there making great games for the little purple system.
"Can a game offer plenty of finger-twitching action, wow-worthy visuals, and still tell a story that's sophisticated, even profound? Can videogames convey social and political messages and still be a lot of fun? The answer, of course, is yes. It's just that in an industry so focused on technical accomplishment and razzle-dazzle, it's rare when all that style meets some very real substance. With Beyond Good & Evil, we've got one of those rarities. And it's a darned good time, too.
In one sense, it's easy to describe Beyond Good & Evil, the latest game from Rayman creator Michel Ancel. Its core game play is very similar to recent Zelda titles, especially the generally excellent The Wind Waker, with puzzle-laden "dungeons," vehicular transport to different parts of the game world, an intuitive combat system, and even heart containers. Add to this plenty of stealth levels, hovercraft racing, classic shooting sequences, and even some platformer-style elements (though somehow without the frustrating jumping). Then wrap it all up with a sophisticated story involving rich characters in a vivid, beautifully realized game world. Quick summary? It's Zelda for grown-ups, without the annoying fetch-quests."
Check it out, Gamecube and Zelda fans. Nintendo's not the only developer out there making great games for the little purple system.