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silversparrow
02-11-2008, 05:17 PM
EA Regrets Stifling Developers, Promises Reform

Game developers are like flowers, says EA CEO

Electronic Arts has a reputation among gamers for swallowing talented game developers only to later turn them into excrement. EA CEO John Riccitiello knows it, and told Game|Life at DICE, "We at EA blew it, and to a degree I was involved in these things, so I blew it."

Developers fallen victim to EA’s previous mismanagement include the once great Origin Systems, Westwood and Bullfrog. "When I talked to the creators that populated these companies at the time, they felt like they were buried and stifled," Riccitiello said.

EA Sports is notorious for making small changes, sometimes the most significant of which is a roster update, every year to its sports games and selling them for full price. While that model may work for a select genre, it’s largely inapplicable everywhere else. EA may have figured that purchasing a developer for solely the IP would be a winning idea, but one that is now proven to fail without the adequate inspiration behind it.

"The command and conquer model," said the EA CEO, "doesn't work. If you think you're going to buy a developer and put your name on the label... you're making a profound mistake."

Such was the topic of Riccitiello’s talk at the DICE conference, informing listeners that he would put forth a "new model" of "how publishers and developers can work together in the future," hoping to avoid the mistakes of EA past.

With EA’s most recent acquisition of BioWare and Pandemic, for which the publisher paid $860 million, the company now has to makes sure it doesn’t mess with a good thing.

"Creative teams can be thought of as flowers in a hothouse -- you move the temperature up or down a few degrees and the flowers will die," Riccitiello said.
Source (http://www.dailytech.com/article.aspx?newsid=10636)

Those are some very humble admissions from Riccitiello. Actions speak louder than words, but I suppose the first step in correcting one's flaws is to admit that you have them.

T.Tashi
02-11-2008, 06:17 PM
Source (http://www.dailytech.com/article.aspx?newsid=10636)

Those are some very humble admissions from Riccitiello. Actions speak louder than words, but I suppose the first step in correcting one's flaws is to admit that you have them.

I think that's great to hear. Once upon a time EA turned out some great games I spent hours on. Road Rash, Syndicate, Shockwave, Immercenary, The Immortal... they developed or published (speaking of Bullfrog and Origin) some real cutting edge stuff. It'd be great if they could go back to those roots.

Cuddly Knife
02-11-2008, 07:16 PM
Hmm, Tash. I think all the games you mentioned were on 16-bit systems, which was a long time ago. Or at laest RR, Syndicate, and The Immortal were. Speaking of which, The Immortal is in my top 50 of all time. I think it might've even been top 20. Great game.

And to stay on topic. There's a lot of stuff that EA has put out or boght that hasn't become sh!t, Games like skate, Burnout, and hopefully Mercanaries 2 all appear to be on track and doing what they've always done. I know skate owned the crap out of THPS.

T.Tashi
02-11-2008, 07:39 PM
Hmm, Tash. I think all the games you mentioned were on 16-bit systems, which was a long time ago. Or at laest RR, Syndicate, and The Immortal were. Speaking of which, The Immortal is in my top 50 of all time. I think it might've even been top 20. Great game.

And to stay on topic. There's a lot of stuff that EA has put out or boght that hasn't become sh!t, Games like skate, Burnout, and hopefully Mercanaries 2 all appear to be on track and doing what they've always done. I know skate owned the crap out of THPS.

I've been anti EA for a long time. :p Sure EA has put out some some good games but EA's overall history was my point and illustrates exactly what Riccitello is apologizing for. The quote really speaks for itself.

theWacoKid
02-11-2008, 08:32 PM
EA at the beginning was all about the developer as star. That was under Trip Hawkins. The creators of the game were profiled, but that was all a very long time ago.

Mochan
02-12-2008, 12:05 AM
That's great to hear but I'd like EA to add Bioware to their hitlist first before they wisen up.