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View Full Version : Uncharted vs. Crysis


Mochan
12-03-2007, 12:44 PM
Anyone here played both Crysis and Uncharted? Crysis on the "High" settings (best you can get on old DirectX 9 API) already looks jaw-droppingly beautiful, since the two are in similar settings does anyone want to comment on which is better? I know the two have a different art style and tone but I think we can more or less get a comparison of which looks the best.

Consider how some of us here seem to think Uncharted is the best looking game this gen, I'm curious to hear how it stacks up against Crysis. Since I don't have a PS3 yet, I can't make the comparison but I'm hoping someone can give a more informed opinion.

ilnadmy
12-03-2007, 01:06 PM
I haven't played Crysis yet (I will soon though), but I can pretty much guarantee you that Crysis will mop the floor with Uncharted graphics-wise. Uncharted does look really amazing, and I'd say it's the best-looking CONSOLE game at the moment, but Crysis is just so far ahead of the graphical curve it's not funny. No computer today can run Crysis with all settings to "high" at 60 FPS. It was built with future scalability in mind.

ThaMaskedGamer
12-03-2007, 01:13 PM
I can't, but I can tell u COD4 and Uncharted have the same kind of graphic zeal. Very bright and great use of lighting, very detailed screens, seeming laser resolution. But the problem is it is all very superficial. From what i've read about Crysis, it seems to be more impressive because the physics hold up well. Things in Uncharted and COD4 just seem light and weightless, plus a lot of the eye-candy is just useless in terms of its useability in the game, it is just there for show. Take A.C. for example, a game I haven't played yet, but I understand u just about crawl up any surface and building, u can't do that in Uncharted! Everything looks luscious and building protrude etc, but u can't run up the surface of any tree or any building, in fact, usually the only things u can grab are the ones you are meant to.

This is the kind of superficial graphics that do look nice, but i'm not overly impressed with. I think Crysis is probably a lot more physics based, but i'd be interested to hear what others who have played both have to say.

I was playing one of the jet-ski missions in Uncharted and the whole thing is cute, but comical, the physics are just so fake. The game looks beautiful but it is very one dimensional, the weapons feel like pea-shooters too. Its a fun game light hearted entertaining game though.

Mochan
12-03-2007, 01:16 PM
One thing is I haven't quite "understood" the beauty of Uncharted yet, since I haven't experienced it first hand yet. I get a feeling it's one of those games were screenshots just don't do it justice, because I've looked at the screenshots and they just don't look anything special.

Crysis on the other hand looks too good in the screenshots, the actual product in hand didn't seem as impressive, but I attribute that to my crappy PC being unable to run the game properly. I can't even get it on the highest settings (need DX10 for it) and on the best settings my PC can handle, the game chops so badly that I am probably losing the edge of seeing it live and in animation in front of me.

Mochan
12-03-2007, 01:29 PM
TMG, well the physics in Crysis are crazy. You can have a tank plow through a shack and it breaks apart into smithereens.

I'm so into that crawl up any surface thing... Daggerfall a freaking 11 year old game had that, and I always felt Morrowind and Oblivion were nerfed in comparison. It's about time we got a game like Assassin's Creed that let us do the same once again. FarCrya nd Cyrsis, while completely wide and open, didn't have movement options that let you climb up trees, onto roof tops you're not supposed to get to, etc. and that's why I've always been excited with Assassin's Creed.

Make no mistake Crysis may have awesome physics but it's not real enough that you can climp up onto a tree -- I really wish you could. You can mow trees down like no tomorrow then jump on top of the fallen stumps but I always wanted to actually climb a tree and stalk my prey from up there. You know, like The Predator. It's a shame you can't do this in Crysis -- or if you can I haven't quite figured out how.

Crysis just might fall a bit more into the superficial graphics thing you are talking about -- it still feels like you can only go to places and interact with things "you are meant to" though believe me that's a LOT of stuff. The tank smashing stuff I mentioned earlier, it doesn't seem like the tanks can smash through just anything in the game, I think they can only go through things that are "meant" to be smashed. I could be wrong though but so far that's the impression I got from playing. If I'm understanding your point on superficiality correctly then Crysis looks like it still falls into this trap.

Believe it or not the last game I saw where things weren't so "superficial" was Daggerfall, and again it's over a decade old. That was a game where every structure was BIG and protruding and you could climb, crawl or jump up onto every bit of it. Simply amazing though it was sorely lacking in many aspects the scale and feel of the world was very good and way beyond anything else at the time, and I say still rather beyond anything today in some ways.

Dancer O_o
12-03-2007, 01:42 PM
One thing is I haven't quite "understood" the beauty of Uncharted yet, since I haven't experienced it first hand yet. I get a feeling it's one of those games were screenshots just don't do it justice, because I've looked at the screenshots and they just don't look anything special.

If you see the way the main character looks around and moves in Uncharted, plus the shadowing (some of the best I've seen) then you'll be sold on it. I look forward to that game and almost bought it instead of ME. The demo is really quite thrilling, they could do with a few less rounds with the pirates though. Just when you clear the area and start to move up, oh no, here come some more pirates to artificially lengthen the game for you! The duck and cover bit gets tiresome and isn't as well done a Gears. ME and Uncharted both needs work in the duck and cover. I hear the exploration overall is quite good, too bad the demo ends before you can really get started on that part. The graphics remind me of Far Cry but ramped up quite a bit, hell it could be the same stretch of land for all I would know.

Crysis must truly be in a league of its own from all the prattling on I hear about it, I would love to have a Uber Rig of doom to try it out, but I haven't got 3Gs to throw at it just yet.

Mochan
12-03-2007, 02:20 PM
The duck and cover bit gets tiresome and isn't as well done a Gears.

And that's scary because I hated how it was done in Gears. I think the game that I liked the best with the duck and cover deal was Time Crisis, LOL.


BTW if anyone wants to build a Crysis-ready rig I hear 2 8800GTs in SLI and a Core 2 Duo are good enough to give it a go and get around ~45fps for the most part. That isn't as expensive as some people might think -- you can build a PC like that for around $1000. It's like $400 for the 2 GPUs, add like $150 for the RAM, $100 for the mobo, $150 for the CPU, get a case for $20 and a PSU for about $100, then add in a harddisk with the remaining amount like $80.

If I felt like blowing my Christmas bonus on a new PC I could get one to that spec easy -- but of course I don't want to because I have other things to do with it, and plopping in a few parts into my current rig will do for the most part anyway for at least another year.


If you see the way the main character looks around and moves in Uncharted, plus the shadowing (some of the best I've seen) then you'll be sold on it.

That's what I thought. Screenshots don't do this game justice. I haven't gotten around to watching any of the trailers for it so I really haven't seen it in motion. To be fair at least, I haven't seen Crysis at its best in motion either. Unless you count a 1-frame-per-second slideshow as "motion" -- and this isn't even the DX10 render which has all those fancy light beams and other dynamic lighting crap.